Be the last one to post....
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I never know how to read these games.
You'll to simplify it in words since I've never played one in my life.
You'll to simplify it in words since I've never played one in my life.
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Dr Shaneman wrote...
I never know how to read these games.You'll to simplify it in words since I've never played one in my life.
1)
-Browser game
-Thousands of people playing
-Some have money so they buy "in-game gold" to have a winning advantage
2)
-Many cities per server
-Each server has 5 kingdoms fighting for supremacy
-Players conquer the cities and build manors (AKA forward bases) in them
-From each manor built, players can recruit troops and heroes (generals) to fight other kingdoms
-There is a limit to how many manors can be built per player, and as such, older manors must be abandoned and rebuilt in cities closer to the front line
3)
-Could take several months to 1 year to conquer one server
-In order to remove a kingdom from the game, another kingdom would have to conquer all their cities and capital[/i]
-[b]Only way to conquer a kingdom's capital is to take all their cities
-However, some players begin to lose interest in the current servers they play in because it drags out too long
-Perfect example, S41 has been in play since May 2012 and only 3 kingdoms have been defeated, 2 remain, I being part of one of the remaining kingdoms
-Troop travel time a factor in playing this game
That's all I can say for now.
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Every little bit helps in the long run.
I'm not participating in the large-border-expanding battles, but I do help with maintaining the city infrastructures - City Wall (Cities defense), Transit (shortens the marching time of troops), Order (makes city improvements more efficient), Commerce (improves how much silver is generated by the city)
Reason being because I work when everyone is coordinating everything.
I'm not participating in the large-border-expanding battles, but I do help with maintaining the city infrastructures - City Wall (Cities defense), Transit (shortens the marching time of troops), Order (makes city improvements more efficient), Commerce (improves how much silver is generated by the city)
Reason being because I work when everyone is coordinating everything.
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Dr Shaneman wrote...
Still sounds more like just pointing and clicking rather gameplay to me.Basically since it is a browser game.
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Satsugai wrote...
Basically since it is a browser game.I remember a simple browser game like it but without any game screens.
You had to fight people and keep your defences up but it just menu screens and nothing else.




