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Magic the Gathering
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Darn it... I really wanted to try that deck...
But I'm missing Temple Gardens, probably because I've always disliked the combination of Green and White.
I'm gonna try building this deck and see how well it works for me.
Thanks for the list ^_^
But I'm missing Temple Gardens, probably because I've always disliked the combination of Green and White.
I'm gonna try building this deck and see how well it works for me.
Thanks for the list ^_^
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BlinkXPoke
Cards and Hugs abound
Haha, geez, Boros Charm is so powerful. Kept losing to it in some casual games.
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BlinkXPoke wrote...
Haha, geez, Boros Charm is so powerful. Kept losing to it in some casual games.I haven't played since gatecrash arrved but the fact that it has burn and all indestructible is awesome.
0
BlinkXPoke
Cards and Hugs abound
It's probably the best charm. The abilities always seem to be relevant. And you sure get a LOT for that two mana.
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Interesting, I didn't realize a Simic deck is actually good. I've always underestimated them along with Orzhov.
My very first game, I brought my opponent down to 1 HP then he activated Tree of Redemption. Well, it was annoying but still fun. Then next game I almost lost because of a 12/12 Primordial Hydra, 2 6/6 Invisible Stalker and other creatures when I got Odric (I have Frenzy). I'm glad my Boros deck can actually work after a few changes.
And I just tried Thalia, she's actually really good. How she ruins a lot of decks and it really slows down those mana ramping sorceries.
My very first game, I brought my opponent down to 1 HP then he activated Tree of Redemption. Well, it was annoying but still fun. Then next game I almost lost because of a 12/12 Primordial Hydra, 2 6/6 Invisible Stalker and other creatures when I got Odric (I have Frenzy). I'm glad my Boros deck can actually work after a few changes.
And I just tried Thalia, she's actually really good. How she ruins a lot of decks and it really slows down those mana ramping sorceries.
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
Interesting, I didn't realize a Simic deck is actually good. I've always underestimated them along with Orzhov. My very first game, I brought my opponent down to 1 HP then he activated Tree of Redemption. Well, it was annoying but still fun. Then next game I almost lost because of a 12/12 Primordial Hydra, 2 6/6 Invisible Stalker and other creatures when I got Odric (I have Frenzy). I'm glad my Boros deck can actually work after a few changes.
And I just tried Thalia, she's actually really good. How she ruins a lot of decks and it really slows down those mana ramping sorceries.
Of course Simic is good. Green-Blue has been doing interesting Magic things for a while.
And, Thalia is good for those reasons. Think I've said that before.
Odric, though... I'm surprised he doesn't see more play. He seems amazing in Boros aggro.
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BlinkXPoke wrote...
kickiluxxx wrote...
Interesting, I didn't realize a Simic deck is actually good. I've always underestimated them along with Orzhov. My very first game, I brought my opponent down to 1 HP then he activated Tree of Redemption. Well, it was annoying but still fun. Then next game I almost lost because of a 12/12 Primordial Hydra, 2 6/6 Invisible Stalker and other creatures when I got Odric (I have Frenzy). I'm glad my Boros deck can actually work after a few changes.
And I just tried Thalia, she's actually really good. How she ruins a lot of decks and it really slows down those mana ramping sorceries.
Of course Simic is good. Green-Blue has been doing interesting Magic things for a while.
And, Thalia is good for those reasons. Think I've said that before.
Odric, though... I'm surprised he doesn't see more play. He seems amazing in Boros aggro.
Odric is really good, ao long as he can attack with other creatures, which shouldn't be a problem with an aggro deck. Unless of course, you get hit by Terminus or something.
Also, Frontline Medic is really cheap in a Boros aggro deck.
Question, if I attack with 3 Batallion creatures, and one of them gets Azorius Charmed, do I still trigger Batallion?
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
BlinkXPoke wrote...
kickiluxxx wrote...
Interesting, I didn't realize a Simic deck is actually good. I've always underestimated them along with Orzhov. My very first game, I brought my opponent down to 1 HP then he activated Tree of Redemption. Well, it was annoying but still fun. Then next game I almost lost because of a 12/12 Primordial Hydra, 2 6/6 Invisible Stalker and other creatures when I got Odric (I have Frenzy). I'm glad my Boros deck can actually work after a few changes.
And I just tried Thalia, she's actually really good. How she ruins a lot of decks and it really slows down those mana ramping sorceries.
Of course Simic is good. Green-Blue has been doing interesting Magic things for a while.
And, Thalia is good for those reasons. Think I've said that before.
Odric, though... I'm surprised he doesn't see more play. He seems amazing in Boros aggro.
Odric is really good, ao long as he can attack with other creatures, which shouldn't be a problem with an aggro deck. Unless of course, you get hit by Terminus or something.
Also, Frontline Medic is really cheap in a Boros aggro deck.
Question, if I attack with 3 Batallion creatures, and one of them gets Azorius Charmed, do I still trigger Batallion?
I know Odric is good. I want to see him in competitive decks, cus I still think he could do well in them.
Frontline Medic is super good. It's pretty hard to beat sometimes.
And Boros Reckoner is a lot better than I gave it credit for. It seems to go well in every deck it can support.
Finally, to answer your question:
You already attacked. Battalion effects happen after you declare attacks, so yes, Battalion effects still work.
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Boros Reckoner is a card that I would put in a red burn deck.
As much as I want to play him in my Boros deck, I can't because he isn't human nor a soldier.
EDIT
I just saw this deck online and I'm really interested to see if it'll work. It's a human reanimator deck.
Basically, what it wants to happen is this
1. Angel of Glory's Rise will enter the battlefield.
2. It will quickly be joined by Fiend Hunter, Huntmaster of the Fells, and Cartel Aristocrat (all of which are Human).
3. Fiend Hunter will target Angel of Glory's Rise.
4. Huntmaster of the Fells will give you 2 life and a 2/2 Wolf.
5. Cartel Aristocrat will gobble up Huntmaster of the Fells (putting it back into the graveyard), and then Fiend Hunter.
6. Angel of Glory's Rise will return to the battlefield, returning Huntmaster of the Fells (and its 2 life and 2/2) as well as Fiend Hunter (which will re-target Angel of Glory's Rise).
As much as I want to play him in my Boros deck, I can't because he isn't human nor a soldier.
EDIT
I just saw this deck online and I'm really interested to see if it'll work. It's a human reanimator deck.
Spoiler:
Basically, what it wants to happen is this
1. Angel of Glory's Rise will enter the battlefield.
2. It will quickly be joined by Fiend Hunter, Huntmaster of the Fells, and Cartel Aristocrat (all of which are Human).
3. Fiend Hunter will target Angel of Glory's Rise.
4. Huntmaster of the Fells will give you 2 life and a 2/2 Wolf.
5. Cartel Aristocrat will gobble up Huntmaster of the Fells (putting it back into the graveyard), and then Fiend Hunter.
6. Angel of Glory's Rise will return to the battlefield, returning Huntmaster of the Fells (and its 2 life and 2/2) as well as Fiend Hunter (which will re-target Angel of Glory's Rise).
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
Boros Reckoner is a card that I would put in a red burn deck.As much as I want to play him in my Boros deck, I can't because he isn't human nor a soldier.
EDIT
I just saw this deck online and I'm really interested to see if it'll work. It's a human reanimator deck.
Spoiler:
Basically, what it wants to happen is this
1. Angel of Glory's Rise will enter the battlefield.
2. It will quickly be joined by Fiend Hunter, Huntmaster of the Fells, and Cartel Aristocrat (all of which are Human).
3. Fiend Hunter will target Angel of Glory's Rise.
4. Huntmaster of the Fells will give you 2 life and a 2/2 Wolf.
5. Cartel Aristocrat will gobble up Huntmaster of the Fells (putting it back into the graveyard), and then Fiend Hunter.
6. Angel of Glory's Rise will return to the battlefield, returning Huntmaster of the Fells (and its 2 life and 2/2) as well as Fiend Hunter (which will re-target Angel of Glory's Rise).
Reckoner goes in ANY deck red or white deck with good enough mana. A control deck can use it to brickwall aggro, and an aggro deck can use it to force awkward blocks. And the better Boros decks I've seen aren't just soldiers and humans.
It's one of the two cards my favorite deckbuilder at the cardshop wanted for his control deck.
Already know about that deck. It's been a deck since Pro Tour Avacyn Restored, where it made the top 4, so it's been around for months. It's a competitive deck because it works consistently.
You can thank Shouta Yasooka for being the first person to build this deck, lol. He's my favorite professional deckbuilder. No one thought Angel of Glory's Rise would be good enough to use at tourneys until he showed up.
It's quite fun. I've played with it a bunch online.
It worked before Cartel Aristocrat, but it's MUCH more consistent with that Aristocrat. The free sacrifice outlet before that was Falkenrath Aristocrat, which is a vampire, not a human, which is why it doesn't work.
And it's still awesome without going infinite, because if Angel enters the battlefield, you should have an amazing board presence anyways. And it can still win the "fair" way, too, just being the beatdown with all its humans.
EDIT:
ROFL played with the deck a bit this morning. Went off on turn 4 two games in a row against my Grixis.
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BlinkXPoke wrote...
Reckoner goes in ANY deck red or white deck with good enough mana. A control deck can use it to brickwall aggro, and an aggro deck can use it to force awkward blocks. And the better Boros decks I've seen aren't just soldiers and humans.
It's one of the two cards my favorite deckbuilder at the cardshop wanted for his control deck.
Already know about that deck. It's been a deck since Pro Tour Avacyn Restored, where it made the top 4, so it's been around for months. It's a competitive deck because it works consistently.
You can thank Shouta Yasooka for being the first person to build this deck, lol. He's my favorite professional deckbuilder. No one thought Angel of Glory's Rise would be good enough to use at tourneys until he showed up.
It's quite fun. I've played with it a bunch online.
It worked before Cartel Aristocrat, but it's MUCH more consistent with that Aristocrat. The free sacrifice outlet before that was Falkenrath Aristocrat, which is a vampire, not a human, which is why it doesn't work.
And it's still awesome without going infinite, because if Angel enters the battlefield, you should have an amazing board presence anyways. And it can still win the "fair" way, too, just being the beatdown with all its humans.
EDIT:
ROFL played with the deck a bit this morning. Went off on turn 4 two games in a row against my Grixis.
I know Reckoner is that good. I just prefer having a themed deck which is a reason why I play Magic in the first place. Actually, every time that I play, I try to make the game as long as possible so I can see what the people I play with wants or thinks to do.
Interesting, now I want to try that deck too.
I'm just curious, how did you guys started playing Magic or how did you know about it?
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
BlinkXPoke wrote...
Reckoner goes in ANY deck red or white deck with good enough mana. A control deck can use it to brickwall aggro, and an aggro deck can use it to force awkward blocks. And the better Boros decks I've seen aren't just soldiers and humans.
It's one of the two cards my favorite deckbuilder at the cardshop wanted for his control deck.
Already know about that deck. It's been a deck since Pro Tour Avacyn Restored, where it made the top 4, so it's been around for months. It's a competitive deck because it works consistently.
You can thank Shouta Yasooka for being the first person to build this deck, lol. He's my favorite professional deckbuilder. No one thought Angel of Glory's Rise would be good enough to use at tourneys until he showed up.
It's quite fun. I've played with it a bunch online.
It worked before Cartel Aristocrat, but it's MUCH more consistent with that Aristocrat. The free sacrifice outlet before that was Falkenrath Aristocrat, which is a vampire, not a human, which is why it doesn't work.
And it's still awesome without going infinite, because if Angel enters the battlefield, you should have an amazing board presence anyways. And it can still win the "fair" way, too, just being the beatdown with all its humans.
EDIT:
ROFL played with the deck a bit this morning. Went off on turn 4 two games in a row against my Grixis.
I know Reckoner is that good. I just prefer having a themed deck which is a reason why I play Magic in the first place. Actually, every time that I play, I try to make the game as long as possible so I can see what the people I play with wants or thinks to do.
Interesting, now I want to try that deck too.
I'm just curious, how did you guys started playing Magic or how did you know about it?
Ah, I see.
My friend would talk about it a lot back in my sophomore year of high school, and it sounded cool, and I saw him play it occasionally in the anime club.
I finally decided to try it myself before winter break that year, when the Magic club, a sort of splinter group of the anime club started to take form (we still met at the same class at the same time, so we could still watch the anime the club was watching).
The first deck I played was a friend's MonoB zombie deck. I loved how flavorful (storylike) the game was. I played using borrowed decks for a couple of weeks, until my deckbuilder's toolkit arrived, then people loaned me a bunch of stuff, and I built myself a white weenie deck which I still have to this day.
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sakabato24
World Warrior
Geez... I spent a grand total of $300 to complete my Standard Tournament Grixis Deck. $100 for 4 Bonfires, and another $100 for Snapcaster alone, and the other cards added up to another $100. Whelp, when it all gets in the mail, it'll be complete.
Here's the final decklist :
Here's the final decklist :
Spoiler:
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BlinkXPoke
Cards and Hugs abound
sakabato24 wrote...
Geez... I spent a grand total of $300 to complete my Standard Tournament Grixis Deck. $100 for 4 Bonfires, and another $100 for Snapcaster alone, and the other cards added up to another $100. Whelp, when it all gets in the mail, it'll be complete.Here's the final decklist :
Spoiler:
Snapcaster's a good investment. Almost every blue deck that comes around could use a Snapcaster. So are lands. This game is expensive to play, though, yeah.
I ended up writing a lot of suggestions for your deck in the spoiler. It is your deck, in the end, so what the final list becomes is up to you, but I'm just tossing some opinions out there. I guess it's a habit, since where I go, there's a bunch of competitive players who have a lot comments and suggestions they make when I ask what I can improve on the decks that I build.
Spoiler:
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sakabato24
World Warrior
BlinkXPoke wrote...
sakabato24 wrote...
Geez... I spent a grand total of $300 to complete my Standard Tournament Grixis Deck. $100 for 4 Bonfires, and another $100 for Snapcaster alone, and the other cards added up to another $100. Whelp, when it all gets in the mail, it'll be complete.Here's the final decklist :
Spoiler:
Snapcaster's a good investment. Almost every blue deck that comes around could use a Snapcaster. So are lands. This game is expensive to play, though, yeah.
I ended up writing a lot of suggestions for your deck in the spoiler. It is your deck, in the end, so what the final list becomes is up to you, but I'm just tossing some opinions out there. I guess it's a habit, since where I go, there's a bunch of competitive players who have a lot comments and suggestions they make when I ask what I can improve on the decks that I build.
Spoiler:
Thought about what you said, and took your advice. It actually works a lot better, especially against aggro decks. Thanks.
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sakabato24 wrote...
BlinkXPoke wrote...
sakabato24 wrote...
Geez... I spent a grand total of $300 to complete my Standard Tournament Grixis Deck. $100 for 4 Bonfires, and another $100 for Snapcaster alone, and the other cards added up to another $100. Whelp, when it all gets in the mail, it'll be complete.Here's the final decklist :
Spoiler:
Snapcaster's a good investment. Almost every blue deck that comes around could use a Snapcaster. So are lands. This game is expensive to play, though, yeah.
I ended up writing a lot of suggestions for your deck in the spoiler. It is your deck, in the end, so what the final list becomes is up to you, but I'm just tossing some opinions out there. I guess it's a habit, since where I go, there's a bunch of competitive players who have a lot comments and suggestions they make when I ask what I can improve on the decks that I build.
Spoiler:
Thought about what you said, and took your advice. It actually works a lot better, especially against aggro decks. Thanks.
Wow. That's a lot of money.
So how exactly did you fare against aggro decks when you tried it?
I have 2 questions,
1. Does Ethereal Armor become stronger the more I play enchantments or is it never changing no matter how many enchantments I play after I cast it?
2. Let's say I attack with 4 creatures, can my opponent activate abilities or instants after the 2nd creature attacks and just before the 3rd creature deals damage? As far as I know, they all deal damage simultaneously right?
0
sakabato24
World Warrior
kickiluxxx wrote...
sakabato24 wrote...
BlinkXPoke wrote...
sakabato24 wrote...
Geez... I spent a grand total of $300 to complete my Standard Tournament Grixis Deck. $100 for 4 Bonfires, and another $100 for Snapcaster alone, and the other cards added up to another $100. Whelp, when it all gets in the mail, it'll be complete.Here's the final decklist :
Spoiler:
Snapcaster's a good investment. Almost every blue deck that comes around could use a Snapcaster. So are lands. This game is expensive to play, though, yeah.
I ended up writing a lot of suggestions for your deck in the spoiler. It is your deck, in the end, so what the final list becomes is up to you, but I'm just tossing some opinions out there. I guess it's a habit, since where I go, there's a bunch of competitive players who have a lot comments and suggestions they make when I ask what I can improve on the decks that I build.
Spoiler:
Thought about what you said, and took your advice. It actually works a lot better, especially against aggro decks. Thanks.
Wow. That's a lot of money.
So how exactly did you fare against aggro decks when you tried it?
I have 2 questions,
1. Does Ethereal Armor become stronger the more I play enchantments or is it never changing no matter how many enchantments I play after I cast it?
2. Let's say I attack with 4 creatures, can my opponent activate abilities or instants after the 2nd creature attacks and just before the 3rd creature deals damage? As far as I know, they all deal damage simultaneously right?
1. - Ethereal Armor does become stronger when you play more enchantments because on the card it declares "for each enchantment you control".
I play with this card a lot with an BW Enchantment Multiplayer deck that runs a lot or O-Rings, Stab Wounds, Bloodchief Ascension, and Sphere of Safety. No one can attack me due to the fact that once I get 2 Spheres out they have to pay 15-20 lands to attack me with one creature.
2. - As for the second question, you declare attackers all at the same time, and they all deal damage at the same time during your damage phase after blockers are declared, so whatever your opponent was trying to do during damage phase is wrong.
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BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
sakabato24 wrote...
BlinkXPoke wrote...
sakabato24 wrote...
Geez... I spent a grand total of $300 to complete my Standard Tournament Grixis Deck. $100 for 4 Bonfires, and another $100 for Snapcaster alone, and the other cards added up to another $100. Whelp, when it all gets in the mail, it'll be complete.Here's the final decklist :
Spoiler:
Snapcaster's a good investment. Almost every blue deck that comes around could use a Snapcaster. So are lands. This game is expensive to play, though, yeah.
I ended up writing a lot of suggestions for your deck in the spoiler. It is your deck, in the end, so what the final list becomes is up to you, but I'm just tossing some opinions out there. I guess it's a habit, since where I go, there's a bunch of competitive players who have a lot comments and suggestions they make when I ask what I can improve on the decks that I build.
Spoiler:
Thought about what you said, and took your advice. It actually works a lot better, especially against aggro decks. Thanks.
Wow. That's a lot of money.
So how exactly did you fare against aggro decks when you tried it?
I have 2 questions,
1. Does Ethereal Armor become stronger the more I play enchantments or is it never changing no matter how many enchantments I play after I cast it?
2. Let's say I attack with 4 creatures, can my opponent activate abilities or instants after the 2nd creature attacks and just before the 3rd creature deals damage? As far as I know, they all deal damage simultaneously right?
1) Saka answered that right. Ethereal Armor is always checking how many enchantments you control, so it will get better the more enchantments you play.
2) All creatures deal their damage at the same time... usually. If you go to the combat damage step, it's too late for either player to do anything until the end of combat.
There is an exception, though. There are actually two combat damage steps: First-Strike damage step, then the regular damage step. It's possible to do things between those two steps, last I heard. So if some number of your creatures has first strike, an opponent could let First Strike damage resolve, then do something before regular combat damage.
I need to ask the judge at the shop I go to so I can confirm this, since I'm not entirely sure, but this has come up before.
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Ah, alright thanks for the answers. We did everything correctly, I just wanted to be sure. As far as I know, after the first strike is dealt you can activate something.
Gosh, after a few changes before my maiden flight, I can't believe my Orzhov enchantment deck actually worked. People we're surprised that it actually works. I won a lot of game because of Silverblade Paladin, Gift of Orzhova or Holy Mantle and Alms Beast.
By the way Blink, I finally found out if I can cast Obzedat with 21 lands.
I did, consistently, but doesn't include the times he gets countered of course. Out of the 15 games that I played my Orzhov deck, I never got mana screwed even once. Also Blind Obedience is kinda useless unless my opponent plays a lot of haste creatures or Aurelia because when I attack, no one can usually block. Heck, I even found Nevermore to be a lot more useful.
Gosh, after a few changes before my maiden flight, I can't believe my Orzhov enchantment deck actually worked. People we're surprised that it actually works. I won a lot of game because of Silverblade Paladin, Gift of Orzhova or Holy Mantle and Alms Beast.
By the way Blink, I finally found out if I can cast Obzedat with 21 lands.
I did, consistently, but doesn't include the times he gets countered of course. Out of the 15 games that I played my Orzhov deck, I never got mana screwed even once. Also Blind Obedience is kinda useless unless my opponent plays a lot of haste creatures or Aurelia because when I attack, no one can usually block. Heck, I even found Nevermore to be a lot more useful.
0
BlinkXPoke
Cards and Hugs abound
kickiluxxx wrote...
Ah, alright thanks for the answers. We did everything correctly, I just wanted to be sure. As far as I know, after the first strike is dealt you can activate something.Gosh, after a few changes before my maiden flight, I can't believe my Orzhov enchantment deck actually worked. People we're surprised that it actually works. I won a lot of game because of Silverblade Paladin, Gift of Orzhova or Holy Mantle and Alms Beast.
By the way Blink, I finally found out if I can cast Obzedat with 21 lands.
I did, consistently, but doesn't include the times he gets countered of course. Out of the 15 games that I played my Orzhov deck, I never got mana screwed even once. Also Blind Obedience is kinda useless unless my opponent plays a lot of haste creatures or Aurelia because when I attack, no one can usually block. Heck, I even found Nevermore to be a lot more useful.
It's why I consider Blind Obedience to be a sideboard card, even though it's a very good one. It really shines against aggro. It's not all that good against slower decks.
And it is a 5-drop. If it's the highest mana cost, then yeah, you could get there with 21 land. It's just a bit challenging at times.
And, yup, enchantment decks get crazy. I love the premise of the All-In Enchantment decks, especially since they abuse hexproof guys.