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Did you want to grow up to make Video Games?
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I've heard from multiple sources that it is every little boy's dream to grow up and make video games. Was there a point in your life you had or still have this dream?
I ask this because for the last few months, I was asked by a video game company to help write scenarios for a new video game. More recently, they asked me to help "localize" it and hired me on temporarily. Only a few weeks ago did they ask me to stay on for a new project, which was pretty awesome.
My brother then told me something that never really hit me - I was being paid to make video games.
So anyone hoping to make their own game someday or maybe at least contribute to one?
I ask this because for the last few months, I was asked by a video game company to help write scenarios for a new video game. More recently, they asked me to help "localize" it and hired me on temporarily. Only a few weeks ago did they ask me to stay on for a new project, which was pretty awesome.
My brother then told me something that never really hit me - I was being paid to make video games.
So anyone hoping to make their own game someday or maybe at least contribute to one?
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Yes, but then I found out it was insanely competitive and that my skill was not good enough.
At least to be a programmer.
At least to be a programmer.
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Yeah. Back then my friends and I would create some concepts of games. As I grew older, my friend and I decided it would be easier to create flash games and stuff. Then we didn't follow through.
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Neoro~n
å‹äººA
Yeah, actually, the program I'm in teaches some stuff about gaming but I ended liking photoshop, illustrator and flash a lot more so I ended giving up on the video gaming development field =/
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Just something to add:
I thought "making video games" meant being a programmer and sitting behind a computer desk all day trying to get levels to work right and what not.
But there are so many people involved with doing a video game, even just a VN, that I think there are so many ways to get involved.
Most of my time consist of sitting in a room with a bunch of other writers ala 30 Rock and Tina Fey.
I thought "making video games" meant being a programmer and sitting behind a computer desk all day trying to get levels to work right and what not.
But there are so many people involved with doing a video game, even just a VN, that I think there are so many ways to get involved.
Most of my time consist of sitting in a room with a bunch of other writers ala 30 Rock and Tina Fey.
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luinthoron
High Priest of Loli
Not at first. Then again, had never even heard about these things back then... *feels old* Definitely later on, though. But yeah, never going to happen.
Or actually, might have already happened, if you consider editing Stalemate (see link in signature) as "making video games" too. ^_^
Or actually, might have already happened, if you consider editing Stalemate (see link in signature) as "making video games" too. ^_^
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Well, I've studied animation in Maya (often used in movies and games) and I would like to help develop video games, but as things stand right now it's just a dream. I really need to improve my modeling and animation "skills" before I have a chance to make it a reality. If I ever reach a somewhat professional level I'll post videos here for you guys to enjoy :)
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KnowsNoNoseBleed wrote...
Wad is this game company u speak of?Its a secret. I'm sure you've played their games before, lots of them in fact. Be really surprised if you haven't.
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neko-chan wrote...
Its a secret. I'm sure you've played their games before, lots of them in fact. Be really surprised if you haven't.Really? Interesting. Well, back on subject. At one time or another, I was interesting in making a video or at least being apart of a production team; but now since I grew up, I don't see it as a sustainable job for myself. I still love videogames (can't play enough of them), but the dream has died.
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FinalBoss
#levelupyourgrind
I'm still thinking about changing my major from Psychology to video game programmer. It seems like fun, but I suck at math so I'm not sure if it'll be a wise decision.
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Living that boys dream right now (or at least the prequel of it) by studying Game Development on University level.
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Yes I was dreaming about this, too. Especially Character Design. But there's too much competition for me..
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Ohhhh yes, right up into early secondary school; it was the first job I can remember wanting to do. I gave up on it because of academic requirements more than anything. I'd always been good at IT and maths, which I thought I needed, but they became so unbearably dull that I focused on writing instead.
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doswillrule wrote...
Ohhhh yes, right up into early secondary school; it was the first job I can remember wanting to do. I gave up on it because of academic requirements more than anything. I'd always been good at IT and maths, which I thought I needed, but they became so unbearably dull that I focused on writing instead.You can get a job being a writer for a video game. It takes a team of people to put together most RPGs and even games that aren't story driven still need a writer either for dialoug or for mythos. Street Fighter comes to mind - they didn't do much writing for in game story but characters still have to imagined and their backgrounds thought out. Character designers and writing teams work together on things like that.
A game like Mass Effect or Uncharted took a full team of writers lead by a head writer (who gets all the credit).
The project I am on right now has four people with the Game Designer acting as lead writer.
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I'm still chasing that dream. Junior in college now for game development.
It's already been mentioned, but there are many skills required for creating a game. So if programming isn't your thing, there's much more to it than that. Writers, artists, modelers, and animators are a few. Or course these are for larger companies, many of which you know about. Indie development teams, on the other hand, might just be one or two people doing everything.
I dislike modeling and texturing, but I love programming and animating. Even if I don't make it as a game developer, I'll still have software engineering skills to use.
It's already been mentioned, but there are many skills required for creating a game. So if programming isn't your thing, there's much more to it than that. Writers, artists, modelers, and animators are a few. Or course these are for larger companies, many of which you know about. Indie development teams, on the other hand, might just be one or two people doing everything.
I dislike modeling and texturing, but I love programming and animating. Even if I don't make it as a game developer, I'll still have software engineering skills to use.