Playing Skyrim
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The only hate I've heard about for Skyrim is the PS3 owners that are pretty much not getting any DLC...
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Gravity cat
the adequately amused
Skrim is buggy as hell and PS3 users (such as myself) get the raw end of the deal content-wise. I mean we only just got the patch for Horse-mounted combat and the Stone of Barenziah moved outside of the inaccessible-except-in-that-one-quest-and-through-the-use-of-bugs Thalmor Embassy. Still waitin' on a patch so I can be rid of Gallus' Encoded Journal. Finished the storyline eons ago.
The one bug that's annoying me at the moment is on my Khajiit character; a Blood Dragon's corpse fell out of the sky outside of a cave one day and I got a free soul out of it (pretty useless to me as I've got like 15 spare souls and all the Shouts) and the usual loot you get from a dragon; gold, gems, bones, scales, armour etc. The corpse, fully skinned and empty, follows me wherever I go. I get a sick satisfaction for Dual-wield-firebolting it though, that's for sure.
But those are just the ramblings of someone who played the game half to death for weeks at a time. It's still a fun game, if you can avoid encountering game-breaking bugs.
The one bug that's annoying me at the moment is on my Khajiit character; a Blood Dragon's corpse fell out of the sky outside of a cave one day and I got a free soul out of it (pretty useless to me as I've got like 15 spare souls and all the Shouts) and the usual loot you get from a dragon; gold, gems, bones, scales, armour etc. The corpse, fully skinned and empty, follows me wherever I go. I get a sick satisfaction for Dual-wield-firebolting it though, that's for sure.
But those are just the ramblings of someone who played the game half to death for weeks at a time. It's still a fun game, if you can avoid encountering game-breaking bugs.
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Cruz
Dope Stone Lion
There a lot of valid criticisms for this game in many gaming communities.
Personally I thought it was over hyped as shit. Personally I think it's 7/10 at best.
The "arrow to the knee" joke really made me hate it though.
Personally I thought it was over hyped as shit. Personally I think it's 7/10 at best.
The "arrow to the knee" joke really made me hate it though.
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Haters are going to hate. especially triple AAA games like these.
Anyways for a multitude of reasons:
1. Its bethesda, a company with a track record of launch bugs the size of volkswagon. not that I'm complaining considering the scope and size of the game but you would think by now they've got it down.
2. Its not what people remembered of the elder scrolls so you get those fanboys all riled up and such. Change is good or change is bad, either outcome happens.
3. The PS3 got shafted.
4. Its popular hence I instantly hate it.
Take your pick.
Anyways for a multitude of reasons:
1. Its bethesda, a company with a track record of launch bugs the size of volkswagon. not that I'm complaining considering the scope and size of the game but you would think by now they've got it down.
2. Its not what people remembered of the elder scrolls so you get those fanboys all riled up and such. Change is good or change is bad, either outcome happens.
3. The PS3 got shafted.
4. Its popular hence I instantly hate it.
Take your pick.
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Chlor wrote...
Yeah, hate because it's not half as good as the hype would make it seem.And hate from older Elder Scrolls fans since it's so incredibly dumbed down from earlier games in the series.
It's not "dumbed down", people are just raging over the removal of the crappy and ancient attribute system that led to serious balancing issues in previous TES games. Yeah, the class system is gone (which it really isn't, your class is dependent on how you spend your perks in the long run, so you're still in a way being limited to a certain style of play with each character.) and you can't choose your constellation during character creation, whoop dee fucking doo. Leg armor is also gone, but for the sake of a massive boost to frame rates I'm willing to compromise. I can't consider removing what were mostly just minor role-playing elements in the name of balance and fluidity "dumbing down" a game.
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People are hating on Skyrim? Well, thats a first since I've never met anyone who's hated it. My friend said it was stupid then he played the game at my house and bought it. Since then he has been really into it and always asking me for advice and help for the game. The only reason I could see people hating Skyrim is either because of the insane amount of glitches or because PS3 players have to wait a century to get DLC.
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say what! wrote...
It's most likely because Bethesda knew of the issues that skyrim will have, but still allowed for it to be sold. There may also be no dlc for PS3 owners(I'm not sure if that has changed) because of their inability to fix the issues on skyrim for ps3 owners. Overall, some people feel ripped off because of the bugs and known issues. They simply left the rest of the fixing to modders.
http://skyrim.nexusmods.com/mods/19
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ExESGO wrote...
say what! wrote...
It's most likely because Bethesda knew of the issues that skyrim will have, but still allowed for it to be sold. There may also be no dlc for PS3 owners(I'm not sure if that has changed) because of their inability to fix the issues on skyrim for ps3 owners. Overall, some people feel ripped off because of the bugs and known issues. They simply left the rest of the fixing to modders.
http://skyrim.nexusmods.com/mods/19
Thanks for the information.
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echoeagle3
Oppai Overlord
So I actually just started playing Skyrim yesterday. Torrented it for the PC. Im level 4 and already killed a dragon. That kind of makes the dragons seem a little weak. Even though there were several guards fighting it too. But so far I am quite entertained. I have not encountered any bugs or any thing else to create any hate for it
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Tsuvian wrote...
Chlor wrote...
Yeah, hate because it's not half as good as the hype would make it seem.And hate from older Elder Scrolls fans since it's so incredibly dumbed down from earlier games in the series.
It's not "dumbed down", people are just raging over the removal of the crappy and ancient attribute system that led to serious balancing issues in previous TES games. Yeah, the class system is gone (which it really isn't, your class is dependent on how you spend your perks in the long run, so you're still in a way being limited to a certain style of play with each character.) and you can't choose your constellation during character creation, whoop dee fucking doo. Leg armor is also gone, but for the sake of a massive boost to frame rates I'm willing to compromise. I can't consider removing what were mostly just minor role-playing elements in the name of balance and fluidity "dumbing down" a game.
Not quite, the fact that they have removed a lot of skills compared to the older games (Daggerfall, Morrowind), that they removed the attribute system and the point of choosing star-sign removes a lot of depth from the game. And I have so far to mention the biggest problem of this game: the removal of major/minor skills. Suddenly you level all skills equally fast, all skills count on the level progression and you rise a level every other minute because todays audience can't maintain their focus on a character that you have to evolve through actually playing the game. I like my games to be challangeing, I don't want them to spoon-feed me level after level.
There is no gratification in leveling up in Skyrim, and after the few first I stopped leveling my character and kept the "level ups" as last-minute healing, since you also get full health/stamina and mana when you level up and unlike all other games in the series you don't have to sleep in order to level up.
The series have been getting more and more simple with each game, and while some like it I do not, and I don't really expect any more from the series after that Todd Howard stated that his idea of a good RPG is "a guy on horseback riding around killing things.".
Skyrim is too easy and to bland, you can level a skill-tree to max essentially by mistake if you don't actively try to avoid it, you get ridiculously powerfully within a few hours of gameplay and there really is no depth to the game at all. Pah.
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Chlor wrote...
Tsuvian wrote...
[quote="Chlor"]Yeah, hate because it's not half as good as the hype would make it seem.And hate from older Elder Scrolls fans since it's so incredibly dumbed down from earlier games in the series.
Pah.
k-kawaii... almost as kawaii as gao
this one too
Spoiler:
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Waar
FAKKU Moderator
Chlor wrote...
Skyrim is too easy and to bland, you can level a skill-tree to max essentially by mistake if you don't actively try to avoid it, you get ridiculously powerfully within a few hours of gameplay and there really is no depth to the game at all. Pah.The enemies level as you do, and sure a level 27 bandit wont be an issue but 13 of them will(just remembering some of those forsaken camps...ugh). You're right, it's less complicated, it's also more enjoyable, appeals to a larger market(helping the genre grow), and still offers the most important part of an RPG: a beautiful and emersive story which can be played for days upon days. I can appreciate what you like about the olde RPG's, I enjoyed the baldur's gate series more than any other rpg I've ever played, but it wasn't the mechanics that made them special, it was the story, how well I could identify with my player character. Perhaps giving the game more than "a few hours" is called for before you call the game the ruin of the franchise.
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Takerial
Lovable Teddy Bear
I played a little once.
Got myself killed first because I tried taking on the initial dragon.
Then I got myself killed again because I killed everyone in the first town I came to. Wasn't my fault, it all snowballed because the shop keep came after me when he caught me stealing all his shit. So he had to be put down.
And then that little girl, well she was just asking for it by running away.
Got myself killed first because I tried taking on the initial dragon.
Then I got myself killed again because I killed everyone in the first town I came to. Wasn't my fault, it all snowballed because the shop keep came after me when he caught me stealing all his shit. So he had to be put down.
And then that little girl, well she was just asking for it by running away.
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Skyrim was my first Elder Scrolls game and it wasn't bad. I liked all the exploration but the combat could have been better. Dark Souls and Demon Souls are ten times better in my opinion.
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Waar wrote...
Chlor wrote...
Skyrim is too easy and to bland, you can level a skill-tree to max essentially by mistake if you don't actively try to avoid it, you get ridiculously powerfully within a few hours of gameplay and there really is no depth to the game at all. Pah.The enemies level as you do, and sure a level 27 bandit wont be an issue but 13 of them will(just remembering some of those forsaken camps...ugh). You're right, it's less complicated, it's also more enjoyable, appeals to a larger market(helping the genre grow), and still offers the most important part of an RPG: a beautiful and emersive story which can be played for days upon days. I can appreciate what you like about the olde RPG's, I enjoyed the baldur's gate series more than any other rpg I've ever played, but it wasn't the mechanics that made them special, it was the story, how well I could identify with my player character. Perhaps giving the game more than "a few hours" is called for before you call the game the ruin of the franchise.
Well, I have put a lot of time into the game, several hundred hours actually(Given, most of those hours were with a heavily modded game), making several characters but in the end it's always the same story. Even if the enemies level with you, I'd say that when you can one-hit a dragon on the hardest difficulty, hide in plain-sight while wearing full heavy armor and cast every highest-level spell in the game your character has become quite unbalanced, and this is not even that difficult to reach. The magic skills being the hardest to level up, and still not that hard.
I'm not saying the game is all that bad. It's not, and definitely not ruing the franchise. But according to me they made it a bit too easy, it's almost more action game than RPG. I understand the company's plan of making it appeal to a bigger audience and so, but understanding ≠approval.
I don't know, it might just be that after playing most TES games that "Elder Scrolls feeling" have started to grow thin, it might just be that I'm growing tired of the fact that I long for a game with a setting as unique as Morrowinds instead of the generic fantasy setting Oblivion and Skyrim both share, it might just be that the game wasn't all that I hoped for and I might just be pessimistic.
My inner nerd is just raging, that's all.
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Chlor wrote...
Waar wrote...
Chlor wrote...
Skyrim is too easy and to bland, you can level a skill-tree to max essentially by mistake if you don't actively try to avoid it, you get ridiculously powerfully within a few hours of gameplay and there really is no depth to the game at all. Pah.The enemies level as you do, and sure a level 27 bandit wont be an issue but 13 of them will(just remembering some of those forsaken camps...ugh). You're right, it's less complicated, it's also more enjoyable, appeals to a larger market(helping the genre grow), and still offers the most important part of an RPG: a beautiful and emersive story which can be played for days upon days. I can appreciate what you like about the olde RPG's, I enjoyed the baldur's gate series more than any other rpg I've ever played, but it wasn't the mechanics that made them special, it was the story, how well I could identify with my player character. Perhaps giving the game more than "a few hours" is called for before you call the game the ruin of the franchise.
Well, I have put a lot of time into the game, several hundred hours actually(Given, most of those hours were with a heavily modded game), making several characters but in the end it's always the same story. Even if the enemies level with you, I'd say that when you can one-hit a dragon on the hardest difficulty, hide in plain-sight while wearing full heavy armor and cast every highest-level spell in the game your character has become quite unbalanced, and this is not even that difficult to reach. The magic skills being the hardest to level up, and still not that hard.
I'm not saying the game is all that bad. It's not, and definitely not ruing the franchise. But according to me they made it a bit too easy, it's almost more action game than RPG. I understand the company's plan of making it appeal to a bigger audience and so, but understanding ≠approval.
I don't know, it might just be that after playing most TES games that "Elder Scrolls feeling" have started to grow thin, it might just be that I'm growing tired of the fact that I long for a game with a setting as unique as Morrowinds instead of the generic fantasy setting Oblivion and Skyrim both share, it might just be that the game wasn't all that I hoped for and I might just be pessimistic.
Next game needs to take place in Elswyr or Black Marsh, nuff said.
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Waar
FAKKU Moderator
Chlor wrote...
Waar wrote...
Chlor wrote...
Skyrim is too easy and to bland, you can level a skill-tree to max essentially by mistake if you don't actively try to avoid it, you get ridiculously powerfully within a few hours of gameplay and there really is no depth to the game at all. Pah.The enemies level as you do, and sure a level 27 bandit wont be an issue but 13 of them will(just remembering some of those forsaken camps...ugh). You're right, it's less complicated, it's also more enjoyable, appeals to a larger market(helping the genre grow), and still offers the most important part of an RPG: a beautiful and emersive story which can be played for days upon days. I can appreciate what you like about the olde RPG's, I enjoyed the baldur's gate series more than any other rpg I've ever played, but it wasn't the mechanics that made them special, it was the story, how well I could identify with my player character. Perhaps giving the game more than "a few hours" is called for before you call the game the ruin of the franchise.
Well, I have put a lot of time into the game, several hundred hours actually(Given, most of those hours were with a heavily modded game), making several characters but in the end it's always the same story. Even if the enemies level with you, I'd say that when you can one-hit a dragon on the hardest difficulty, hide in plain-sight while wearing full heavy armor and cast every highest-level spell in the game your character has become quite unbalanced, and this is not even that difficult to reach. The magic skills being the hardest to level up, and still not that hard.
I'm not saying the game is all that bad. It's not, and definitely not ruing the franchise. But according to me they made it a bit too easy, it's almost more action game than RPG. I understand the company's plan of making it appeal to a bigger audience and so, but understanding ≠approval.
I don't know, it might just be that after playing most TES games that "Elder Scrolls feeling" have started to grow thin, it might just be that I'm growing tired of the fact that I long for a game with a setting as unique as Morrowinds instead of the generic fantasy setting Oblivion and Skyrim both share, it might just be that the game wasn't all that I hoped for and I might just be pessimistic.
My inner nerd is just raging, that's all.
You did too many quests it seems, each time i started a new game I would end around level 30 and i wasnt able to one hit dragons... that being said i tried to do different quests every time.