Killing Floor
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Killing Floor was originally a Unreal Tournament 3 Mod. It kinda works like Left 4 Dead survival with a few changes.
This is a 6 man coop game surviving up to 10 rounds ( Long mode ). There are nearly 20 type of weapons and 6 perks. These perks will give you special abilities and perform better with a certain type of weapon. For example I took the berzerk perk, which enables me to run faster, get discount off melee weapon, more damage with melee weapon, 5% resist to all damage, and immune to all type of special abilities the monsters have,etc.
You level up those perks and they become stronger and better. What different from L4D is that its not a ''From A go to B then C''. Your in an arena type map ( Like survival but ALOT bigger),you can close doors so that you force enemies to come out of 1 area for easier kills ( make sure you fix the door a couple of times) and each round a merchant randomly pop in the map. You have about 1min 30seconds to run there buy what you need and get ready for the next round. I mostly played Easy mode, and to be honest,it fucking easy. I had my chainsaw and was beating the shit out of everything solo( except the stronger monsters ) without taking any damage. But once I got to medium difficulty, not only did the number of things to kill go seriously up ( Final round easy = 120 - Second round ( out of 10) medium = 140 ) The monsters hurted ALOT more, and seriously died instantly because we were unorganized. At the end of the final round, there a boss round. If you don't kill him faster enough, alot of zombies also swarms you. Oh and there like 12 type of monsters - and the ones that are invisible are fucking BITCHES!
There's like 6 maps and the graphics are not crysis quality. Its dated graph, but it doesn't bother me
It cost 20$, if you already have L4D you might want to skip it, but I like the game. There's a few bugs since this is was created by a small studio, but things will get fixed. Is it worth it? Maybe, if you got money to spend. If your on a tight budget, save your money and get a better - AAA game that coming out in fall. But i'll be playing a little bit of it,so add me on steam if you want to team up.
This is a 6 man coop game surviving up to 10 rounds ( Long mode ). There are nearly 20 type of weapons and 6 perks. These perks will give you special abilities and perform better with a certain type of weapon. For example I took the berzerk perk, which enables me to run faster, get discount off melee weapon, more damage with melee weapon, 5% resist to all damage, and immune to all type of special abilities the monsters have,etc.
You level up those perks and they become stronger and better. What different from L4D is that its not a ''From A go to B then C''. Your in an arena type map ( Like survival but ALOT bigger),you can close doors so that you force enemies to come out of 1 area for easier kills ( make sure you fix the door a couple of times) and each round a merchant randomly pop in the map. You have about 1min 30seconds to run there buy what you need and get ready for the next round. I mostly played Easy mode, and to be honest,it fucking easy. I had my chainsaw and was beating the shit out of everything solo( except the stronger monsters ) without taking any damage. But once I got to medium difficulty, not only did the number of things to kill go seriously up ( Final round easy = 120 - Second round ( out of 10) medium = 140 ) The monsters hurted ALOT more, and seriously died instantly because we were unorganized. At the end of the final round, there a boss round. If you don't kill him faster enough, alot of zombies also swarms you. Oh and there like 12 type of monsters - and the ones that are invisible are fucking BITCHES!
There's like 6 maps and the graphics are not crysis quality. Its dated graph, but it doesn't bother me
It cost 20$, if you already have L4D you might want to skip it, but I like the game. There's a few bugs since this is was created by a small studio, but things will get fixed. Is it worth it? Maybe, if you got money to spend. If your on a tight budget, save your money and get a better - AAA game that coming out in fall. But i'll be playing a little bit of it,so add me on steam if you want to team up.
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My friend gave me this game for free, and I would like to say right now that I would definitely spend the $20 to get it. However, I crash a LOT...The game is still a lot of fun, especially because there are different classes that you can level up, which has the rpg/mmo factor.
L4D survivor mode has no such thing and it often feels like all you do is find a good spot and camp until you get gold. It seems almost impossible to do that in the later stages of Killing Floor because of how many strong zombies come at you. And while L4D has the 4 special infected, Killing Floor has 9 (which includes the boss as well).
The difficulty factor is out of this world. If you play on suicidal, you better hope to God you have a coordinated team of lvl 5 classes, or you will die....fast...The developers have said they literally tried to make it seem impossible (or at least they couldn't beat it). There is always a good challenge!
So despite the many bugs and crashing the game has, I've been playing the hell out of it. The only thing L4D offers to me now is the versus mode, which has gotten stale...If you want to play coop of any sort, try Killing Floor.
L4D survivor mode has no such thing and it often feels like all you do is find a good spot and camp until you get gold. It seems almost impossible to do that in the later stages of Killing Floor because of how many strong zombies come at you. And while L4D has the 4 special infected, Killing Floor has 9 (which includes the boss as well).
The difficulty factor is out of this world. If you play on suicidal, you better hope to God you have a coordinated team of lvl 5 classes, or you will die....fast...The developers have said they literally tried to make it seem impossible (or at least they couldn't beat it). There is always a good challenge!
So despite the many bugs and crashing the game has, I've been playing the hell out of it. The only thing L4D offers to me now is the versus mode, which has gotten stale...If you want to play coop of any sort, try Killing Floor.
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So you have to buy it now...? I thought it was a mod, and I was going to download it and try it out.
Oh well. =\
I can't shell out any money... at all. I'm kind of uh, "poor". XD
Oh well. =\
I can't shell out any money... at all. I'm kind of uh, "poor". XD
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Necrobumping this thread for good measure.
Killing Floor is coming out with a new (free) DLC today with 1 new weapon per class, a new map, and a new character skin set (for $2).
Yushi up above explained the gist of it about what Killing Floor is, but with more updates. Killing Floor is operated through Steam and created by Tripwire Interactive. There are now 20 maps and another one coming later today, with around 176 achievements to earn, and 7 playable classes (perks) with their own strengths, weaknesses, suitable guns, and playing styles. (Field Medic, Support Specialist, Sharpshooter, Commando, Berserker, Firebug, and Demolitions) There are now five modes of difficulty (easy, normal, hard, suicidal, and hell on earth). This game is only available on PC for the PC.
My opinion of this game is that it is ridiculously fun and well worth the $20 spent despite the somewhat outdated graphics and glitches. In fact, due to outdated graphics, this game should be more than able to play on competent PC/laptop with decent videocards. Killing Floor's all about cooperative play with a 6-man team against waves of specimens that do nothing but annoy and kill you. (Single-mode is availabe) The RPG-aspect with 7 different perks gives the game another edge to replayability as it will take over 300 hours to level up your 7 perks to level 6, the highest level. I have far more fun playing this zombie game than L4D/2 to be honest, though that's not saying I won't stop playing L4D/2. In any case, this game is pure fun and I highly, highly recommend it for the avid FPS/Coop/zombiefan player. A very underrated (indie) game with a decent playerbase.
My stats:
SteamID: Islidox
Gameplay time: 200~ hours
Preferred game mode: hard (normal for lvling, suicidal when I get pro)
Perk levels:
- lvl 5 field medic
- lvl 6 support specialist
- lvl 6 sharpshooter
- lvl 4 commando
- lvl 1 berserker
- lvl 0 firebug
- lvl 4 demolitions
And to finish it with a few videos.
Killing Floor is coming out with a new (free) DLC today with 1 new weapon per class, a new map, and a new character skin set (for $2).
Yushi up above explained the gist of it about what Killing Floor is, but with more updates. Killing Floor is operated through Steam and created by Tripwire Interactive. There are now 20 maps and another one coming later today, with around 176 achievements to earn, and 7 playable classes (perks) with their own strengths, weaknesses, suitable guns, and playing styles. (Field Medic, Support Specialist, Sharpshooter, Commando, Berserker, Firebug, and Demolitions) There are now five modes of difficulty (easy, normal, hard, suicidal, and hell on earth). This game is only available on PC for the PC.
My opinion of this game is that it is ridiculously fun and well worth the $20 spent despite the somewhat outdated graphics and glitches. In fact, due to outdated graphics, this game should be more than able to play on competent PC/laptop with decent videocards. Killing Floor's all about cooperative play with a 6-man team against waves of specimens that do nothing but annoy and kill you. (Single-mode is availabe) The RPG-aspect with 7 different perks gives the game another edge to replayability as it will take over 300 hours to level up your 7 perks to level 6, the highest level. I have far more fun playing this zombie game than L4D/2 to be honest, though that's not saying I won't stop playing L4D/2. In any case, this game is pure fun and I highly, highly recommend it for the avid FPS/Coop/zombiefan player. A very underrated (indie) game with a decent playerbase.
My stats:
SteamID: Islidox
Gameplay time: 200~ hours
Preferred game mode: hard (normal for lvling, suicidal when I get pro)
Perk levels:
- lvl 5 field medic
- lvl 6 support specialist
- lvl 6 sharpshooter
- lvl 4 commando
- lvl 1 berserker
- lvl 0 firebug
- lvl 4 demolitions
And to finish it with a few videos.
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Bartre wrote...
Stats;5 Medic
4 Sharpshooter
3 Everything else :S
Up for a game gmoney?
What's your SteamID? Mine is Islidox.
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I miss the madness of Killing Floor.
I do not miss though getting mauled in the face by that charging maniac tank thing that wouldn't die even if 15 guys are shooting at it (tried and tested on modded server, WAS NOT PRETTY).
Nade launcher + Crossbow is still the win weapon combo.
I do not miss though getting mauled in the face by that charging maniac tank thing that wouldn't die even if 15 guys are shooting at it (tried and tested on modded server, WAS NOT PRETTY).
Nade launcher + Crossbow is still the win weapon combo.
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Just finished downloading it last night, played it for an hour today before I left the house, it was pretty fun.
I was just walking around with the pistol and M4.
I also learned that I shouldn't throw a grenade at a door that was welded shut and has a shit ton of creeps behind it.
I was just walking around with the pistol and M4.
I also learned that I shouldn't throw a grenade at a door that was welded shut and has a shit ton of creeps behind it.
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Satsugai wrote...
Just finished downloading it last night, played it for an hour today before I left the house, it was pretty fun.I was just walking around with the pistol and M4.
I also learned that I shouldn't throw a grenade at a door that was welded shut and has a shit ton of creeps behind it.
Ah yes, thats a rite of passage ya see.
Steam accnt is NinjaNot, sorry for the late reply.
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@Satsugai: you do realize you can't hold both at once. Either Xbow with handcannon/.44 magnum or Lever Action Rifle (LAR) plus M-14 EBR. It's good that you're having fun with KF, as it's a great game.
@ExESGO: The charging-tank maniac thing is called the Fleshpound, and is considered the hardest non-boss specimen to kill. Sharpshooters, support specialists, and even berserkers are better suited to face the fleshpound. Demolitions has the best advantage as fleshpounds have a special weakness against explosives. Plus, hand grenades thrown by anyone can literally turn the fleshpound into giblets real fast on lower difficulties. One of the best strategies is to have the demolitions lay down a pipe and lead the fleshpound into it. On higher difficulties, it won't kill the fleshpound but it'll be weak enough for the rest of the team to mop it up, or shoot some nades from the M32 launcher.
@Bartre: still can't seem to add you, so add me and leave me a comment on my account. Otherwise, I just ignore inivitations from randoms.
@ExESGO: The charging-tank maniac thing is called the Fleshpound, and is considered the hardest non-boss specimen to kill. Sharpshooters, support specialists, and even berserkers are better suited to face the fleshpound. Demolitions has the best advantage as fleshpounds have a special weakness against explosives. Plus, hand grenades thrown by anyone can literally turn the fleshpound into giblets real fast on lower difficulties. One of the best strategies is to have the demolitions lay down a pipe and lead the fleshpound into it. On higher difficulties, it won't kill the fleshpound but it'll be weak enough for the rest of the team to mop it up, or shoot some nades from the M32 launcher.
@Bartre: still can't seem to add you, so add me and leave me a comment on my account. Otherwise, I just ignore inivitations from randoms.
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Yeah I know I can't hold both at once, just saying they're good weapons.
Just so damn tedious to level up Support, Sharpie, and Commando.
Just so damn tedious to level up Support, Sharpie, and Commando.
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Satsugai wrote...
Yeah I know I can't hold both at once, just saying they're good weapons.Just so damn tedious to level up Support, Sharpie, and Commando.
Sharpshooter perk:
Sharpshooter is not hard to level up. In fact, you can level up your other perks while leveling up Sharpshooter at the same time. A common tactic is to select Sharpshooter at the beginning of the game before wave 1 starts. (Have to be in lobby for this.) You can easily build up 10-30 headshots in that wave before switching over to Commando or Support Specialist at the end of the first wave. Keep doing that, and you're bound to build up your headshot count. Sharpshooter is the easiest class to level up since it's not based on millions of damage points. Sharpshooter is also a very viable class to solo stuff on easier difficulties due to the headshot multiplier damage a Sharpshooter and his Sharpshooter weapons can deal out.
Best map to exclusively level up Sharpshooter is the Mountain Pass map.
Support Specialist perk:
There is an exploit that does not require a lot of time on your part regarding welding points.
1. Select Solo play, Normal, whatever length, on Biotics Lab.
2. What you do is first kill everything but leave a single bloat.
3. Then what you do is lure a bloat on one side of the door and weld it shut from the other side.
4. You need some sort of weight (paperweight, bottle with liquid inside it, something heavy) to weigh down your primary fire button on your mouse or whatever command you set to weld a door. What I did was set my weld action key to a button on my laptop rather than the left-click mouse key and put a paperweight on the button (I set it as right arrow key). This is so that your character on screen will be continuously welding without you ever needing to actually sit on your chair and weld it yourself. (The point of a weight on a key doing the welding for you.)
The best part about this is whenever you need to head out for IRL stuff and leave your computer/laptop behind for an extended period of time (several hours+), you can set this up so that your character will continuously be receiving welding points. The bloat will not despawn while your character is welding the door continuously. Do this several times and you'll have more than enough welding points for a lvl6 Support Specialist. Don't forget to rebind your action key for welding back to what it was originally.
Commando perk:
My personal experience as a commando (currently lvl 4 and working on it on and off) is that the AK47/SCAR combo is the best way to go plus a .44 Magnum whenever possible. Work as a Sharpshooter and aim for headshots, but don't develop tunnel vision and have the trash zeds sneak up on you. I usually run out of AK47 ammo (my main weapon used) with plenty to spare with the SCAR. I don't use the SCAR unless it's for bigger specimens (siren, husk, scrake, FP), incoming stalkers and ran out of ammo in my mag for the AK47, or for those oh-shit moments.
As far as stalker removal, my stalker count is actually ahead of my damage. Maybe it's due to the fact I camp at stalker locations, or I conserve my shots instead of firing full-auto all willynilly like other commandos do, or maybe it's because I let my teammates know to leave the stalkers alone to me and they oblige. Either way, it doesn't matter once your commando perk is at a higher level as you can spot stalkers better than your teammates can detect their shadows on the ground and take them out.
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Once you reach level 4 for any class, it's about time you moved onto Hard difficulty especially for both Support Specialist and Commando. You'll be able to deal more damage to a greater number of targets. Also, more stalkers spawn on Hard mode. I say Hard mode because it's still a beatable mode when leveling up your perks. Suicidal and Hell On Earth difficulties are mainly for lvl 6s and people who are pro at the game. I've been at this game for 170ish hours, and I don't feel ready for Suicidal unless I level up my Berserker class for kiting purposes.
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Bought it on the steam daily sales and i love it. Survival games are my thing, especially horror ones.
Support and Medic are my favorite classes!!
Support and Medic are my favorite classes!!
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I'm glad that people are getting into KF. It's such a great game.
My current perk levels are as follows:
- lvl 5 field medic
- lvl 6 support specialist
- lvl 6 sharpshooter
- lvl 4 commando
- lvl 2 berserker
- lvl 2 firebug
- lvl 4 demolitions
Currently working on Commando, though occasionally Medic or Demolitions.
My current perk levels are as follows:
- lvl 5 field medic
- lvl 6 support specialist
- lvl 6 sharpshooter
- lvl 4 commando
- lvl 2 berserker
- lvl 2 firebug
- lvl 4 demolitions
Currently working on Commando, though occasionally Medic or Demolitions.
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fayex wrote...
This is the most satisfying game one can play after work/revision/a long day. Agree, only i would like if there were crosshairs.
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There is already a topic about this here, you could've bumped it.
Matt wrote...
Don't make a new thread if there is already one, regardless of how old that thread is.