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Why is Amnesia: The Dark Descent considered scary?
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Arizth wrote...
I mean, it's a broken down castle, for fucks sake. Throw a loose brick. They are bloody everywhere.Because bricks and chairs are totally effective against grotesque monstrosities, right? Also, attracting more of them through making a lot of noise is even better, right?
On a more serious note, it's just that you are, for some reason, unable to be immersed in the game. Other people find it easier to be immersed. That's all, really.