Reign of Gaming wrote...
Gnar
Base Attack Damage is now 51 (up from 48)
Hyper [ W ] - Now deals max 100/150/200/250/300 damage to monsters (up from 75/125/175/225/275)
GNAR! [ R ] - AD scaling is now 0.5*AD (up from 0.2*AD)
GNAR! [ R ] - Now has 0.5*AP scaling (from none)
Massive Q mechanic changes (can be confusing, explanation below diffs):
Boomerang Throw [ Q ] -
Missile width is now 60 (up from 50)
Missile min. speed is now 1400 (up from 1000)
Missile accel is now -3000 (down from -3600)
Returning missile width is now 75 (up from 70)
Returning missile accel is now 700 (down from 800)
Returning missile max. speed is now 2600 (up from 2400)
Boulder Toss [ Q ] -
Missile width is now 90 (up from 80)
Missile speed is now 2100 (up from 2000)
Hope gnar won't be FoTM with buffs like what happened to Rengar