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Final Fantasy XIII-2
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http://www.novacrystallis.com/?p=1668
"Toriyama: The encounter seen in the trailer between Serah and Snow is the first in two years. In the world after Lightning left, the only one who remembers her is Serah. Snow and everyone else believes she’s dead, or turned to crystal. Snow believes what Serah says, however, and heads off to find her. Eventually Serah does so too with Noel.
Toriyama: Lightning no longer exists in the world due to a Paradox. As to why Serah is able to remember Lightning, you’ll have to find out in the story.
Toriyama: Paradoxes are central to the game.
Toriyama: In the Bresha Ruins, a Paradox caused Atlas to appear, however, how time Paradoxes affect other areas is different. Finding out why they affect each area the way the do is like solving a mystery.
Toriyama: The Paradox that leads to Lightning is unknown, but solving each one helps.
Toriyama: Since Paradoxes started appearing after FFXIII’s ending, traveling to before that point is not possible as there is nothing to change.
Toriyama: Because Noel comes from a world where there were few people, he has a bit of trouble when talking, however, meeting new people is something he finds exciting.
Toriyama: Hope is now a 24 year old, which is reflected in how he looks.
Toriyama: Hope is the leader of an organization known as “Academy.” Academy members research history as well as new energy sources after the fall of the fal’Cie. Because of this, he knows Serah is messing with time.
Toriyama: A reference to Hope can be seen in the [TGS] demo.
Toriyama: The man seen in the TGS trailers is Caius, who is an opponent of both Valhalla and Serah’s world. He is an important figure in Noel’s past and Serah’s future. Because of the effects of the Paradoxes, Noel’s memory has become vague, but as the tale unfolds he begins to recover it.
Toriyama: Although not as graphic as [FINAL FANTASY] Type-0, the substance that comes out of Noel when he is stabbed, as well as in other occasions in the trailer is called Chaos. “Chaos” is related to Valhalla and the monsters.
Toriyama: The silver-haired girl is Yeul, and she is strongly related to Caius. She plays an important role in the game’s story.
Toriyama: This time you’ll see more about the l’Cie and the Cie’th.
Toriyama: You’ll see a new Cie’th outbreak, but not because of the fal’Cie. Missions similar to those of FFXIII will also be found.
Matsui: Unlike the two playable characters, you may grow attached to the monster(s) you capture.
Matsui: Rare monsters are present in the game. They have a low encounter rate, and are hard to turn into crystals. These monsters have a “premium” feel to them.
Matsui: At present, giant monsters are a bit hard to add in…
Toriyama: So small ones will have to do.
Matsui: This time, we’re trying to get the player involved in every way, which is why Cinematic Actions were adopted since they eliminate the break between battle and cutscene.
Matsui: Failing the Cinematic Actions doesn’t result in an adverse effect to the player, but successfully completing them results in a small advantage.
Matsui: The same applies to monsters. Different monsters have different Feral Links with varying degrees of difficulty.
Matsui: The commands can be quite difficult at times. I myself haven’t managed to successfully do all of them.
Toriyama: The amount of damage raised can be seen on the upper right part of the screen.
Matsui: When you’re hit with Blood Damage, your maximum HP diminishes.
Toriyama: In FFXIII when you were in a pinch, getting back to full health was relatively easy if you had a Healer in your party, but with Blood Damage it won’t be, so you’ll have to finish enemies off quickly.
Toriyama: Currently, adjustments are being made to areas that seem too hard. In the retail version, you’ll be able to switch between Normal and Easy Mode at any time.
Matsui: While characters learn similar abilities, they won’t be the same as they each have their own CP and Paradigms as the player customizes them. This time, the Crystarium isn’t locked by Chapters as it was in XIII.
Matsui: This time, the battle leader can be changed in the middle of the battle, and in the event the leader is defeated, the game automatically switches to another one.
Matsui: The AI of the other party members can be changed by using the Paradigm Tune system. These can set to Normal, which adapts to the situation, Spread, which makes each party member target a different enemy (or ally, this includes healing and buffing), and Concentrate, which makes everyone attack a single enemy.
Toriyama: Each one works well in different situations.
Toriyama: Both the PS3 and 360 versions use a single disc now, but not because the volume of the game has been cut down, but because most scenes are real time ones. The volume of the game is roughly the same as XIII’s, but will now be even further expanded via DLC.
Matsui: The game is full of choices to make, and we put a lot of effort into the opening battle and cinematics, so be sure to check them out!
Character designer Tetsuya Nomura also weighed in a few comments:
Snow has a new hairdo and clothing, as evidenced by the TGS trailer.
Hope’s aging can be seen in how his face has changed. His new clothes are designed by Hideo Minaba.
Yeul was also designed by Hideo Minaba. As for Caius, different pictures where done inside the company, and after deciding on a single one, it was then finalized as seen in his current design.
Something similar to what happened with Caius happened with the moogle’s design process.
Though at first QTEs and choice weren’t received too well, Nomura believes they’re a step in the right direction as they add a sense of drama, and they blend well with the battle system."
"Toriyama: The encounter seen in the trailer between Serah and Snow is the first in two years. In the world after Lightning left, the only one who remembers her is Serah. Snow and everyone else believes she’s dead, or turned to crystal. Snow believes what Serah says, however, and heads off to find her. Eventually Serah does so too with Noel.
Toriyama: Lightning no longer exists in the world due to a Paradox. As to why Serah is able to remember Lightning, you’ll have to find out in the story.
Toriyama: Paradoxes are central to the game.
Toriyama: In the Bresha Ruins, a Paradox caused Atlas to appear, however, how time Paradoxes affect other areas is different. Finding out why they affect each area the way the do is like solving a mystery.
Toriyama: The Paradox that leads to Lightning is unknown, but solving each one helps.
Toriyama: Since Paradoxes started appearing after FFXIII’s ending, traveling to before that point is not possible as there is nothing to change.
Toriyama: Because Noel comes from a world where there were few people, he has a bit of trouble when talking, however, meeting new people is something he finds exciting.
Toriyama: Hope is now a 24 year old, which is reflected in how he looks.
Toriyama: Hope is the leader of an organization known as “Academy.” Academy members research history as well as new energy sources after the fall of the fal’Cie. Because of this, he knows Serah is messing with time.
Toriyama: A reference to Hope can be seen in the [TGS] demo.
Toriyama: The man seen in the TGS trailers is Caius, who is an opponent of both Valhalla and Serah’s world. He is an important figure in Noel’s past and Serah’s future. Because of the effects of the Paradoxes, Noel’s memory has become vague, but as the tale unfolds he begins to recover it.
Toriyama: Although not as graphic as [FINAL FANTASY] Type-0, the substance that comes out of Noel when he is stabbed, as well as in other occasions in the trailer is called Chaos. “Chaos” is related to Valhalla and the monsters.
Toriyama: The silver-haired girl is Yeul, and she is strongly related to Caius. She plays an important role in the game’s story.
Toriyama: This time you’ll see more about the l’Cie and the Cie’th.
Toriyama: You’ll see a new Cie’th outbreak, but not because of the fal’Cie. Missions similar to those of FFXIII will also be found.
Matsui: Unlike the two playable characters, you may grow attached to the monster(s) you capture.
Matsui: Rare monsters are present in the game. They have a low encounter rate, and are hard to turn into crystals. These monsters have a “premium” feel to them.
Matsui: At present, giant monsters are a bit hard to add in…
Toriyama: So small ones will have to do.
Matsui: This time, we’re trying to get the player involved in every way, which is why Cinematic Actions were adopted since they eliminate the break between battle and cutscene.
Matsui: Failing the Cinematic Actions doesn’t result in an adverse effect to the player, but successfully completing them results in a small advantage.
Matsui: The same applies to monsters. Different monsters have different Feral Links with varying degrees of difficulty.
Matsui: The commands can be quite difficult at times. I myself haven’t managed to successfully do all of them.
Toriyama: The amount of damage raised can be seen on the upper right part of the screen.
Matsui: When you’re hit with Blood Damage, your maximum HP diminishes.
Toriyama: In FFXIII when you were in a pinch, getting back to full health was relatively easy if you had a Healer in your party, but with Blood Damage it won’t be, so you’ll have to finish enemies off quickly.
Toriyama: Currently, adjustments are being made to areas that seem too hard. In the retail version, you’ll be able to switch between Normal and Easy Mode at any time.
Matsui: While characters learn similar abilities, they won’t be the same as they each have their own CP and Paradigms as the player customizes them. This time, the Crystarium isn’t locked by Chapters as it was in XIII.
Matsui: This time, the battle leader can be changed in the middle of the battle, and in the event the leader is defeated, the game automatically switches to another one.
Matsui: The AI of the other party members can be changed by using the Paradigm Tune system. These can set to Normal, which adapts to the situation, Spread, which makes each party member target a different enemy (or ally, this includes healing and buffing), and Concentrate, which makes everyone attack a single enemy.
Toriyama: Each one works well in different situations.
Toriyama: Both the PS3 and 360 versions use a single disc now, but not because the volume of the game has been cut down, but because most scenes are real time ones. The volume of the game is roughly the same as XIII’s, but will now be even further expanded via DLC.
Matsui: The game is full of choices to make, and we put a lot of effort into the opening battle and cinematics, so be sure to check them out!
Character designer Tetsuya Nomura also weighed in a few comments:
Snow has a new hairdo and clothing, as evidenced by the TGS trailer.
Hope’s aging can be seen in how his face has changed. His new clothes are designed by Hideo Minaba.
Yeul was also designed by Hideo Minaba. As for Caius, different pictures where done inside the company, and after deciding on a single one, it was then finalized as seen in his current design.
Something similar to what happened with Caius happened with the moogle’s design process.
Though at first QTEs and choice weren’t received too well, Nomura believes they’re a step in the right direction as they add a sense of drama, and they blend well with the battle system."
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I really didn't hate ff13 like most people do, the linear gameplay made it feel like an interactive movie though. Serah was my favorite from 13, so I'll probably buy it regardless. if it's a shitty game, I'll be waiting a few months for the price to drop significantly though.
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More gameplay, but a few things to note:
- Quests are taken in essentially the same way as hunts from XIII. Talk to NPC, get some speech, then a synopsis of the quest, and it asks if you wish to accept it. Say Yes, get the item from wherever, and then return to the NPC for your reward, and some exp/CP.
- Paradigms now have codes at the end, W, X, or blank depending on which strategy your party is using. W is wide, which spreads out attacks to hit larger groups, X focuses on single enemies, and blank leaves it to the AI.
- Preemptive Strikes only give half the stagger gauge.
- The pause menu lets you return to Historia Crux, or Save.
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http://release.square-enix.com/na/2011/10/03_01.html
"LOS ANGELES (September 20, 2011) — Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced preorder programs for FINAL FANTASY® XIII–2. FINAL FANTASY XIII–2 is developed for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft, and will be available in North America on January 31, 2012.
FINAL FANTASY XIII–2 is the sequel to FINAL FANTASY XIII, which has shipped 6.2 million units worldwide since its release in North America in March 2010. The sequel has evolved beyond its predecessor, with an extraordinary level design encouraging exploration, an enhanced battle system allowing players to command monsters and a variety of options that support multiple playthroughs.
Square Enix is offering exclusive incentives for players who preorder FINAL FANTASY XIII–2 at the following retail outlets:
GameStop®
Receive an exclusive in–game item by preordering at GameStop e/retailers
– Alternate costume for Serah, visible throughout the game
Amazon®
Omega Boss Battle
– Unique coliseum battle against boss enemy "Omega," who joins the player's party afterward
Best Buy®
Collectible Hardcover Book
– FINAL FANTASY XIII –Episode i– novella, an original story that ties together the events of FINAL FANTASY XIII and FINAL FANTASY XIII–2
These preorder initiatives are for North America exclusively and may not reflect preorder content available in other territories."

I HATE HATE HATE it when pre-ordering gives special bonuses, ESPECIALLY when the bonus is different depending on where you pre-order. I wouldn't mind if they weren't directly related to the game, but we have
1) an in-game costume
2) an in-game OP monster/epic boss battle
3) a book that links the story of XIII to XIII-2
So... while 3 is the most important story-wise, 2 is the most important, gameplay-wise, and 1 is the most important aesthetically.
I'm very pissed a Square Enix for doing this, I might just wait for the bargain bin for this game, unless they make all of these available separately (which isn't likely).
"LOS ANGELES (September 20, 2011) — Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced preorder programs for FINAL FANTASY® XIII–2. FINAL FANTASY XIII–2 is developed for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft, and will be available in North America on January 31, 2012.
FINAL FANTASY XIII–2 is the sequel to FINAL FANTASY XIII, which has shipped 6.2 million units worldwide since its release in North America in March 2010. The sequel has evolved beyond its predecessor, with an extraordinary level design encouraging exploration, an enhanced battle system allowing players to command monsters and a variety of options that support multiple playthroughs.
Square Enix is offering exclusive incentives for players who preorder FINAL FANTASY XIII–2 at the following retail outlets:
GameStop®
Receive an exclusive in–game item by preordering at GameStop e/retailers
– Alternate costume for Serah, visible throughout the game
Amazon®
Omega Boss Battle
– Unique coliseum battle against boss enemy "Omega," who joins the player's party afterward
Best Buy®
Collectible Hardcover Book
– FINAL FANTASY XIII –Episode i– novella, an original story that ties together the events of FINAL FANTASY XIII and FINAL FANTASY XIII–2
These preorder initiatives are for North America exclusively and may not reflect preorder content available in other territories."

I HATE HATE HATE it when pre-ordering gives special bonuses, ESPECIALLY when the bonus is different depending on where you pre-order. I wouldn't mind if they weren't directly related to the game, but we have
1) an in-game costume
2) an in-game OP monster/epic boss battle
3) a book that links the story of XIII to XIII-2
So... while 3 is the most important story-wise, 2 is the most important, gameplay-wise, and 1 is the most important aesthetically.
I'm very pissed a Square Enix for doing this, I might just wait for the bargain bin for this game, unless they make all of these available separately (which isn't likely).
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They planned on making downloadable content a big part of the game I thought. So they probably will make 1 and 2 available somehow But 3 I would doubt it. But who knows what the quality of the item will be.
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AvatarEnd wrote...
They planned on making downloadable content a big part of the game I thought. So they probably will make 1 and 2 available somehow But 3 I would doubt it. But who knows what the quality of the item will be.Yeah, but then doing that would technically be scamming two retailers (and all the people who bought it from them) out of 'exclusive' content, which is probably sue-able.
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Zeriam wrote...
Quadratic wrote...

Just sharin'.
Image doesn't show for me.
http://img845.imageshack.us/img845/8767/dreamworks.jpg
Strange, it works for me. Ah well,just left it as a link.
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Quadratic wrote...
http://img845.imageshack.us/img845/8767/dreamworks.jpg
Strange, it works for me. Ah well,just left it as a link.
It still shows the pic of the frog through the link. Can use send it through a sadpanda link?
0
Zeriam wrote...
Quadratic wrote...
http://img845.imageshack.us/img845/8767/dreamworks.jpg
Strange, it works for me. Ah well,just left it as a link.
It still shows the pic of the frog through the link. Can use send it through a sadpanda link?
Okies.
0
iMuse wrote...
I will be preordering through bestbuy to get that book.I was thinking Amazon, because it's easy to convince Best Buy and GameStop to sell me their book/costume seperately. Better some money than no money.
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iMuse
Kuroneko is mine
Quadratic wrote...
iMuse wrote...
I will be preordering through bestbuy to get that book.I was thinking Amazon, because it's easy to convince Best Buy and GameStop to sell me their book/costume seperately. Better some money than no money.
Good thought i should go persuade gamestop to give me shit
0
iMuse wrote...
Quadratic wrote...
iMuse wrote...
I will be preordering through bestbuy to get that book.I was thinking Amazon, because it's easy to convince Best Buy and GameStop to sell me their book/costume seperately. Better some money than no money.
Good thought i should go persuade gamestop to give me shit
GameStop might even put the code on the receipt, so you can pre-order, use the code, then return it without opening the game. :D
Best Buy, you can probably do the same, but pre-order, ask if you can get the book early, then cancel the pre-order later.
Amazon does none of that. :/
EDIT: Lol, new official music?
*-*
And then something... not so official.
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Another trailer! 7 minutes long this time.
...ALL MY WANT
Except for the music in the second half. Fuck that shit.
http://ps3.ign.com/articles/117/1179023p1.html?_cmpid=ign1392
And another interview.
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https://member.eu.square-enix.com/en/blogs/final-fantasy-xiii-2-receive-two-special-editions-plus-free-pre-order-bonus-pack
And European buyers will get all 3 bonuses with a pre-order, along with two special editions available for purchase.
And European buyers will get all 3 bonuses with a pre-order, along with two special editions available for purchase.
0
Quadratic wrote...
https://member.eu.square-enix.com/en/blogs/final-fantasy-xiii-2-receive-two-special-editions-plus-free-pre-order-bonus-packAnd European buyers will get all 3 bonuses with a pre-order, along with two special editions available for purchase.
-_- NA sucks ass... I would seriously love this:
Crystal Edition
Presentation box
4-Disc FINAL FANTASY XIII-2 Original Soundtrack with premium digipak packaging*
Exclusive FINAL FANTASY XIII-2 T-Shirt from the SQUARE ENIX PRODUCTS range. Never to be available elsewhere!
Artwork book “The Art of FINAL FANTASY XIII-2”, featuring artwork across the production
6 collectable postcards, featuring high quality CG artwork of main characters in the game
High Definition Lenticular Artprint, showing an iconic image of Lightning
What an ass load of fuck.






















