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Borderlands
1
I'm still on my first playthrough. I'm on Crimson Fastness with the find Steele mission. My teammates are usually the reason why I die lol. Here's an idea of how they are: Never ride with someone who can't drive.
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Mad Moxxi's Underdome came out for the PC. It's really fun, and a lot more entertaining then Zombie Island(although Zombie Island does have epic Scooby-Doo references). I played it solo for awhile because no one else had it, and it was great mostly because sometimes I tire of doing stories and want to kill stuff for the challenge(which Moxxxi provides in spades). Moxxi will provide you with health and ammo between waves via her large assets and will occasionally mix things up with enemy modifiers(kinda like skulls in ODST)these mixing ups can be really dangerous in conjunction with certain bosses (dead eye which makes them super accurate+ the Crimson Lance leader and his royal guards will F you up, no lie.) They also give you a bank, which is great.
Far better DLC then zombieland.
Far better DLC then zombieland.
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I have just played through the game + zombie Island and I like it a lot, the best part is tons of different weapons...
I think the best part about Moxxi is the bank, I'm not that fond of the arena game play, ofc might be more fun if I had someone to play it with me.
I think the best part about Moxxi is the bank, I'm not that fond of the arena game play, ofc might be more fun if I had someone to play it with me.
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Skyler998 wrote...
skags opinions on dealing with them (especially ur mordecai) discussSiren: SMG them or pistol them when their mouths are open. And Rifles if its the big ones. And rocket launchers for the BIG ones
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HokutoCorpse wrote...
Skyler998 wrote...
skags opinions on dealing with them (especially ur mordecai) discussSiren: SMG them or pistol them when their mouths are open. And Rifles if its the big ones. And rocket launchers for the BIG ones
problem : they dun open their mouth often , big ones rifles dun do much especially elders who likes rugby and BIG ones are gay and like to molest u a lot so rocket means dying as well , anybody wanna try giving me better suggestions ?
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Skyler998 wrote...
skags opinions on dealing with them (especially ur mordecai) discussI play mordecai, and the way i deal whit em is My liquid lava sniper, and my atlas fire elemental magnum... and fire wing on the pet...so fire pretty much, but ofc the fire enhanced skags you have to avoid and shoot in the mouth when they roar.. pref whit some toxic weapon if you have that also apply to armored skags
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Skags are minor annoyances. But then again I pull out shotguns and make em eat lead. The only character I don't have any experience with is mordecai, and even then it shouldn't be all that hard. Bloodwing is a big plus.
1
For enemies in general: I use explosive weapons, it's the only "element" that has no resistances(AFAIK) and deals fairly hefty damage. I use sniper, revolver, combat rifle, and SMG. The former for punishment, and the latter for ammo.
Something to note regarding elementals: The game is coded in a way that at least snipers and revolvers receive full elemental effect. Other weapons won't work as they're labeled, amounting to ~x2 despite having higher.
Just know the criticals, and even take time before shooting again to trigger stun or etc. Elementals have a meter of sorts that recharges, and the amount available in it determines the multiplier(x4 etc).
Skags(Scythid) - Eh hit em where it works?
Rakk - The game says shotgun, but I prefer SMG(ammo gun). You let them swarm with shotgun.
Crabworm - Purple eye
Spiderant - Ammo gun, where their head ends, towards their legs. Shots can slip by and hit the ass, and you can stun them.
Mordecai here, I totally ignored Rogue. Filling Gunslinger first might work better. Deadly, Riotous, Predator, Relentless.
Focus, Killer, Loaded. Explosive Bloodwing.
Something to note regarding elementals: The game is coded in a way that at least snipers and revolvers receive full elemental effect. Other weapons won't work as they're labeled, amounting to ~x2 despite having higher.
Just know the criticals, and even take time before shooting again to trigger stun or etc. Elementals have a meter of sorts that recharges, and the amount available in it determines the multiplier(x4 etc).
Skags(Scythid) - Eh hit em where it works?
Rakk - The game says shotgun, but I prefer SMG(ammo gun). You let them swarm with shotgun.
Crabworm - Purple eye
Spiderant - Ammo gun, where their head ends, towards their legs. Shots can slip by and hit the ass, and you can stun them.
Mordecai here, I totally ignored Rogue. Filling Gunslinger first might work better. Deadly, Riotous, Predator, Relentless.
Focus, Killer, Loaded. Explosive Bloodwing.
0
Bartre wrote...
In regards to weapons, Sledge's Shotgun is possibly the most awesome sauce gun ever created.Pfff, The Boomstick is so much greater. Actually, my shotgun is the best. 246x12 damage, niggaz.
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Skyler998 wrote...
skags opinions on dealing with them (especially ur mordecai) discussthey were a problem for me when i used mordecai when i was lvl 10 and below and havnt found better sniper rifles.
One route you could go is to respec and max your carrion skill.They are pretty useful.
Another route,which is slightly more challeging is to kite and fire all the skags.The mission where you had to recover crystals,i was clearly underpowered but i slowly kited them and fire.(Had to run back to the vending machine to heal and get ammo)
One harder way is to just use your car to run most over lol
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Spoiler:
well my friend suggested a regenerative hawk skill that can be acquired early in the game and use it when ur really in a dead pinch , seriously before i get sledge's shot they are quite a ahndful cuz sledge can push them back and with great damage so for now is really a handy one
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If you plan to use Sledge's Shotgun as a main weapon melee immediately after a shot, that way you can keep a shell in the barrel for another knockback.
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anyway try to find the volcano sniper rifle.It will do wonders for crowd control.Explosion and fire together
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Or a Corrosive weapon which is effective against normal skags, the armored variety, and the hoomans.