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Dance Dance Revolution
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artcellrox
The Grey Knight :y
Chlor wrote...
I used to play some DDR but I grew bored pretty quickly, DDR has a serious lack of good songs with fun steps, and overall I'd say it's way too easy. Going, as Art did by the 10-grade system I could do most 7-9 steps with fairly good scores. No triple A's perhaps, but good enough.Also, all the kool kids play ITG.
I suppose what keeps me going even now are the songs. DDR is something I literally grew up playing, and a lot of the songs have become big favourites of mine, so any chance to play them out is A-OK for me.
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artcellrox wrote...
And where's the fun if you're not using your feet? :/Honestly, I feel like the arcade versions of the games are the most ideal ones, especially DDR Extreme. That has, in my opinion, the best setlist in the entire series.
AliceSinWonderland wrote...
I started playing again. I was nowhere near as good as I used to be. Kinda have to get back into playingSpeaking of being as good as before, let's compare skills right now, shall we? Using the older scale of 10, where can all of you comfortably put yourself? For example, I'm almost about to reach 7-steps comfortably, though I can clear the following song from time to time, which is a 9-step.
Spoiler:
I can do a 10-step, the song below on that difficulty, only on the metal arcade machine though.
EDIT: My favorite song to play (below).
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Cyndas wrote...
I was that one Asian guy that plays on heavy all the time, drawing in crowds of people...Ahh. The good old days.
Tsuguru - Apple Mix
Spoiler:
So Deep - Perfect Sphere Remix
Spoiler:
A - Renaissance.
Spoiler:
Good choice of songs. Though I was always pretty bad at So Deep. I could play it on heavy but it was tricky.
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Chlor wrote...
I used to play some DDR but I grew bored pretty quickly, DDR has a serious lack of good songs with fun steps, and overall I'd say it's way too easy. Going, as Art did by the 10-grade system I could do most 7-9 steps with fairly good scores. No triple A's perhaps, but good enough.Also, all the kool kids play ITG.
I dont care what those lame crack addicting idiots are into, plus what is ITG ??
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[color=#2e1a6b]I play it a little, though I really like it. I've probably played a little over a hundred songs, and I think I've gotten good at it really fast. I usually played together with some expert, so I was able to practice really challenging songs, without the risk of a game-over.
This is the hardest song I'm able to pass:
I don't get to go to the arcade that has DDR (supernova 2) very often, so I'm gonna build my own pad this summer.
This is the hardest song I'm able to pass:
I don't get to go to the arcade that has DDR (supernova 2) very often, so I'm gonna build my own pad this summer.
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Jonata809 wrote...
Chlor wrote...
I used to play some DDR but I grew bored pretty quickly, DDR has a serious lack of good songs with fun steps, and overall I'd say it's way too easy. Going, as Art did by the 10-grade system I could do most 7-9 steps with fairly good scores. No triple A's perhaps, but good enough.Also, all the kool kids play ITG.
I dont care what those lame crack addicting idiots are into, plus what is ITG ??
In The Groove, basically DDR with cooler steps, and supporting the StepMania format making it possible to do customize steps of any songs. I've seen people step everything from Frank Sonata to Deadmau5 to Amon Amarth, it's a sweet thing.
Guy on the right (Mandodo) is a former classmate of mine.
Sadly, there aren't any cool DDR/ITG/PIU tournaments anymore, nowadays it's all about stepping as fast as you can instead of choreographing cool dances along with stepping it right.
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Ugh, I knew ITG was going to worm its way into this thread. I'm tired of it, honestly.
Or rather, I'm tired of reliving the reality that Konami literally blew up the western DDR community by suing Roxor and killing them off. ITG was near perfect because it catered exclusively to a step-chart design philosophy that Konami was basically unaware of, which created a nice, albeit strained, dancing game environment. I mean, everything DDR conceptualized in terms of step variations, ITG basically took and refined it to a better state. I don't really care for the music in the context of freestyle, but their choices for tech was impeccable.
In any case, the people deeply interested in freestyling also teched quite a bit. In fact, I would go as far to say that alienating the teching crowd probably killed the freestyling scene in the process, because the people who go for AAAs were also the people that were super passionate about the game.
Sadly, there aren't any cool DDR/ITG/PIU tournaments anymore, nowadays it's all about stepping as fast as you can instead of choreographing cool dances along with stepping it right.
That's primarily because the western scene naturally gravitated towards teching in the long run. Part of it is due to logistics, since getting a FS tournament together required you to get judges, whereas teching already had the judge built in.
Or rather, I'm tired of reliving the reality that Konami literally blew up the western DDR community by suing Roxor and killing them off. ITG was near perfect because it catered exclusively to a step-chart design philosophy that Konami was basically unaware of, which created a nice, albeit strained, dancing game environment. I mean, everything DDR conceptualized in terms of step variations, ITG basically took and refined it to a better state. I don't really care for the music in the context of freestyle, but their choices for tech was impeccable.
In any case, the people deeply interested in freestyling also teched quite a bit. In fact, I would go as far to say that alienating the teching crowd probably killed the freestyling scene in the process, because the people who go for AAAs were also the people that were super passionate about the game.
Chlor wrote...
Sadly, there aren't any cool DDR/ITG/PIU tournaments anymore, nowadays it's all about stepping as fast as you can instead of choreographing cool dances along with stepping it right.
That's primarily because the western scene naturally gravitated towards teching in the long run. Part of it is due to logistics, since getting a FS tournament together required you to get judges, whereas teching already had the judge built in.