Gaming reviews on life
0
The skill tree was too big.
Getting a familiar wasn't worth the time.
Sandbox gameplay is severely limited.
Getting a familiar wasn't worth the time.
Sandbox gameplay is severely limited.
0
animefreak_usa
Child of Samael
As the maker of nobility here... I proclaim op is lord master of flipfags.
0
Character customization costs and major changes temporarily reduce hp and may result in perma-bugged outcome.
0
animefreak_usa wrote...
As the maker of nobility here... I proclaim op is lord master of flipfags.T-Thanks, S-senpai.
0
Developers were lazy and biased, complete lack of detail in some environments and excessive amounts in others.
Randomized starting locations have too much of an effect on how far you can progress in life and the level of gear you can acquire.
Randomized starting stats have too low a floor and too high a ceiling.
Subscription-based with a pay to win item mall.
Too many pop-ups, advertisements shoved right in your face.
Asians are OP.
Randomized starting locations have too much of an effect on how far you can progress in life and the level of gear you can acquire.
Randomized starting stats have too low a floor and too high a ceiling.
Subscription-based with a pay to win item mall.
Too many pop-ups, advertisements shoved right in your face.
Asians are OP.
