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Customizing your character's appearance in games.
Customizing your character's appearance like it or hate it?
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dvt wrote...
Cormac wrote...
In MMO's and such I often invest a good deal of money into my characters looks, sometimes I won't wear a good item because it doesn't match the rest of the outfit. I actually have a story about that, my same friend that spend over half an hour of Dragon Age. He stick to one of the weakest armours in the game because "it looked nice". He had to change the the game to casual because he kept getting as ass handed down to him.
"Functionality over apperance," I always tell him.
I don't hate the concept of changing apperance, it just doesn't appeal to me. Thats all.
Well, I don't go that far.
Say I've got two sets of armor. One gives my +10 to defensive but looks like shit, the other gives +6 to my defensive and looks cool. I'm going to go with the second one. Thats pretty much how I think when it comes to my characters looks.
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Cormac wrote...
dvt wrote...
Cormac wrote...
In MMO's and such I often invest a good deal of money into my characters looks, sometimes I won't wear a good item because it doesn't match the rest of the outfit. I actually have a story about that, my same friend that spend over half an hour of Dragon Age. He stick to one of the weakest armours in the game because "it looked nice". He had to change the the game to casual because he kept getting as ass handed down to him.
"Functionality over apperance," I always tell him.
I don't hate the concept of changing apperance, it just doesn't appeal to me. Thats all.
Well, I don't go that far.
Say I've got two sets of armor. One gives my +10 to defensive but looks like shit, the other gives +6 to my defensive and looks cool. I'm going to go with the second one. Thats pretty much how I think when it comes to my characters looks.
Agreed. On Mass Effect 2, I passed up using the ceberus, blood dragon, or terminus armors that were supposedly better. I didn't like them compared to the N7 armor which I was able to customize. I also kept from wearing a helmet since I didn't want to miss my character's expressions despite the bonuses it gives you.
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asaforever
The Lord of Butts!
Im totally in love with customized characters, they give you the freedom to make a hero the way you want him/her to be :3
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CUSTOMISE IS FUKKEN AWESOME THING!
Ahem.
I mean, i would've dropped R6Vegas2 right away if there was no customise.
And in other games it's also awesome. Mass Effect for example.
You know?
Ahem.
I mean, i would've dropped R6Vegas2 right away if there was no customise.
And in other games it's also awesome. Mass Effect for example.
You know?
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Room101
Waifu Collector
I like it.
I do think such feature could've been made easier in certain games, but this may be simply a matter of practice.
I don't make characters that often, so my face customization skills are somewhat lacking.
That said, I do love options that allow you to take it further - change your color clothing, hair-styles (in game) and the like...And I do sometimes go for the looks then functionality. I did it in Mass Effect with my Shepard, by throwing out weapons whose shape/color I didn't like or clashed with my armor. Unless of course, I do get my ass handed to me hard. But even then I try to make it look elegant. As an old engineer saying goes, "If it looks like a shit, it will most likely perform like shit"
On off note, Armored Core games are a curious case of non-RPG game with a massive customization option. You don't have a character but your mech of course, but the possibilities are endless. The very process of painting and selecting/modifying/making emblems for your craft can take hours. And then, you have hundreds of parts to choose from.
I do think such feature could've been made easier in certain games, but this may be simply a matter of practice.
I don't make characters that often, so my face customization skills are somewhat lacking.
That said, I do love options that allow you to take it further - change your color clothing, hair-styles (in game) and the like...And I do sometimes go for the looks then functionality. I did it in Mass Effect with my Shepard, by throwing out weapons whose shape/color I didn't like or clashed with my armor. Unless of course, I do get my ass handed to me hard. But even then I try to make it look elegant. As an old engineer saying goes, "If it looks like a shit, it will most likely perform like shit"
On off note, Armored Core games are a curious case of non-RPG game with a massive customization option. You don't have a character but your mech of course, but the possibilities are endless. The very process of painting and selecting/modifying/making emblems for your craft can take hours. And then, you have hundreds of parts to choose from.
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It's normally the username that I have trouble with. Customization is easy because I'm extremely picky.
Clothes/Armor I don't really care about. I wear things that make my character stronger, I could careless if it doesn't match.
Clothes/Armor I don't really care about. I wear things that make my character stronger, I could careless if it doesn't match.
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Customization is awesome, I can spend hours trying to create a character I'm happy with (Spent like an hour making a char in Dragon Age just yesterday. Still turned out kinda ugly. D: That chin is just stupid and uneditable in any decent way.)
But as it have been pointed out; customization is a core part to RPG's and is sometimes looked over too much. Personally, I love customization and really enjoy an "RPG" where I can edit the appearance of my character quite excessively more compared to a game with very limited or no customization. Not saying that all games without extreme customizations are bad though, absolutely not, take the Elder Scrolls Games for example, or BlackIsle/Bioware's earlier games (NwN, BG, Kotor)
Now that APB game that was released a while ago (Didn't it totally flunk? Just played the beta, game itself was kinda bad.) had some awesome customization in terms of appearance, I loved it. Spent more time in the character-creation than in the actual game.
But as it have been pointed out; customization is a core part to RPG's and is sometimes looked over too much. Personally, I love customization and really enjoy an "RPG" where I can edit the appearance of my character quite excessively more compared to a game with very limited or no customization. Not saying that all games without extreme customizations are bad though, absolutely not, take the Elder Scrolls Games for example, or BlackIsle/Bioware's earlier games (NwN, BG, Kotor)
Now that APB game that was released a while ago (Didn't it totally flunk? Just played the beta, game itself was kinda bad.) had some awesome customization in terms of appearance, I loved it. Spent more time in the character-creation than in the actual game.
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neko-chan wrote...
Agreed. On Mass Effect 2, I passed up using the ceberus, blood dragon, or terminus armors that were supposedly better. I didn't like them compared to the N7 armor which I was able to customize. I also kept from wearing a helmet since I didn't want to miss my character's expressions despite the bonuses it gives you.
Doesn't the game remove your helmet your wearing during a conversation or cut scene in Mass Effect 2? Because in Dragon Age I had a pretty funny looking Viking Helmet, but every time I started a converstation or a cut scene happen it showed by entire face.
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dvt wrote...
neko-chan wrote...
Agreed. On Mass Effect 2, I passed up using the ceberus, blood dragon, or terminus armors that were supposedly better. I didn't like them compared to the N7 armor which I was able to customize. I also kept from wearing a helmet since I didn't want to miss my character's expressions despite the bonuses it gives you.
Doesn't the game remove your helmet your wearing during a conversation or cut scene in Mass Effect 2? Because in Dragon Age I had a pretty funny looking Viking Helmet, but every time I started a converstation or a cut scene happen it showed by entire face.
Unfortunately, no. Someone may have a mod for the PC that I am unaware of, but on the 360 your helmet does not come off for cut-scenes or dialog. You can still see the face move through the visor, but some armors have full helmets which cover the face completely.