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Call of Duty or Battle field
Cod or BF
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COD, I played the first battlefield, and I seemed to do a LOT of running, and ive heard the same about the second one, but ill buy it when the price drops, the first battlefield was excellent, I just dont want to pay 60 bucks for a hand cramp for holding the sprint button for so goddamn long.
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Jericho Antares wrote...
I enjoy Battlefield more due to the built-in balance that comes with the game. Sure the game has it's own equivalent of the ACR (XM8 Prototype), but the classes being pre-built for the most part makes diversity in your players necessary.On Call of Duty, I dislike the fact that no balance is built in, especially with the inclusion of shotgun secondaries. It removes any risk of being a sniper, who usually have to fear close range encounters. What was once 'balance' in Call of Duty 2 is now just being a bigger dick than the last guy EX: (FA-Mas, SCAR-H, ACR with Scavenger, Stopping Power, and Commando)
I'm not complaining that they're in the game, I'm just complaining that there is no shortcoming of using any kind of gun anymore, since you just change your secondary to compensate. It makes the game require less skill and opens the door for more MLG idiots who think they're good at life.
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I prefer playing COD mostly because I'm a close quarters fighter, so the smaller maps are actually a plus for me. But that dose not mean I don't enjoy sniping people from across the map in BF. I'm just tired of getting shot by random medics with M60 in BF, no matter what you say about COD recoil that is nothing compared to BF M60 snipers.
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AznRedemption wrote...
. I'm just tired of getting shot by random medics with M60 in BF, no matter what you say about COD recoil that is nothing compared to BF M60 snipers.
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LeetFeetCupcake wrote...
AznRedemption wrote...
. I'm just tired of getting shot by random medics with M60 in BF, no matter what you say about COD recoil that is nothing compared to BF M60 snipers.That doesn't mean much because there is almost always an assault on the team ready to drop an ammo pack.
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Jericho Antares
FAKKU Writer
Being a medic on BF myself. I hate those kinds of dicks. They don't even do their actual job, for christ's sake (Usually an ACOG M60 with Magnum Rounds)
I for one, am always a medic with the first aid specializations on at all times. Usually use an M249 and since I actually DO MY JOB (Heal, Revive) more than be an annoying M60 sniper, I get thems big points. (5-6k per round)
I for one, am always a medic with the first aid specializations on at all times. Usually use an M249 and since I actually DO MY JOB (Heal, Revive) more than be an annoying M60 sniper, I get thems big points. (5-6k per round)
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LeetFeetCupcake wrote...
GSDAkatsuki wrote...
Cod4 tops both those games.oh BS man cod4 can tickle my pickle seriously cod4 is just like taking one of those free piece of shizzle dizzle games, * yes i censored my language with that seriously* and making it to pay for and not only that cod is like 60 bucks as opposed to NORMAL GOOD GAMES which are 50 seriously 10 bucks extra? all cod4 and codmw2 is, is a pay to play combat arms with decent graphics
Lol that's such a horrible comparison.
Btw, Cod4 destroys everything you say because it does offer bigger maps, around 50+ more maps to play, more variety of guns, and it also has one of the most realistic FPS experiences ever. Try playing "tactical realism 82nd division" server. That shit is as realistic as it will ever get for a FPS video game.
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MW2 is better...
Reason? Because people, like OP, bitch a lot more on Battlefield. And on MW2 they don't censor language...
Reason? Because people, like OP, bitch a lot more on Battlefield. And on MW2 they don't censor language...
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Jericho Antares
FAKKU Writer
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.
Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
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Jericho Antares wrote...
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
Just saw the OFDR gameplay. Is it an under the radar game? Never seem to have heard of it before. For the most part though, It just seems like it took most of CoD's HC idea and most of what Tactical Realism Mod offered. There are a few things it lacks though that Tactical Realism has. Overall though it seem pretty interesting, I would want to check it out. Thanks for bringing it up.
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Jericho Antares wrote...
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
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LeetFeetCupcake wrote...
Jericho Antares wrote...
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
If games were realistic you wouldn't be able to respawn and bullets would down you almost instantly...
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Hentanize
rebaS
Project Reality mod for BF2 was really awesome.
The only CoD i played was the 5th.
These are the only games i played from both of the two franchises. And i sure had more fun online with BF than i had with CoD.
The only CoD i played was the 5th.
These are the only games i played from both of the two franchises. And i sure had more fun online with BF than i had with CoD.
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I dunno i just have a strong hate for Cod its boring to me with the fact the maps are so easy to play on
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Hentanize wrote...
Project Reality mod for BF2 was really awesome.The only CoD i played was the 5th.
These are the only games i played from both of the two franchises. And i sure had more fun online with BF than i had with CoD.
Dammit, I haven't played PR for quite sometime.. Must reinstall BF2.
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Jericho Antares
FAKKU Writer
spectre257 wrote...
LeetFeetCupcake wrote...
Jericho Antares wrote...
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
If games were realistic you wouldn't be able to respawn and bullets would down you almost instantly...
Which is exactly how Dragon Rising is on Hardcore mode...
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Jericho Antares wrote...
spectre257 wrote...
LeetFeetCupcake wrote...
Jericho Antares wrote...
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
If games were realistic you wouldn't be able to respawn and bullets would down you almost instantly...
Which is exactly how Dragon Rising is on Hardcore mode...
Which is jacking CoD's HC mode.
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Jericho Antares
FAKKU Writer
Actually, Dragon Rising Hardcore is on Campaign and Multi, and does not modify damage at all. Lower difficulties simply give more HUD assists. Hardcore mode removes all HUD interface completely. Navigation is done by map and you have to manually keep track of ammo count. In addition to this, no matter where you are in any mission or any game type in online, a death in Hardcore means waiting out the rest of the game and, if your squad fails, restarting the mission.
This is in opposition to CoD Hardcore, which is simply enhanced bullet damage, lower health, and the removal of HUD components that do nothing anyway.
This is in opposition to CoD Hardcore, which is simply enhanced bullet damage, lower health, and the removal of HUD components that do nothing anyway.
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spectre257 wrote...
LeetFeetCupcake wrote...
Jericho Antares wrote...
On BF I cam use party chat, and with segmented squads there is 'Zero' trash-talking.Oh, and Operation FalshPoint Dragon Rising is the most realistic, especially if you bring private servers into the picture
If games were realistic you wouldn't be able to respawn and bullets would down you almost instantly...
QFT
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Jericho Antares wrote...
Actually, Dragon Rising Hardcore is on Campaign and Multi, and does not modify damage at all. Lower difficulties simply give more HUD assists. Hardcore mode removes all HUD interface completely. Navigation is done by map and you have to manually keep track of ammo count. In addition to this, no matter where you are in any mission or any game type in online, a death in Hardcore means waiting out the rest of the game and, if your squad fails, restarting the mission. This is in opposition to CoD Hardcore, which is simply enhanced bullet damage, lower health, and the removal of HUD components that do nothing anyway.
Lol fail. This just shows you haven't played CoD much then, beause your information is BS. HC mode in CoD takes off the HUD completely as well and damage doesn't inc. it stays the same. Health is dropped to 30 to leave as a realistic feel, meaning that only heavy caliber guns will be able to knock someone out in one hit. Some other guns will require 2 bullets depending on the range. Taking the HUD away also makes the person have to rely on opening up the map screen to see where they are, while also having a compass on top, representing that your putting your gun away to check your position. And no duh you also have to keep track of ammo as well. Also if you played SnD at all you die and then your out for the rest of the match.