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Why Skyrim Made Me Appreicate Deus Ex: HR More
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MegaTenLove wrote...
You're right that, in light of what you told me, Deus Ex and Skyrim can't be compared to the fullest. However, Skyrim and Oblivion can. Oblivion had an interesting plot, good-to-great VA work, some very nice characters, a villain that wasn't a one dimensional monster (the old cult leader, I mean. Not the big evil giant thing at the end), and the main storyline affected the entire world. If the writers just wanted to write a story about civil war in Cyrodil due to very realistic political circumstances, then why put in this thing about the dragons? It's clear barely anyone cares about them and the war is the only real thing that's talked about and worried about by everyone. The Jarls don't even care about the dragons until you mention Alduin. Some people even deny the existence of dragons all together!
_Then, after ending the main plot, aside from the blades, the Grey Beards, and a few passing guards from time to time, NO ONE mentions what you've done again. Not Tullius. Not Barlguf or whatever his name was. No one!
And whereas the Oblivion Gates closed after the main plot, thus signifying the final change in the world from the main plot (aside from the damage to the capital), in Skyrim the dragons don't even stop spawning! What was the point in killing Alduin if the dragons are going to keep popping up anyway?
I can understand that asking for characterization in a blank slate is too much sometimes. It wasn't too much in Persona 4 (or 2), as that blank slate had some parts of an established persona to add to your projection, but for the Elder Scrolls games it is. I can accept that. I wish more thought was put into everything else surrounding that blank slate, though.
And yes, Skyrim is very beautiful in certain areas. Since it's the arctic it's mostly just white, though. Very dull. Those other areas are gorgeous to look at. I liked following the foxes around.
Yeah, I personally also like Oblivion more (on top of it having tons of mods, which make my character looks beut). It just feels.. complete, eventhough it is buggy like every Bethesda game.
But, the fact that Skyrim is lacking.. it makes it a field day for us modders (especially once the Creation Kit comes out).
Imagine all the player houses/castle/shed/etc., most of which would have a quest so that you can aquire it or all the overhaul mods. Hell, even without the tools yet, we are getting some stuff out.
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If it's originality you want, Elder Scrolls II : Daggerfall is the way to go. It's by far my favourite TES game. The world is HUGE, dungeons are RANDOM, treasures are ENDLESS, customization is IMMENSE, graphics are CLASSY *i actually prefer the kind of graphics that Daggerfall has *X-Com UFO Defense for example has that dark vibe with these graphics, that it's remake UFO: Extraterrestrial just doesn't achieve*
The only downside which i have with Daggerfall is that there are not that much variety of items but, that's to be expected from such an old game.
The only downside which i have with Daggerfall is that there are not that much variety of items but, that's to be expected from such an old game.
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pozertron wrote...
If it's originality you want, Elder Scrolls II : Daggerfall is the way to go. It's by far my favourite TES game. The world is HUGE, dungeons are RANDOM, treasures are ENDLESS, customization is IMMENSE, graphics are CLASSY *i actually prefer the kind of graphics that Daggerfall has *X-Com UFO Defense for example has that dark vibe with these graphics, that it's remake UFO: Extraterrestrial just doesn't achieve* The only downside which i have with Daggerfall is that there are not that much variety of items but, that's to be expected from such an old game.
By huge world, you mean several of the "countries" in TES.