Future Fragments - Demo
Developer
The game starts off in the year 1000 AD, where your King, a powerful sorcerer, has been having trouble keeping your kingdom protected from those who would try and harm it. He's attempted to train multiple promising citizens into mages to help defend the kingdom, but unfortunately only two of them had enough talent to become true magicians; Talia (that's you!), an 21-year old, serious, 'by the book' long-range specialist and Faye, a 22-year old, acerbic, arrogant short-range specialist.
All seemed lost as the kingdom was slowly losing ground, but then your King stumbled on a miracle solution. Using his powers to rip a portal open to the future, he was able to find a powerful weapon, sitting disassembled in fragments, in the year 3000 AD. Thus, your King's orders are simple and direct; find the Fragments and return home safely. Additionally, whoever brings back the most pieces will be designated the King's right hand woman, with all the power that that brings. Unfortunately for the King though, the two women each have their own motives...
And of course, there's threats in the future, too. Mainly, there's the World Organization for Regulation of the Masses, abbreviated 'affectionately' as the WORM by the few remaining rebels who fight against it. Even worse is that sex and relationships, being seen as a waste of time that could be spent working, are both outlawed by the WORM (people are created through cloning and other means).
This means that quite a few people are very, VERY desperate for sex in the future... and on top of all that, if you want to survive, you'll need to figure out the truth behind the Future Fragments.
What's New:
- Collections Menu added with lots of lore entries / re-readable Databanks
- Small improvements for controls and general engine stuff
- Zoom now available for sex scenes (press Up)
- After most choices and some actions, "personality value" changes will pop up; these affect endings and other cutscenes in the full game.
- Talia no longer reacts to Databanks, both because we felt it was hand-holding the player through the plot (in an insulting way) and her fixed responses could go against the player's "Values" choices
- Some maps had their layouts altered
- Almost every cutscene can now be initiated by the player themselves, instead of them automatically happening
All seemed lost as the kingdom was slowly losing ground, but then your King stumbled on a miracle solution. Using his powers to rip a portal open to the future, he was able to find a powerful weapon, sitting disassembled in fragments, in the year 3000 AD. Thus, your King's orders are simple and direct; find the Fragments and return home safely. Additionally, whoever brings back the most pieces will be designated the King's right hand woman, with all the power that that brings. Unfortunately for the King though, the two women each have their own motives...
And of course, there's threats in the future, too. Mainly, there's the World Organization for Regulation of the Masses, abbreviated 'affectionately' as the WORM by the few remaining rebels who fight against it. Even worse is that sex and relationships, being seen as a waste of time that could be spent working, are both outlawed by the WORM (people are created through cloning and other means).
This means that quite a few people are very, VERY desperate for sex in the future... and on top of all that, if you want to survive, you'll need to figure out the truth behind the Future Fragments.
What's New:
- Collections Menu added with lots of lore entries / re-readable Databanks
- Small improvements for controls and general engine stuff
- Zoom now available for sex scenes (press Up)
- After most choices and some actions, "personality value" changes will pop up; these affect endings and other cutscenes in the full game.
- Talia no longer reacts to Databanks, both because we felt it was hand-holding the player through the plot (in an insulting way) and her fixed responses could go against the player's "Values" choices
- Some maps had their layouts altered
- Almost every cutscene can now be initiated by the player themselves, instead of them automatically happening
Sample Screenshots
Top Comments
7
7 years ago
You can support this game (and others like it) through the official Future Fragments Patreon!
Recent Comments
1
5 years ago
this game is amazing, i defiantly going to support on pateron. Any news when the full version is coming out?
1
6 years ago
Right now we have no plans to make it for mobile, simply because of the variety of controls that are needed to play the game (ASZXC and the arrow keys, plus the ESC key, and usually combinations of 3+ keys at once to play effectively), but we definitely wouldn't write it out of the picture!
1
7 years ago
I've been following this game since the Lava level demo and I can't wait for when its avaiable for purchase. It has some marvelous voice acting, gameplay is fluid, and sprite/artwork is very appealing. Now, I believe that I came across some updated artwork to the CG while browsing the web and it has me even more excited. However, is it right to assume that only patrons get to experience that update or is there some hope that the demo on here is not just v.27? I only ask since I have played v.27 from itch.io.
1
6 years ago
The demo on here is v0.27, but for the CG artwork, the only CGs in the game so far even for Patrons are the CGs in the v0.27 demo, and in the Earth Level demos. There's no CGs in any other levels yet, but for the full game there'll be CGs in every level. Glad to hear you've been following that long and enjoyed the game all this time! :D
2
7 years ago
After playing the Demo, I had to support you guys on patreon. I know an H-game is something special when I would play this game with out any lewd content. The gameplay is really fun, the voice acting is great, and the lewd content is very creative.
3
7 years ago
I played the demo and boy, was I VERY impressed. This is a quality title, with quality voice acting, and great animations and lewd scenes. So many of these indie titles lack the quality and polish that fans of this sort of lewd content wants but I can certainly say that, from the demo at least, I can vouch for what this game offers and is. It is what all the pervy players want. Surprising the actual plot is great and mysterious, and of course, the "plot" is juicy and really fucking well done. I am excited and pleased to have found this game and I can't wait until it's finished. I hope this becomes a profitable success because the team that is working on this is doing the community a huge fucking service by creating the sort of quality hentai games we want!
2
7 years ago
Just played through the demo and I gotta say I had a great time. The game was fun, the power-ups made for some interesting combinations, the information on the databanks made for some really interesting lore, the cutscenes were fun and lighthearted...
This game looks really good, I'd actually like to buy it when it finally comes out.
Good job!
This game looks really good, I'd actually like to buy it when it finally comes out.
Good job!
2
7 years ago
As great as the game is, and the artwork, it can draaaaag in places :s
Would be nice if jump and operate could be map to the same button (up)
Would be nice if jump and operate could be map to the same button (up)
1
7 years ago
Unfortunately due to mechanics in multiple levels, this wouldn't be possible (including the Electric Level); it would hamper map design, for sure.
As for the dragging, in future builds, all cutscenes will only activate if you press Up on NPCs, so if you don't want to engage with the story, you don't have to :)
As for the dragging, in future builds, all cutscenes will only activate if you press Up on NPCs, so if you don't want to engage with the story, you don't have to :)
Last Modified Mon Aug 6, 2018, 12:21 am
4
PatMasta
The Best
7 years ago
Actually been following this game for a while now. Stoked to see it up here. Hope others help support the creators. Things like this are why I love independent creators and why I staying with Fakku for so long. Good on yall for giving them more exposure.
As for the game, this is a platformer/RPG hybrid, so there's a fairly even split between storyline and action; additionally, the horror aspect of the game isn't in this demo, it's in a later level, and it's fairly mild.
Later builds of the game will have most of the cutscenes manually activated by the player, instead of automatically, for those who want to enjoy the story at their own pace.
Finally, we'll also have a gallery in the full game that allows you to re-watch any cutscenes you've seen, game over sequences, regular animations, re-read databanks, and so on.
Let us know in the comments what you think of the game, we welcome any and all critique!
1) Download Wine and WineBottler
2) Download the zip file containing the latest demo
3) Open .exe file [WineBottler should open automatically at this point]
4) Select the option to create simple OS X app
5) In WineBottler "Advance" screen make sure that “Copy file (Program) to app bundle” is selected and install
6) This should create an app that will open through Wine automatically
NOTE: Be sure to use system version XP in WineBottler.
Additionally, there's an HTML5 version on Newgrounds that will be up soon which unfortunately is significantly downgraded from this downloadable version, but it's there just in case you can't get this one to work whatsoever.
When the game's done though, we'll definitely be converting it into OSx and Linux as soon as possible!