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how do you play your rpgs?
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RPG character development and/or how you do? How do you choose the statistics they do or what the user wants the character's progress? Do you focus on a particular character or multiple characters at once, the maximum level? Your character just to play a particular role, or you are going to do afterwards?
The Maximum level of all I love Max, but I usually do not have my favorites. FF 3-4 faves that I'm used to the game, but I still want to complete all the levels and weapons, get some new skills can be seen. Because when you just forward it to the back, the entire game and all the scouts have completed my character all the time comes to reveal the secrets within, I'm perfectionistician that they destroyed before the end of the game is almost over. When it's time to switch characters fucking good for training, so everyone has a fair chance to reach the Maximum level. I found all the secrets until fully Maxed out character in my opinion, you have not completed the action, but for all the trials is the kind of neurosis. But I love God, rocket-propelled grenade. FFXII did not match? I'm still around, but still, I heard right.
So, what does RPG your character development.
The Maximum level of all I love Max, but I usually do not have my favorites. FF 3-4 faves that I'm used to the game, but I still want to complete all the levels and weapons, get some new skills can be seen. Because when you just forward it to the back, the entire game and all the scouts have completed my character all the time comes to reveal the secrets within, I'm perfectionistician that they destroyed before the end of the game is almost over. When it's time to switch characters fucking good for training, so everyone has a fair chance to reach the Maximum level. I found all the secrets until fully Maxed out character in my opinion, you have not completed the action, but for all the trials is the kind of neurosis. But I love God, rocket-propelled grenade. FFXII did not match? I'm still around, but still, I heard right.
So, what does RPG your character development.
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tsuyoshiro
FAKKU Writer
What the hell? Did you originally write that in some other language and then run it through a translator? No matter, I'll try to answer.
As you know, there are plenty of RPGs that do not give you much of a choice in how you set up your party. You get your main character, and every once in a while someone else joins. If you're lucky, you get more characters than can fit into a party and then you can actually start setting up a team to your liking. I like to have good balance whenever I'm playing. If possible, I would have my main character as a rogue of some sort; disarming traps, opening locks, sneaking around - all activities that I do not enjoy leaving to another character. Ever play neverwinter nights? Having the rogue companion always pissed me off, but if you weren't a rogue you sure as hell needed him. Lil' bastard.
That established, my perfect party would be five people. I don't like to waste any time on characters that are completely useless, preferring to max out the ones I'll be using for the entire game. My guy would be the rogue (at least in a perfect world) flanked by one heavy warrior type, one fast warrior (Usually someone dual-wielding like a rogue or perhaps a rogue who has multi-classed into assassin or duelist), a mage for damage, and then a person for healing (chemist, priest, what have you). That, for instance, it the type of party I would go with in a game like Baldur's Gate or Icewind dale where you can just create your whole party from scratch. Whenever I can't, I try to stick to the original model of my perfect party and make adjustments accordingly.
As you know, there are plenty of RPGs that do not give you much of a choice in how you set up your party. You get your main character, and every once in a while someone else joins. If you're lucky, you get more characters than can fit into a party and then you can actually start setting up a team to your liking. I like to have good balance whenever I'm playing. If possible, I would have my main character as a rogue of some sort; disarming traps, opening locks, sneaking around - all activities that I do not enjoy leaving to another character. Ever play neverwinter nights? Having the rogue companion always pissed me off, but if you weren't a rogue you sure as hell needed him. Lil' bastard.
That established, my perfect party would be five people. I don't like to waste any time on characters that are completely useless, preferring to max out the ones I'll be using for the entire game. My guy would be the rogue (at least in a perfect world) flanked by one heavy warrior type, one fast warrior (Usually someone dual-wielding like a rogue or perhaps a rogue who has multi-classed into assassin or duelist), a mage for damage, and then a person for healing (chemist, priest, what have you). That, for instance, it the type of party I would go with in a game like Baldur's Gate or Icewind dale where you can just create your whole party from scratch. Whenever I can't, I try to stick to the original model of my perfect party and make adjustments accordingly.
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That grammar was bad enough to kill every puppy in the world.
As for the question, I try to get as high as I can before getting bored. I do a lot of grinding. But in some cases, you can't even grind as the area gets cleared once you been through it once, killing everything. Since the RPG I'm playing right now is Dragon Age, there is a choice in how to set up your team. I usually stick with one specific party that works for me. I generally try to have one of every class if possible. But other than that, I just let the game flow and I'll just play to how I'm feeling that day.
As for the question, I try to get as high as I can before getting bored. I do a lot of grinding. But in some cases, you can't even grind as the area gets cleared once you been through it once, killing everything. Since the RPG I'm playing right now is Dragon Age, there is a choice in how to set up your team. I usually stick with one specific party that works for me. I generally try to have one of every class if possible. But other than that, I just let the game flow and I'll just play to how I'm feeling that day.
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I try to stay at relatively low levels so the boss fights will be challenging. If I play a second time, I try and beat the game at the lowest level I can.
In a game with preset characters, I'll choose my party based perceived plot importance of characters rather than their abilities.
In games where I create characters, I like arcanists and agile types like duelists or martial artists. Of course, for a party, you always need a healer and a tank can be nice.
In a game with preset characters, I'll choose my party based perceived plot importance of characters rather than their abilities.
In games where I create characters, I like arcanists and agile types like duelists or martial artists. Of course, for a party, you always need a healer and a tank can be nice.
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Yeah, I'm not even gonna comment that grammar.
Personally I usually go for the story, and level/getting EQ isn't that big a deal for me, neither is having the perfect party. If I find companions I like, I'll let them hang around for a while, if they have some nice side-story it's even better. Like in Mass Effect.
For my own character development I usually go with a more agile warrior. But that depends, playing NwN for example I used to play as a Heavy Flail or Scythe-wielding Weapon Master. ^^ It was awesome, and not to mention that I loved Valen. (Ever played Hordes of the Underdark and you know who I mean.) But no matter what I prefer a close-combat character no matter what.
Personally I usually go for the story, and level/getting EQ isn't that big a deal for me, neither is having the perfect party. If I find companions I like, I'll let them hang around for a while, if they have some nice side-story it's even better. Like in Mass Effect.
Spoiler:
For my own character development I usually go with a more agile warrior. But that depends, playing NwN for example I used to play as a Heavy Flail or Scythe-wielding Weapon Master. ^^ It was awesome, and not to mention that I loved Valen. (Ever played Hordes of the Underdark and you know who I mean.) But no matter what I prefer a close-combat character no matter what.