nacho wrote...
The quality of players should rapidly increase once you get your summoner profile to a higher level.
The ELO calculation for matchmaking is highly level dependant, sadly. Just focus on getting a good grip of the game and the capabilities of the individual heroes as you work your way up. Getting wins shouldn't be hard at this point, and winning gets you out of that sad playerpool really fast.
The game revolves highly around zoning, map control and implied threats. Look at the minimap and learn to predict otherwise unseen enemy movements. You can't die to what you can see coming, and dying is the worst thing you could do in this game. It's not uncommon in higher ELO games that the first 15 minutes pass without anyone dying on either team.
Thats why i have two accounts, because when you premade for fun you end up matched against a very organized team, then the defeats screw up your ELO back to the "malady is good" playerpool.