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Global/General Sniper Rifle Discussion
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Tsurayu wrote...
I have it, but haven't gotten around to playing the game yet. I'm pretty tired of shooters right now. I'm on an RPG binge while I'm streaming my games on JTV. Aww too bad .-.
I like using the Anti-Material Rifle in the game. Too bad it has a level 8 strength requirement and it doesn't appear until you reach level 14.
Used it when I only had level 5 strength and thus the scope swayed a lot even when crouching... awesome that I still got headshots with it XD
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For some reason, I can actually imagine this gun appearing in a future COD game. With the players shooting it from the shoulder as if it weighed no more than a bag of feathers.
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Recently played CoD 2... Always go german.
. I love that kar98 man... Tried playing some WaW but my disc is scratched...
. I love that kar98 man... Tried playing some WaW but my disc is scratched...
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The Snipers are confirmed... In MW3
Barrett .50 cal (M82)
RSASS (is this like the M110?)
AS50 (is also pretty much a Barrett .50 cal)
Dragunov (same old same old)
L118A (same series as the L96)
MSR (looks like the RSASS/M10. Was expecting a bolt action form of the .50 cal)
http://www.youtube.com/watch?v=zuQ-Dcu09NA
Barrett .50 cal (M82)
RSASS (is this like the M110?)
AS50 (is also pretty much a Barrett .50 cal)
Dragunov (same old same old)
L118A (same series as the L96)
MSR (looks like the RSASS/M10. Was expecting a bolt action form of the .50 cal)
http://www.youtube.com/watch?v=zuQ-Dcu09NA
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Hmm, the Remington Semi-Automatic Sniper System. That is more of a designated marksman rifle, so I imagine it will operate similarly to how the M21EBR of Modern Warfare 2 operated.
The Accuracy International AS50? Why in the world do we need that and a Barrett Lite 50? Those guys are both .50 caliber rounds fired semi-auto. I can't imagine they will operate in a terribly different manner.
The MSR is another Remington modular based sniper system. However, it is more of a sniper rifle, that packs a punch on par with a .50 cal since it uses a .338 Lapua Magnum round.
I don't like this. Two .50 calibers and I'm assuming two .338 Lapua Magnum round weapons? Christ, it's all power and no accuracy I bet, except for the RSASS. Blah.
The Accuracy International AS50? Why in the world do we need that and a Barrett Lite 50? Those guys are both .50 caliber rounds fired semi-auto. I can't imagine they will operate in a terribly different manner.
The MSR is another Remington modular based sniper system. However, it is more of a sniper rifle, that packs a punch on par with a .50 cal since it uses a .338 Lapua Magnum round.
I don't like this. Two .50 calibers and I'm assuming two .338 Lapua Magnum round weapons? Christ, it's all power and no accuracy I bet, except for the RSASS. Blah.
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Tsurayu wrote...
Hmm, the Remington Semi-Automatic Sniper System. That is more of a designated marksman rifle, so I imagine it will operate similarly to how the M21EBR of Modern Warfare 2 operated. The Accuracy International AS50? Why in the world do we need that and a Barrett Lite 50? Those guys are both .50 caliber rounds fired semi-auto. I can't imagine they will operate in a terribly different manner.
The MSR is another Remington modular based sniper system. However, it is more of a sniper rifle, that packs a punch on par with a .50 cal since it uses a .338 Lapua Magnum round.
I don't like this. Two .50 calibers and I'm assuming two .338 Lapua Magnum round weapons? Christ, it's all power and no accuracy I bet, except for the RSASS. Blah.
saw some gameplay for MW3 sniper. Its more like MW2 then B/Ops, doesnt have that weird sway when you scope in. Though I've gotten pretty used to it. Maybe that means sniping is more accurate?
edit:
it seems the M21 EBR (M14 EBR) is coming back as the MK14... what the fuck is with the name changing.
Apparently the perks are known... but I don't get it
http://callofduty.wikia.com/wiki/Perks
and here is the gun list
http://www.mw3nation.com/?p=26
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Yeah, I've been taking an indepth look for a bit. Strike Chains... I'm not sure. If anything, I feel like the simple idea of it being based directly on points rather than the actual kill number might actually further encourage players to camp. Also, the Specialist Strike Chain giving all Perks? WTF Infinity Ward? Who in their right-fucking mind thought that was a good idea?
That said, I'm fairly pleased with the Perks layout. Quite a good variety, nothing seemingly terribly overpowerd, at least in comparison to their MW2 counterparts. No Stopping Power without Juggernaut, or vice-versa is excellent.
MK14 is the correct designation. The M21EBR, doesn't exist and the M14EBR is just a general term meaning any model version of the M14 with the enhancements of a battle rifle. The MK14 is what was in MW2. So if anything kudos to them for not completely just making crap up off of the top of their heads.
That said, I'm fairly pleased with the Perks layout. Quite a good variety, nothing seemingly terribly overpowerd, at least in comparison to their MW2 counterparts. No Stopping Power without Juggernaut, or vice-versa is excellent.
MK14 is the correct designation. The M21EBR, doesn't exist and the M14EBR is just a general term meaning any model version of the M14 with the enhancements of a battle rifle. The MK14 is what was in MW2. So if anything kudos to them for not completely just making crap up off of the top of their heads.
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oh and here is some more gameplay
AS50 looks pretty cool
and thank got spas-12 is pump again.
oh I didn't know that about the M14 =]
Do you think they should make a seperate class for battle rifles?
AS50 looks pretty cool
and thank got spas-12 is pump again.
oh I didn't know that about the M14 =]
Do you think they should make a seperate class for battle rifles?
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Not really. It isn't too big of a deal that they mix battle rifles in with the assault rifles.
Anything in game that would use the 7.62x51mm NATO rounds were fired semi-auto in the Call of Duty games, SCAR-H the exception. Which I bet is the reason they decided to use the SCAR-L instead since the SCAR-L is an assault rifle that uses the standard intermediate rounds (5.56x45mm NATO rounds).
Also the fact that they designated the ACR in this game as the 6.8 is slightly worrisome. the 6.8 Remington SPC is an intermediate cartridge that falls between the 5.56x45 and the 7.62x51 cartridges. So, if the ACR handles like it did in MW2, it is also logical to assume it will be powerful since the series does seem to assume that the greater the cartridge, the greater the power.
Anything in game that would use the 7.62x51mm NATO rounds were fired semi-auto in the Call of Duty games, SCAR-H the exception. Which I bet is the reason they decided to use the SCAR-L instead since the SCAR-L is an assault rifle that uses the standard intermediate rounds (5.56x45mm NATO rounds).
Also the fact that they designated the ACR in this game as the 6.8 is slightly worrisome. the 6.8 Remington SPC is an intermediate cartridge that falls between the 5.56x45 and the 7.62x51 cartridges. So, if the ACR handles like it did in MW2, it is also logical to assume it will be powerful since the series does seem to assume that the greater the cartridge, the greater the power.
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Well back when I played MW2 all I ever used was Scar, MP5K, Intervention, some of the shotguns, pistols and machine pistols. So I wouldn't know much about the ACR. I do however wonder why they had to put the 6.8 in the name. I don't think many players would know the difference if the only thing that changes is the name. If its not like how they changed the Spas-12 then I don't think they should have really bothered.
So is the RSASS going to be pretty much like the M21 EBR in MW2?
I did see one game where you had to pick up floating dogtags to confirm kills. I guess its some special game form.
So is the RSASS going to be pretty much like the M21 EBR in MW2?
I did see one game where you had to pick up floating dogtags to confirm kills. I guess its some special game form.
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Renovartio wrote...
Well back when I played MW2 all I ever used was Scar, MP5K, Intervention, some of the shotguns, pistols and machine pistols. So I wouldn't know much about the ACR. I do however wonder why they had to put the 6.8 in the name. I don't think many players would know the difference if the only thing that changes is the name. If its not like how they changed the Spas-12 then I don't think they should have really bothered.So is the RSASS going to be pretty much like the M21 EBR in MW2?
I did see one game where you had to pick up floating dogtags to confirm kills. I guess its some special game form.
I assume they put 6.8 in the name because of the 6.8 Remington SPC. It it is a future cartridge for the ACR in real life as well as the Soviet 7.62x39mm cartridge, which surprises me. The Soviet 7.62x39mm is a very popular cartridge, but the United States is so stringent on the idea of universal cartridges (NATO approved) that the idea of the ACR (the supposed replacement for the M16 in the United States) to be chambered with a Soviet cartridge baffles me.
Anyway, the fact that Infinity War bothered to call it the 6.8 ACR leads me to believe they did that because, in their mind, the ACR in Modern Warfare 3 will be the Remington SPC cartridge rather than the standard NATO assault rifle cartridge. That will more than likely make the ACR more powerful than some of it's assault rifle compatriots. But that's fine as long as the ACR isn't a damn laser with no recoil as it was in MW2.
Honestly I don't know much at all about the RSASS in real life. It appears to me as more of a designated marksman rifle, rather than a true sniper rifle. Both the Mk14 and the RSASS fire the Nato standard battle rifle cartridge (the 7.62x51). The RSASS boasts an effective range of 1000 meters, similar to the Mk14's +800m so...
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Well if its going to be anything like the M14 then I guess most people will put a acog right on it.
It seems they went back to the bigger levels thing. In B/ops it was 50 in mw3 it seems they are going 70+... I hate that. Most likely won't prestige if that's so. What I also wonder is why the snipers are unlocked in the order they are
It seems they went back to the bigger levels thing. In B/ops it was 50 in mw3 it seems they are going 70+... I hate that. Most likely won't prestige if that's so. What I also wonder is why the snipers are unlocked in the order they are
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Renovartio wrote...
It seems they went back to the bigger levels thing. In B/ops it was 50 in mw3 it seems they are going 70+... I hate that. Most likely won't prestige if that's so. What I also wonder is why the snipers are unlocked in the order they areI like how we have a Five-star General rank in any of the CoD games that do not take place in WW2. Modern Warfare, Modern Warfare 2, Black Ops and Modern Warfare 3 should not have the five-star General rank because we haven't had a General of the Army since Omar Bradly in 1950.
Then again, creative license does apply, especially the Modern Warfare series since they do take place in what could be construed as World War 3, which if that war ever does transpire, may very well see a reintroduction of the Five-star General ranks.
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Tsurayu wrote...
Renovartio wrote...
It seems they went back to the bigger levels thing. In B/ops it was 50 in mw3 it seems they are going 70+... I hate that. Most likely won't prestige if that's so. What I also wonder is why the snipers are unlocked in the order they areI like how we have a Five-star General rank in any of the CoD games that do not take place in WW2. Modern Warfare, Modern Warfare 2, Black Ops and Modern Warfare 3 should not have the five-star General rank because we haven't had a General of the Army since Omar Bradly in 1950.
Then again, creative license does apply, especially the Modern Warfare series since they do take place in what could be construed as World War 3, which if that war ever does transpire, may very well see a reintroduction of the Five-star General ranks.
Well if you go that way then why even go up that far on the ranking system. Why is a General even on the frickin battlefield lol. Higher Ranked Officers wouldn't be going on head to head combat, nor would they be on spec ops missions.
ok so we've seen the weapons on the multi-player. I wonder what guns will be in the campaign. Like how in MW2 the Dragunov was in there but multi-player... wonder if they are going to add some kill hidden weapons
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Considering the popularity of the Intervention, I wouldn't be surprised if it surfaced in the Campaign, or even perhaps in some other form of online mode.
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Tsurayu wrote...
Considering the popularity of the Intervention, I wouldn't be surprised if it surfaced in the Campaign, or even perhaps in some other form of online mode. Maybe in Spec ops =/
I really liked playing the Spec Ops in MW2 (its mroe black ops then the game). Loved the sniper parts. However it seems that some of the spawns are going to be fucked in the multi-player in MW2. As always spawning in right behind you
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It certainly would be interesting.
I can see why they didn't bring back the Intervention. That gun was just so... gimped. The hit indicators for that sniper rifle were just absolutely ridiculous I can't count the amount of times I narrowly missed my target, yet still somehow killed them. I had an horrible looking killcam of that once that got me all kinds of -rep on XBL by the enemy team, and my team alike because they thought I was cheating. I had shot a guy on Sub Base and clearly shot about three in-game feet off of his right shoulder and it somehow was a One-hit Kill that ended the game.
Enemy team was fuming. <.<;;
I can see why they didn't bring back the Intervention. That gun was just so... gimped. The hit indicators for that sniper rifle were just absolutely ridiculous I can't count the amount of times I narrowly missed my target, yet still somehow killed them. I had an horrible looking killcam of that once that got me all kinds of -rep on XBL by the enemy team, and my team alike because they thought I was cheating. I had shot a guy on Sub Base and clearly shot about three in-game feet off of his right shoulder and it somehow was a One-hit Kill that ended the game.
Enemy team was fuming. <.<;;
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Tsurayu wrote...
It certainly would be interesting. I can see why they didn't bring back the Intervention. That gun was just so... gimped. The hit indicators for that sniper rifle were just absolutely ridiculous I can't count the amount of times I narrowly missed my target, yet still somehow killed them. I had an horrible looking killcam of that once that got me all kinds of -rep on XBL by the enemy team, and my team alike because they thought I was cheating. I had shot a guy on Sub Base and clearly shot about three in-game feet off of his right shoulder and it somehow was a One-hit Kill that ended the game.
Enemy team was fuming. <.<;;
Sadly that never happens to me or I would have a better K/D. Awhile back I tried playing some MW2 and as soon as I jumped in I got merc'd. The opposing team was all sniper and they had spawn trapped the team I just joined... Fucking shit.
In B/Ops when I go back and watch games in theatre mode half the time it doesnt even look like I hit the guy... and my friends who know shit about the game would be like "stop complaining about missing a guy when you shouldn't. Since you get kills when you shouldn't." Assholes <.<
well since there is going to be a B/Ops 2...what guns do you hope will be in it?
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Honestly, unless Modern Warfare 3 wows me, which I seriously doubt it will, I think Modern Warfare 3 might be my last Call of Duty game.
I'm entirely sick of Infinity Ward and Treyarch not listening to the general feedback of their community, yet having the audacity to say they listen and take consideration of user feedback which makes them some of the best FPS developers in the world. Utter horseshit.
The general masses told them less killstreaks, so they keep adding more. The general masses said make killstreaks more difficult to earn, so they make it easier to encourage more camping. The general masses said to keep gun balance, so we have OP weapons in all categories...
It is just ridiculous. They don't care about user feedback and reputation, all they care about is flash and flare because that is what sells. I can't argue with that, and I can't blame them for knowing what it takes to sell a franchise. However, that doesn't mean I have to like it.
I want to play Modern Warfare 3 to finish the campaign. At this point, the online multiplayer is a secondary thought to me. If it turns out to somehow rock my world, than great, maybe I'll consider Black Ops 2. Until then, I'm fully prepared to say Sayonara! to the franchise after MW3.
I'm entirely sick of Infinity Ward and Treyarch not listening to the general feedback of their community, yet having the audacity to say they listen and take consideration of user feedback which makes them some of the best FPS developers in the world. Utter horseshit.
The general masses told them less killstreaks, so they keep adding more. The general masses said make killstreaks more difficult to earn, so they make it easier to encourage more camping. The general masses said to keep gun balance, so we have OP weapons in all categories...
It is just ridiculous. They don't care about user feedback and reputation, all they care about is flash and flare because that is what sells. I can't argue with that, and I can't blame them for knowing what it takes to sell a franchise. However, that doesn't mean I have to like it.
I want to play Modern Warfare 3 to finish the campaign. At this point, the online multiplayer is a secondary thought to me. If it turns out to somehow rock my world, than great, maybe I'll consider Black Ops 2. Until then, I'm fully prepared to say Sayonara! to the franchise after MW3.
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Tsurayu wrote...
Honestly, unless Modern Warfare 3 wows me, which I seriously doubt it will, I think Modern Warfare 3 might be my last Call of Duty game. I'm entirely sick of Infinity Ward and Treyarch not listening to the general feedback of their community, yet having the audacity to say they listen and take consideration of user feedback which makes them some of the best FPS developers in the world. Utter horseshit.
The general masses told them less killstreaks, so they keep adding more. The general masses said make killstreaks more difficult to earn, so they make it easier to encourage more camping. The general masses said to keep gun balance, so we have OP weapons in all categories...
It is just ridiculous. They don't care about user feedback and reputation, all they care about is flash and flare because that is what sells. I can't argue with that, and I can't blame them for knowing what it takes to sell a franchise. However, that doesn't mean I have to like it.
I want to play Modern Warfare 3 to finish the campaign. At this point, the online multiplayer is a secondary thought to me. If it turns out to somehow rock my world, than great, maybe I'll consider Black Ops 2. Until then, I'm fully prepared to say Sayonara! to the franchise after MW3.
Lol Originally I only played Black Ops, MW2 and WaW because I played CoD:2 with friends at home. Those were some heated games. Whenever one guy was winning a lot they would all switch to the same weapon. Actually WaW was the first online CoD game I ever Played.
So how about B3? going to play that? Do you play any other FPS games that include Snipers?