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Artists!
0
Hey Fakku boys (and gals),
Long story short, my lads and I wanted to take the next step further in creating our visual novel. Our ultimate goal is to make its quality at least similar to Katawa Shoujo, but it's a much longer, darker, and deeper story line.
(After talking with some of the guys, I'm not going to put the plot here).
What I'm looking for is
(1) Artists - 1 is committed to an internship, and the other has been lacking. It can be CG, background, or even simple sprite design.
(2) Writer - I'm the story creator, but it's always nice to have help and/or another perspective on things.
(3) QA (quality assurance) - basically, someone who'd be able to check as a viewer / player to see how the game develops.
For more information on the game itself, just contact or message me somehow. Not sure if we're allowed to put our emails but my username at hotmail.com
Our goal is to release a demo by the end of the year - even quicker, if everyone stays passionate.
Of course, this is non-compensated BUT IMAGINE. MAKING A VISUAL NOVEL.
Long story short, my lads and I wanted to take the next step further in creating our visual novel. Our ultimate goal is to make its quality at least similar to Katawa Shoujo, but it's a much longer, darker, and deeper story line.
(After talking with some of the guys, I'm not going to put the plot here).
What I'm looking for is
(1) Artists - 1 is committed to an internship, and the other has been lacking. It can be CG, background, or even simple sprite design.
(2) Writer - I'm the story creator, but it's always nice to have help and/or another perspective on things.
(3) QA (quality assurance) - basically, someone who'd be able to check as a viewer / player to see how the game develops.
For more information on the game itself, just contact or message me somehow. Not sure if we're allowed to put our emails but my username at hotmail.com
Our goal is to release a demo by the end of the year - even quicker, if everyone stays passionate.
Of course, this is non-compensated BUT IMAGINE. MAKING A VISUAL NOVEL.
0
I can pretty much do 90% of visual novel myself, I used to code and write, and do all the arts. I don't get why you think making it alone is a incentive when you want others to do bulk of the work. Its not too exotic once you get the basic of renpy, so most artist prefer to do it themselves. Now that Tyranobuilder is out on steam you don't even need to code anymore.
For a none-paying gig, you really need to be willing to share. What I mean is, having some arts available, character descriptions and basic premise, inspire people with your vision. Otherwise its frankly a lot of work to go and contact a stranger with nothing to latch onto. At least give people some sort of hook, like a specific fetish or a certain character type or certain relationship type, just give people something to be interested in.
For a none-paying gig, you really need to be willing to share. What I mean is, having some arts available, character descriptions and basic premise, inspire people with your vision. Otherwise its frankly a lot of work to go and contact a stranger with nothing to latch onto. At least give people some sort of hook, like a specific fetish or a certain character type or certain relationship type, just give people something to be interested in.