Dishonored
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Hentanize wrote...
Finished my second playthrough on hard mode this time, slaughtering everyone this time, and got the High Chaos ending, which is the bad ending. I like how I never used the trap bomb gadget thingie in the entire game lol. Still, time stop really is a cool feature. I wish they'd make a sequel, not exactly to the story but at least keep the universe, the gameplay (oh yea especially the gameplay) and build another awesome game around it.
How much time on your hands to you have?
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Hentanize
rebaS
Hildedge wrote...
Hentanize wrote...
Finished my second playthrough on hard mode this time, slaughtering everyone this time, and got the High Chaos ending, which is the bad ending. I like how I never used the trap bomb gadget thingie in the entire game lol. Still, time stop really is a cool feature. I wish they'd make a sequel, not exactly to the story but at least keep the universe, the gameplay (oh yea especially the gameplay) and build another awesome game around it.
How much time on your hands to you have?
I'm a college student, time isn't an issue lol. Overall I played it for 15 hours over two days which is ok.
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I fucking love this game. Still on the first mission and I haven't seen the high overseer yet (played for 4 hours now), but I fucking love this game. I knew for sure that this was my kind of game when I was in a courtyard, hiding behind a corner with dark vision on, and then suddenly I realized someone was coming toward my position and any movement I made would've fucked me, so with only one second to react, right before being compromised, I blinked behind the motherfucker and knocked his ass out. (And I got lucky because the area had other goons walking around.) Dat tension caused by the threat of losing my ghost rating. I haven't felt that shit since Dark Souls. I had a feeling I'd like this game when I realized it would be a mix of the best game ever (i.e., Deus Ex; this is inarguable and you are wrong if you disagree) and Bioshock, but now I'm sure of it.
Because I'm a compulsive explorer, my play style currently consists of dark vision, blink and knocking out every guard in the map while maintaining ghost status. I'm also playing on hard because I don't like fuckwitted AI who are only alerted to my presence when I decide to blink in front of them to knock them out with a dickslap. My favorite item is The Heart. It's a supernatural gadget that tells you shit about people that you shouldn't know (yet?), how could I not love it? Piero, I feel you, bro. After carving holes into masks all day, a motherfucker needs a good wank with vivid mental images.
For those who play on PC master race, start fucking around with the ini file. The link tells you how to disable/remove the intro vids and improve graphical fidelity by removing the texture fade-in (link calls it pop-in, but I call bullshit) of weapons and increasing the level of anisotropic filtering. In case anyone isn't aware of what AF is, Geforce has a decent article on it. Geforce has Dishonored ads plastered all over the background, so I assume it'll publish a tweak guide for it soon.
The developers covered their ass with the aesthetic choice. I suspect the game uses a console's texture resolution, but it's hard to tell since the "painting-esque" style doesn't make visual scrutiny simple. I watched the interactive demo on youtube and thought it was played on PC until I noticed the game's prompts were for the Xbox controller. Maybe it was played using a gamepad. Either way, the game is beautiful.
Because I'm a compulsive explorer, my play style currently consists of dark vision, blink and knocking out every guard in the map while maintaining ghost status. I'm also playing on hard because I don't like fuckwitted AI who are only alerted to my presence when I decide to blink in front of them to knock them out with a dickslap. My favorite item is The Heart. It's a supernatural gadget that tells you shit about people that you shouldn't know (yet?), how could I not love it? Piero, I feel you, bro. After carving holes into masks all day, a motherfucker needs a good wank with vivid mental images.
For those who play on PC master race, start fucking around with the ini file. The link tells you how to disable/remove the intro vids and improve graphical fidelity by removing the texture fade-in (link calls it pop-in, but I call bullshit) of weapons and increasing the level of anisotropic filtering. In case anyone isn't aware of what AF is, Geforce has a decent article on it. Geforce has Dishonored ads plastered all over the background, so I assume it'll publish a tweak guide for it soon.
The developers covered their ass with the aesthetic choice. I suspect the game uses a console's texture resolution, but it's hard to tell since the "painting-esque" style doesn't make visual scrutiny simple. I watched the interactive demo on youtube and thought it was played on PC until I noticed the game's prompts were for the Xbox controller. Maybe it was played using a gamepad. Either way, the game is beautiful.
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Hentanize
rebaS
The game is beautiful, despite all the thoughts we've had watching the trailers. That said, I've got an average computer so I play dem new games on normal graphix at best.
The game overall isn't the hardest of games and I gotta say that one of the reason is blink. It's fucking overpowered but we can't stop loving it. Seriously I consider replaying the game without using blink once just for the fun of it and THEN will I start feeling the pain.
Dishonored goes into my GOTY list for sure.
The game overall isn't the hardest of games and I gotta say that one of the reason is blink. It's fucking overpowered but we can't stop loving it. Seriously I consider replaying the game without using blink once just for the fun of it and THEN will I start feeling the pain.
Dishonored goes into my GOTY list for sure.
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Hentanize
rebaS
I can't wait to see some speedruns on this game. It's almost as if the game was made for that purpose.
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Hentanize
rebaS
Have you played Dishonored yet? The folks who made it wrote out a great deal of lore to flesh out the game's steampunky, alt-fiction, whale-filled world. So it stands to reason that they might want to make a sequel.
But designer Harvey Smith isn't sure. Speaking to me in an interview last week, Smith said he kinda wants Dishonored to be a one-shot deal.
"Part of me would love to see future games leverage this world," he said, "and part of me would love it if the vault door was just closed and that's it. This is your one view into the Empire of the Isles and into the city of Dunwall."
"Are you leaning one way or the other?" I asked.
In response, Harvey just laughed. "I can't say!"
But designer Harvey Smith isn't sure. Speaking to me in an interview last week, Smith said he kinda wants Dishonored to be a one-shot deal.
"Part of me would love to see future games leverage this world," he said, "and part of me would love it if the vault door was just closed and that's it. This is your one view into the Empire of the Isles and into the city of Dunwall."
"Are you leaning one way or the other?" I asked.
In response, Harvey just laughed. "I can't say!"
http://kotaku.com/5951239/harvey-smith-has-mixed-feelings-about-whether-there-should-be-a-dishonored-2
50/50 it is
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I'm sure Bethesda would love a sequel to a successful IP, but this game doesn't need one. If the ending provides closure or the game ends without answering all questions and maintaining some mystery, then the developers' work is done. As long as it doesn't sequel bait, I'll be happy with this game alone.
Beat mission 2. Maintaining ghost, though I don't get how the piles of bodies I hide throughout the level are found. I always fucking put them where no one will see (rooftops, abandoned rooms, garbage containers, under stairs, etc.), and yet I got 6 bodies found on the second mission. I did notice that snoring can be heard through the garbage containers, but 6 bodies do not 1 garbage container fill. (They probably do, but I didn't bother trying.)
Also, that trick I used back in Human Revolution serves me well to this day. If two fucks are standing or walking closely to one another, stand behind one of them, tranq the other, and then instantly show the one in front of you your tendency to bear hug people's necks. I wonder if seeing someone get a tranq dart in their neck counts toward the bodies found.
Beat mission 2. Maintaining ghost, though I don't get how the piles of bodies I hide throughout the level are found. I always fucking put them where no one will see (rooftops, abandoned rooms, garbage containers, under stairs, etc.), and yet I got 6 bodies found on the second mission. I did notice that snoring can be heard through the garbage containers, but 6 bodies do not 1 garbage container fill. (They probably do, but I didn't bother trying.)
Also, that trick I used back in Human Revolution serves me well to this day. If two fucks are standing or walking closely to one another, stand behind one of them, tranq the other, and then instantly show the one in front of you your tendency to bear hug people's necks. I wonder if seeing someone get a tranq dart in their neck counts toward the bodies found.
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Hentanize
rebaS
Bodies found is one thing that I totally ignore since it doesn't earn you anything, maybe self satisfaction but meh. There won't be a direct sequel to the game but if it's what Darks Souls is to Demon souls, a game that maintains the gameplay and the universe then why not.
I've watched this video after playing Dishonored, and thought to myself: that's clever! But then, what a waste of mana. Not something you'd do on your first serious playthrough I think:
I've watched this video after playing Dishonored, and thought to myself: that's clever! But then, what a waste of mana. Not something you'd do on your first serious playthrough I think:
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You know there is a Rune upgrade (Shadow Kill) that makes bodies turn to ash that you stealth kill at level 1 and at level 2 turns all bodies to ash.Btw doing a non kill playthrough is so hard
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Finished first playthrough: hard mode, no kills and ghost. In contrast to the statement of the guy above me, I thought it was easy. Stealth provides the easiest way of breezing through the levels, as it's clear that stirring shit and raising awareness will put your ass on the ground.
The ending was somewhat anticlimactic, but the storytelling and the path toward redemption were outstanding enough for me to ignore the cons. I also highly appreciated the meticulous craftsmanship that went into the level design; the areas were always interesting to explore. Overall an excellent game and considering the other few noteworthy titles that will be released before the year's end, Dishonored is my GOTY. Since dat ass effect 3 was mediocre and cawadoody black cocks 2: rape all white womenz edition and ass creed 3 will (without a doubt) also be mediocre, the only competition Dishonored has are Borderlands 2 and XCOM: Enemy Unknown. (Both published by 2K. That motherfucker is on a roll.) Bethesda wins this one, though. If 2K published Bioshock: Infinite sooner, they could've had me.
Also:
The ending was somewhat anticlimactic, but the storytelling and the path toward redemption were outstanding enough for me to ignore the cons. I also highly appreciated the meticulous craftsmanship that went into the level design; the areas were always interesting to explore. Overall an excellent game and considering the other few noteworthy titles that will be released before the year's end, Dishonored is my GOTY. Since dat ass effect 3 was mediocre and cawadoody black cocks 2: rape all white womenz edition and ass creed 3 will (without a doubt) also be mediocre, the only competition Dishonored has are Borderlands 2 and XCOM: Enemy Unknown. (Both published by 2K. That motherfucker is on a roll.) Bethesda wins this one, though. If 2K published Bioshock: Infinite sooner, they could've had me.
Also:
Spoiler:
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I'm still on my first play through. Quite enjoy it so far. Probably gonna replay over and over again. lol
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So this is worth all my money from all of your reviews? So my only question is what do I get it for? I have all systems for those wondering.
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AquaChills wrote...
So this is worth all my money from all of your reviews? So my only question is what do I get it for? I have all systems for those wondering.Well if you own a Good PC then by all means get it for the PC. Ps3 next, XBOX last.
FYI just my opinion but I don't think this game is GOTY material or worth 60 bucks for that matter. But it is fun through the first playthough. To me the AI seemed clunky. I can't tell you how many times a guardsman has pulled out a pistol to shoot me when he's withing grabbing distance.
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My copy was delivered a week early but I had it sent to the wrong address and still don't have it yet.
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Hentanize
rebaS
Some tasty DLCs coming soon. "Challenge" maps will make their way into the game where your agility, strength and battle skills will be put into test. Your efforts will get you a score and listed in a global ranking. One of the maps is a survival map where you have to fight waves of ennemies.
The other DLC is more story based. We will have more insight on Daud.
The other DLC is more story based. We will have more insight on Daud.
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Is money infinite or is it limited? I'm a little confused how it all works with being able to replay missions does it stack the money with my current save and do I have to collect the runes again.
I'm not sure how to do a mission with out being seen if any wild rats kill some one they end up setting the alarms and saying there is some one sneaking around and some times they are alerted to my presence when I'm in cover.
I'm not sure how to do a mission with out being seen if any wild rats kill some one they end up setting the alarms and saying there is some one sneaking around and some times they are alerted to my presence when I'm in cover.