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$50,000 DLC item in a game?
This guy is an asshole.
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http://www.eurogamer.net/articles/2012-07-06-USD50-000-dlc-nothing-to-be-ashamed-of
So pretty much, this guy thinks it's cool to just make a digital, tiny item in a fucking game cost 50,000 fucking dollars. WTF!?!
Where the hell is this fucking world coming to?
So pretty much, this guy thinks it's cool to just make a digital, tiny item in a fucking game cost 50,000 fucking dollars. WTF!?!
Where the hell is this fucking world coming to?
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It's stupid, yes, but he does have a point. If someone is insane dedicated enough to spend likely what is a year or more of their pay on an item that is worth very little in its base form, they deserve something beyond top quality. Why not, right? It isn't hurting anybody who doesn't buy it, and the company gets richer if somebody actually does buy it. The guy even said he never expects it to be sold.
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Daggerrise wrote...
It's stupid, yes, but he does have a point. If someone is insane dedicated enough to spend likely what is a year or more of their pay on an item that is worth very little in its base form, they deserve something beyond top quality. Why not, right? It isn't hurting anybody who doesn't buy it, and the company gets richer if somebody actually does buy it. The guy even said he never expects it to be sold.Sure, maybe no one would by it, even if it is called an experiment, but it is by the shear audacity that someone would even think of charging anything for something so menial. Personally, I believe this is more along the lines as some sort of experiment to see where they can make the most buck out of microtransactions.
It's the thought that people are slapping price tags onto something so fucking stupid just to maximize their profits is just sad in this day and age. Hell, it's just like the games themselves. They are running up to $60 a new game, with half assed quality for a majority of them. What I mean by this is when they come out with a game, it's always $60 or some set price, which means their not marketing it by quality or content. Sucks balls because they are just getting it out as soon as possible, then they fix it or add content later because of all the online BS.
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dragonsheart967 wrote...
Sure, maybe no one would by it, even if it is called an experiment, but it is by the shear audacity that someone would even think of charging anything for something so menial. Personally, I believe this is more along the lines as some sort of experiment to see where they can make the most buck out of microtransactions.It's the thought that people are slapping price tags onto something so fucking stupid just to maximize their profits is just sad in this day and age. Hell, it's just like the games themselves. They are running up to $60 a new game, with half assed quality for a majority of them. What I mean by this is when they come out with a game, it's always $60 or some set price, which means their not marketing it by quality or content. Sucks balls because they are just getting it out as soon as possible, then they fix it or add content later because of all the online BS.
Well, one cannot deny that it does make more money than creating a good to great game before releasing it. Why bother making a game with good quality when you can make more money with a half-assed game and then add some content that was finished alongside the original game a little while later and charge people for it? Most companies care about money before pleasing their customers or having fun with their games (Suda 51 actually creates games just because he wants things he likes in the market, even to the point that he expects them to sell poorly) which leads to adopting the new, cheaper way to get profits. They know fans will buy the game anyway, so they might as well make each release half-assed and only partially finished, right?
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Lishy1 wrote...
Don't people buy those $100 dollar rings in TF2 all the time?However, those are much, much cheaper and serve as a wedding proposal between two lovers who play Team Fortress 2 far too much. It's also an easy way to make a Spy noticeable.
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I'm going to assume that, based on reactions here, no one heard about that 100,000$(may be off on that, it was a long time ago) item for (I think) E.V.E Online? I forget the exact details on that, but I believe someone actually bought it.
But to be more on topic, I don't think this is a major issue. I don't particularly agree with it, but it's not going to harm any person or the industry. Like Daggerise said, companies care more about making money than satisfying customers. I agree with that, but I blame the consumer just as much, maybe even more sp. Not that the companies aren't at some sort of fault here, but most of the blame can only feasibly be placed on the consumer.
Not to start ranting or going off on too much of a tangent, but it goes with why I detest gaming being more socially accepted, because that makes gamers marketable. To stop a long point from getting longer, I don't think there's really much point to complain about this sort of thing, because as long as there are gullible people who will buy games the second stores will let them, and DLC the second after that, this shit will continue. The only thing that will stop it is either A)People stop going about buying shit the way they do, or B)A market crash. And B is the best option in my opinion.
But to be more on topic, I don't think this is a major issue. I don't particularly agree with it, but it's not going to harm any person or the industry. Like Daggerise said, companies care more about making money than satisfying customers. I agree with that, but I blame the consumer just as much, maybe even more sp. Not that the companies aren't at some sort of fault here, but most of the blame can only feasibly be placed on the consumer.
Not to start ranting or going off on too much of a tangent, but it goes with why I detest gaming being more socially accepted, because that makes gamers marketable. To stop a long point from getting longer, I don't think there's really much point to complain about this sort of thing, because as long as there are gullible people who will buy games the second stores will let them, and DLC the second after that, this shit will continue. The only thing that will stop it is either A)People stop going about buying shit the way they do, or B)A market crash. And B is the best option in my opinion.
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So many stupid comments all over youtube. I don't think anyone read the article and are just responding to the opinion of the video makers. It's not like he's trying to make millions with this game it's free to play and there is only one of the 50k item. There is another item for sale which is 59 pence/ less than a dollar, so I don't see this as greedy in anyway.
The game is called Curiosity for a reason, it's a social experiment. He wants to know why people spend so much money on dlc and if curiosity, about what's in the cube, is enough to make someone spend $50,000.
Other games make you spend money on cosmetic stuff and some on power just so you can show off to others, the developers reason: to make money and keep people playing, basically greed. Peter makes a game in which he thinks he won't make any money because he wants to find out why people are willing to spend so much on games and hes considered crazy or the bad guy. Crazy? kind of but the bad guy, ruining gaming? I don't think so he has a valid reason for his decisions.
People try to dismiss the 'If you don't want it don't buy it' argument as not valid but it is especially in this case. If you don't want it don't buy it but if you do buy it tell Peter why. He even says he would like to meet the person who bought it. That's the point of the game, Peter is Curious.
The game is called Curiosity for a reason, it's a social experiment. He wants to know why people spend so much money on dlc and if curiosity, about what's in the cube, is enough to make someone spend $50,000.
Other games make you spend money on cosmetic stuff and some on power just so you can show off to others, the developers reason: to make money and keep people playing, basically greed. Peter makes a game in which he thinks he won't make any money because he wants to find out why people are willing to spend so much on games and hes considered crazy or the bad guy. Crazy? kind of but the bad guy, ruining gaming? I don't think so he has a valid reason for his decisions.
People try to dismiss the 'If you don't want it don't buy it' argument as not valid but it is especially in this case. If you don't want it don't buy it but if you do buy it tell Peter why. He even says he would like to meet the person who bought it. That's the point of the game, Peter is Curious.
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Lughost
the Lugoat
As dumb as I think it is, the dude has a point. It's your decision to buy something in a game for real money. Nobody is making you buy it. This is like that "I am Rich" app for i-devices.
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*A Thread like this already exist*
IMO it's a really stupid Idea just to price it at $50,000 just to see if anybody will buy it. But you never know, someone might be stupid enough to waste money on this.
IMO it's a really stupid Idea just to price it at $50,000 just to see if anybody will buy it. But you never know, someone might be stupid enough to waste money on this.
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You know what I could do with 50 grand? I use it on bettering my bedroom by replacing my old futon with a collage loft bed. buy some stuff for my family, then put the rest in my savings account for neeeds. -_-
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This guy has a valid point!
I know there are asshats out there in the World that'd actually pay good money for this Diamond Chisel piece of virtual shit. If some wankers want to splash 16 million+ on a Ferrari then fine, Some want to buy 300+ AKB48 CDs so they can vote for some scrub who hates their guts... Others want to buy a Virtual Diamond Chisel for $50,000.
All the more power to those fools and all the more power to the people who're getting PAYED!!
I know there are asshats out there in the World that'd actually pay good money for this Diamond Chisel piece of virtual shit. If some wankers want to splash 16 million+ on a Ferrari then fine, Some want to buy 300+ AKB48 CDs so they can vote for some scrub who hates their guts... Others want to buy a Virtual Diamond Chisel for $50,000.
All the more power to those fools and all the more power to the people who're getting PAYED!!
Spoiler:
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KottonKA wrote...
I'm going to assume that, based on reactions here, no one heard about that 100,000$(may be off on that, it was a long time ago) item for (I think) E.V.E Online? I forget the exact details on that, but I believe someone actually bought it.EVE has only had in-game items for real cash for like a year or two, and the most expensive one is 60$. Given, players sell and buy in-game stuff outside the game for cash all the time, and that might have been the case.
Anyho.
It'a an experiment, and no one is forced to buy it. The guy has more than a valid point, f someone is willing to invest that amount of money into a game so meaningless, then they should be allowed to do that.