Project X Zone

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Zeriam wrote...
Spoiler:
Demo Preview For Tokyo Game Show Part 2


this is now showing promise to me
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Zeriam wrote...
Demo Preview For Tokyo Game Show Part 2


Bandai namco's booth were so huge it was practically looks like the main game company in TGS because it's positioned right in front of the main entrance.lol.
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https://www.facebook.com/100000StrongToLocalizeProjectXZone


Go show some damn support people.
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koga_NOID_2008 wrote...
https://www.facebook.com/100000StrongToLocalizeProjectXZone


Go show some damn support people.


heh was going to import if I wanted it, but I see that it may come over~
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Project X Zone Intro
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PT_Adrock wrote...
koga_NOID_2008 wrote...
https://www.facebook.com/100000StrongToLocalizeProjectXZone


Go show some damn support people.


heh was going to import if I wanted it, but I see that it may come over~


I don't see how it would come over, considering Namco X Capcom didn't even make it, and 2k over likes won't make much of a difference. The licensing cost is tremendous for this game.
Sticking to importing.I will support it if even arrives stateside though.
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I'd rather die then play the US version, they'll DUB the amazing voices in the game which will make the game suck ass.
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Gahald_Mills wrote...
I'd rather die then play the US version, they'll DUB the amazing voices in the game which will make the game suck ass.


It depends. Look at Mugen Frontier, Atlus just translated the script and kept the voices in Japanese.

Also, Harada is trying to convince Namco to get the game localized
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Zeriam wrote...
Gahald_Mills wrote...
I'd rather die then play the US version, they'll DUB the amazing voices in the game which will make the game suck ass.


It depends. Look at Mugen Frontier, Atlus just translated the script and kept the voices in Japanese.

Also, Harada is trying to convince Namco to get the game localized.


Only the 1st one. They didn't translate EXCEED, I only found fan translated ones.
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Gahald_Mills wrote...
Zeriam wrote...
Gahald_Mills wrote...
I'd rather die then play the US version, they'll DUB the amazing voices in the game which will make the game suck ass.


It depends. Look at Mugen Frontier, Atlus just translated the script and kept the voices in Japanese.

Also, Harada is trying to convince Namco to get the game localized.


Only the 1st one. They didn't translate EXCEED, I only found fan translated ones.


That's because the sales were bad for the first one and I hope you mean the one that translated the menu screen, but not the story for Exceed.
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Zeriam wrote...
Gahald_Mills wrote...
Zeriam wrote...
Gahald_Mills wrote...
I'd rather die then play the US version, they'll DUB the amazing voices in the game which will make the game suck ass.


It depends. Look at Mugen Frontier, Atlus just translated the script and kept the voices in Japanese.

Also, Harada is trying to convince Namco to get the game localized.


Only the 1st one. They didn't translate EXCEED, I only found fan translated ones.


That's because the sales were bad for the first one and I hope you mean the one that translated the menu screen, but not the story for Exceed.


Yeah, other than the story were fan translated. But atleast there were a few discussions about the story of a few forums that I lurked around and we still hope that the story is translated, someday. lol
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Training Mode Update

Forum Image: https://www.fakku.net/image-404/images/1216575-0BD6G54.jpg

Underneath the craziness of seeing Mega Man X and Leanne from Resonance of Fate in the same game, Monolith Soft designed a technical combat system for Project X Zone.

Players can cancel into attacks to keep combos going. You can even call in support characters and an extra character that’s part of your group. The key to a good battle strategy is timing. When you trigger your next attack or call Batsu in makes a big difference.

Want to fine tune your tactics? That’s what training mode is for.

Forum Image: https://www.fakku.net/image-404/images/1216572-GZVAGMY.jpg

Players can pick their pair unit (main team), solo unit (single character), and support unit (nearby unit that can join your combo). Basically, you can simulate almost any battle situation in training mode. After practicing you might be able to break the 99 hit limit and get a 100 hit crossover combo with five characters attacking at once.
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Zeriam wrote...
Training Mode Update

Forum Image: https://www.fakku.net/image-404/images/1216575-0BD6G54.jpg

Underneath the craziness of seeing Mega Man X and Leanne from Resonance of Fate in the same game, Monolith Soft designed a technical combat system for Project X Zone.

Players can cancel into attacks to keep combos going. You can even call in support characters and an extra character that’s part of your group. The key to a good battle strategy is timing. When you trigger your next attack or call Batsu in makes a big difference.

Want to fine tune your tactics? That’s what training mode is for.

Forum Image: https://www.fakku.net/image-404/images/1216572-GZVAGMY.jpg

Players can pick their pair unit (main team), solo unit (single character), and support unit (nearby unit that can join your combo). Basically, you can simulate almost any battle situation in training mode. After practicing you might be able to break the 99 hit limit and get a 100 hit crossover combo with five characters attacking at once.


Now that's impressive. I already spend enough time in fighters getting combos and frame traps down but to add that to a strategy RPG? I'm loving this game more every day.
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koga_NOID_2008 wrote...
Now that's impressive. I already spend enough time in fighters getting combos and frame traps down but to add that to a strategy RPG? I'm loving this game more every day.


Not surprised. Mugen Frontier had a similar thing.
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Zeriam wrote...
koga_NOID_2008 wrote...
Now that's impressive. I already spend enough time in fighters getting combos and frame traps down but to add that to a strategy RPG? I'm loving this game more every day.


Not surprised. Mugen Frontier had a similar thing.


The combos in Mugen frontier Exceed were insane. It was easy getting over 150 hits.
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Countdown Movie #1


Ryu & Akira showing the Red Arremers what "Team Redband" is all about.
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Countdown Movie #2
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Zeriam wrote...
Countdown Movie #2


1:35 to end of video: Oh, DMC 1 Dante, how I missed thee. Epic remix of Devil's Cry too.
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Countdown Movie #3


Damn, Telos... you're so awesome.
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Countdown Movie #4


Countdown Movie #5