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Magic the Gathering
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BlinkXPoke
Cards and Hugs abound
w34km1nd3d wrote...
BlinkXPoke wrote...
Aha... So I know my friend who plays a lot of Naya in damn near every format I think is gonna like some of the new Boros cards. At the very least, it looks good enough for that Humans deck to go White-Red rather than White-Green, to me. In any case, I like free, repeatable Lightning Helixes (however the plural is said/spelled)Spoiler:
I hope Boros and Gruul have cool cards for my Mayeal Commander.
EDIT: I think Radiate was the old Boros mechanic, but I forget what it did.
Aurelia only has 3 power, but she seems like she may be an excellent addition.
Borborygmos is amazing to me, too. A better Seismic Assault stapled onto a creature.
Spoiler:
And yeah, it was Radiance. Basically effects that do stuff to everything that the target shared a color with.
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BlinkXPoke wrote...
How do you win other than bashing with Shimian? That can be Extirpated, then you'd be out of luck.I was actually thinking of dragging the game (by removing vital cards) till I can activate Sadistic Sacrament with kicker. Guess I should have more creatures.
I think I can remove 4 cards and add 4 Phyrexian Obliterator. Also, change lands to 5 Plains, 5 Swamps.
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
BlinkXPoke wrote...
How do you win other than bashing with Shimian? That can be Extirpated, then you'd be out of luck.I was actually thinking of dragging the game (by removing vital cards) till I can activate Sadistic Sacrament with kicker. Guess I should have more creatures.
I think I can remove 4 cards and add 4 Phyrexian Obliterator. Also, change lands to 5 Plains, 5 Swamps.
Obliterator's QUADRUPLE black cost makes it almost a requirement that your deck is mono black. At least, I haven't ever seen it successfully cast in anything but monoB. If not, you'd need to dig deep for that 4th swamp many times.
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sakabato24
World Warrior
BlinkXPoke wrote...
I know I'm making a token deck now for sure after seeing Battalion, and I'm assuming there will be token making for em. And I'm reminded, I know Maro (I think it was) said that all the new mechanics were made to work well with the old mechanics... I need to remember what the old Boros keyword mechanic was.EDIT: And now Orzhov. My friend thought the mechanic was very interesting. I like it, too.
Spoiler:
The old Boros mechanic was Radiance. Depending on the spell, it would effect everything else that it targeted of the same color.
Examples :
Bathe In Light and Brightflame
Also just bought the Holiday Box and the new Rakdos Event Deck. I feel like i'll be quite satisfied with the event deck due to me getting a lot of the red cards that I'm looking for real easily, like the Rakdos Crackler, Mizzum Mortars, and Stromkirk Nobles.
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BlinkXPoke
Cards and Hugs abound
sakabato24 wrote...
BlinkXPoke wrote...
I know I'm making a token deck now for sure after seeing Battalion, and I'm assuming there will be token making for em. And I'm reminded, I know Maro (I think it was) said that all the new mechanics were made to work well with the old mechanics... I need to remember what the old Boros keyword mechanic was.EDIT: And now Orzhov. My friend thought the mechanic was very interesting. I like it, too.
Spoiler:
The old Boros mechanic was Radiance. Depending on the spell, it would effect everything else that it targeted of the same color.
Examples :
Bathe In Light and Brightflame
Also just bought the Holiday Box and the new Rakdos Event Deck. I feel like i'll be quite satisfied with the event deck due to me getting a lot of the red cards that I'm looking for real easily, like the Rakdos Crackler, Mizzum Mortars, and Stromkirk Nobles.
Ah I myself wanted to get the Golgari deck because of Thragtusk, lol. But yeah, red decks are very powerful right now. Red-Black Aggro has posted some of the best results in Standard. Monored, like my Standard deck, is also reasonably good, too, a little fragile, but with the right draws, your opponents cannot get off the ground.
My standard deck right now though is RUG Nivmagus combo.
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BlinkXPoke wrote...
kickiluxxx wrote...
BlinkXPoke wrote...
How do you win other than bashing with Shimian? That can be Extirpated, then you'd be out of luck.I was actually thinking of dragging the game (by removing vital cards) till I can activate Sadistic Sacrament with kicker. Guess I should have more creatures.
I think I can remove 4 cards and add 4 Phyrexian Obliterator. Also, change lands to 5 Plains, 5 Swamps.
Obliterator's QUADRUPLE black cost makes it almost a requirement that your deck is mono black. At least, I haven't ever seen it successfully cast in anything but monoB. If not, you'd need to dig deep for that 4th swamp many times.
I guess I can try and make all my lands dual lands then?
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
BlinkXPoke wrote...
kickiluxxx wrote...
BlinkXPoke wrote...
How do you win other than bashing with Shimian? That can be Extirpated, then you'd be out of luck.I was actually thinking of dragging the game (by removing vital cards) till I can activate Sadistic Sacrament with kicker. Guess I should have more creatures.
I think I can remove 4 cards and add 4 Phyrexian Obliterator. Also, change lands to 5 Plains, 5 Swamps.
Obliterator's QUADRUPLE black cost makes it almost a requirement that your deck is mono black. At least, I haven't ever seen it successfully cast in anything but monoB. If not, you'd need to dig deep for that 4th swamp many times.
I guess I can try and make all my lands dual lands then?
I think ditch that plan altogether. Needing that much fixing for a single card in a two color deck is proof that it's likely not worth it.
EDIT: Btw, I thought you had Fiend Hunter in the deck. Journey to Nowhere stapled onto a creature is pretty good, and it's another threat.
Also, some suggestions for the deck, since you are threat light: Karn Liberated (Not a creature, but he's a really nice planeswalker if you think it can get up to 7 mana), Mangara of Corondor (which is part of an interesting combo with Karakas), and Archon of Justice (A nice beater that your opponents won't want to kill).
EDIT2: BTW, you said that O-Ring doesn;t deal with indestructible... It actually does. It's Vindicate that can't take care of indestructibility. Indestructibility prevents destroy effects, not exile effects.
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BlinkXPoke wrote...
kickiluxxx wrote...
BlinkXPoke wrote...
kickiluxxx wrote...
BlinkXPoke wrote...
How do you win other than bashing with Shimian? That can be Extirpated, then you'd be out of luck.I was actually thinking of dragging the game (by removing vital cards) till I can activate Sadistic Sacrament with kicker. Guess I should have more creatures.
I think I can remove 4 cards and add 4 Phyrexian Obliterator. Also, change lands to 5 Plains, 5 Swamps.
Obliterator's QUADRUPLE black cost makes it almost a requirement that your deck is mono black. At least, I haven't ever seen it successfully cast in anything but monoB. If not, you'd need to dig deep for that 4th swamp many times.
I guess I can try and make all my lands dual lands then?
I think ditch that plan altogether. Needing that much fixing for a single card in a two color deck is proof that it's likely not worth it.
EDIT: Btw, I thought you had Fiend Hunter in the deck. Journey to Nowhere stapled onto a creature is pretty good, and it's another threat.
Also, some suggestions for the deck, since you are threat light: Karn Liberated (Not a creature, but he's a really nice planeswalker if you think it can get up to 7 mana), Mangara of Corondor (which is part of an interesting combo with Karakas), and Archon of Justice (A nice beater that your opponents won't want to kill).
EDIT2: BTW, you said that O-Ring doesn;t deal with indestructible... It actually does. It's Vindicate that can't take care of indestructibility. Indestructibility prevents destroy effects, not exile effects.
Oh, the part that doesn't deal with indestructible refers to Vindicate. Many are the times where my Blightsteel Colossus have been O-Ringed.
Uhm, I don't get the Mangara Karakas combo. Can you target an exiled creature?
Hmm, Karn is a very good card, but a really expensive Planeswalker. 7 mana....
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
BlinkXPoke wrote...
kickiluxxx wrote...
BlinkXPoke wrote...
kickiluxxx wrote...
BlinkXPoke wrote...
How do you win other than bashing with Shimian? That can be Extirpated, then you'd be out of luck.I was actually thinking of dragging the game (by removing vital cards) till I can activate Sadistic Sacrament with kicker. Guess I should have more creatures.
I think I can remove 4 cards and add 4 Phyrexian Obliterator. Also, change lands to 5 Plains, 5 Swamps.
Obliterator's QUADRUPLE black cost makes it almost a requirement that your deck is mono black. At least, I haven't ever seen it successfully cast in anything but monoB. If not, you'd need to dig deep for that 4th swamp many times.
I guess I can try and make all my lands dual lands then?
I think ditch that plan altogether. Needing that much fixing for a single card in a two color deck is proof that it's likely not worth it.
EDIT: Btw, I thought you had Fiend Hunter in the deck. Journey to Nowhere stapled onto a creature is pretty good, and it's another threat.
Also, some suggestions for the deck, since you are threat light: Karn Liberated (Not a creature, but he's a really nice planeswalker if you think it can get up to 7 mana), Mangara of Corondor (which is part of an interesting combo with Karakas), and Archon of Justice (A nice beater that your opponents won't want to kill).
EDIT2: BTW, you said that O-Ring doesn;t deal with indestructible... It actually does. It's Vindicate that can't take care of indestructibility. Indestructibility prevents destroy effects, not exile effects.
Oh, the part that doesn't deal with indestructible refers to Vindicate. Many are the times where my Blightsteel Colossus have been O-Ringed.
Uhm, I don't get the Mangara Karakas combo. Can you target an exiled creature?
Hmm, Karn is a very good card, but a really expensive Planeswalker. 7 mana....
You activate Mangara, then you activate Karakas targeting Mangara in response. He's in your hand by the time his own ability resolves, so he won't be exiled. The target will still be exiled, though. Gurall, let me know if I got this right, cus I'm pretty sure, but not entirely sure that this is how it works.
Karn is expensive, so yeah, he only goes in a deck that really can get that far. But just letting you know he's an option.
ALSO, off the subject, My guild, Dimir's mechanic is fricken awesome. Me and my friend saw it, and we loved it.
Spoiler:
Soooooo interesting, we love it.
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BlinkXPoke
Cards and Hugs abound
w34km1nd3d wrote...
Oh wow. Cipher is probably one of the coolest things I've ever seen in Magic.It just tipped the scale for me and my friend. We're DEFINITELY gettting at least 2 boxes of Gatecrash now. These new mechanics are just so interesting for us.
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BlinkXPoke wrote...
You activate Mangara, then you activate Karakas targeting Mangara in response. He's in your hand by the time his own ability resolves, so he won't be exiled. The target will still be exiled, though. Gurall, let me know if I got this right, cus I'm pretty sure, but not entirely sure that this is how it works.
pretty much this.
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gurall200 wrote...
BlinkXPoke wrote...
You activate Mangara, then you activate Karakas targeting Mangara in response. He's in your hand by the time his own ability resolves, so he won't be exiled. The target will still be exiled, though. Gurall, let me know if I got this right, cus I'm pretty sure, but not entirely sure that this is how it works.
pretty much this.
Interesting, you think I should use 4 of both?
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
gurall200 wrote...
BlinkXPoke wrote...
You activate Mangara, then you activate Karakas targeting Mangara in response. He's in your hand by the time his own ability resolves, so he won't be exiled. The target will still be exiled, though. Gurall, let me know if I got this right, cus I'm pretty sure, but not entirely sure that this is how it works.
pretty much this.
Interesting, you think I should use 4 of both?
I've never seen Karakas as a four-of... It's a Legendary Land, so a second one literally doesn't do anything unless the first is destroyed. The most I've seen in a list is 2, though I've only ever seen about 3 legacy lists using it. Mangara, on the other hand, multiples I think would be okay, since, if you don't have the combo out, you can at least use Mangara as a one-time exile spell.
I'd say one, MAYBE two, Karakas, and two or three Mangara.
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kickiluxxx wrote...
gurall200 wrote...
BlinkXPoke wrote...
You activate Mangara, then you activate Karakas targeting Mangara in response. He's in your hand by the time his own ability resolves, so he won't be exiled. The target will still be exiled, though. Gurall, let me know if I got this right, cus I'm pretty sure, but not entirely sure that this is how it works.
pretty much this.
Interesting, you think I should use 4 of both?
Most Mono-White deck I've seen that use it do in fact run 4 of both (they have no way of fetching/tutoring them nor do they have any draw), if you splash a color (likely green), then you may cut the numbers on them
If you want to abuse that interaction run 4 mangara and at LEAST 3 Karakas.
just realized, I have no idea what kind of deck your using this for lol.
@blink, your right until you bring up Death & Taxes, which runs 4 of both (see above), otherwise, yeah, multiples of them suck.
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Antw0n
Remember me?
BlinkXPoke wrote...
And now Orzhov. My friend thought the mechanic was very interesting. I like it, too.Spoiler:
This... this is my favorite thing ever.
ORZHOV ALL THE WAY.
Also, just started work on a RedWhite AngelArtifactLifegainBurn deck.
....sounds like a mouthful BUT I'M MAKING IT WORK.
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I think exort would be really good on permanents with very low converted mana costs. An extorting weenies deck would be friggin awesome imho.
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BlinkXPoke
Cards and Hugs abound
w34km1nd3d wrote...
I think exort would be really good on permanents with very low converted mana costs. An extorting weenies deck would be friggin awesome imho.I actually see it for slower decks to help them in long grinds. Each spell draining your opponent to help turn games back around.
EDIT: Ah, now DailyMTG themselves is revealing stuff. Saw a sweet piece of equipment, some commons and uncommons that look like they could be at least Limited bombs, and some explanations of the new keywords (which was nice, it clarified some questions I had).
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BlinkXPoke
Cards and Hugs abound
Antw0n wrote...
Any fans of Tegumi in here?
I've seen some posts when looking through Sindalf's threads finding hentai to download. Lol, nice cards, too, btw.
The second and third card seem pretty darn powerful though, rofl. Destroy any creature for two black mana. Also made me think Tegumi's card itself should be U/B.