Cyndas Posts
Tsujoi wrote...
I wonder if routes like this will catch on or if it will be too susceptible to invades/steals.
I think it'll take some time to see if early level 1 invades will occur more frequently because I suspect Riot to tone down the jungle just slightly, but in its current state, failing an invade will be catastrophic.
That's what I find incredibly interesting about this season though. You aren't HEAVILY required to take EXP from buffs in order to really level, this opens up more flexible patterns, but so far, it's just turned into a gimmick for me. The reason is entirely because of Ranger's Trailblazer.
Trailblazer gives clear-time out the butthole. In fact, I've jungled Alistar, Taric, and Shen, surprisingly, Taric can work very well given how smite works now.
With Shyvana I'm able to hit level 4, and give away my first blue buff all while staying on par with levels and most of the time, staying ahead.
Trailblazer HEAVILY outweighs its usefulness vs the other machetes because of the fact it's on a reduced CD AND it has AOE+Stun. I've been playing Shyvana and Elise almost all day today, and Trailblazer lets me just clear almost instantly while staying ahead of almost all lanes in levels. To top it off, I've been "stealing" smite buffs at the enemy side of the map, most particularly, Razorbeaks + Murkwolves. This allows me to deny vision and to keep an eye on their side of the map.
This item is most DEFINITELY getting nerfed.
Of course, I've been looking at Reddit to see if anything interesting popped up and apparently Nightblu3 posted an excel spread, to sum up the entire excel sheet.
TL;DR, Ranger's Trailblazer.
I think I've figured out the jungle. After about 30 minutes and alone time in the jungle, I figured out Elise's optimal path.
Finished level 4, 4:10, Extremely healthy WITHOUT A LEASH.
Krugs(S), Razorbeaks, Red (S), Murkwolves, Blue, Grump(S). (S) = Smite
So the optimal way to jungle from my test run just now is that you start small camp and smite that shit ASAP to get the CD back ASAP. Granted this is Elise so expect different optimization routes. Krugs gives you tons of downtime on camps so you can regen back much health. Always let your spiders tank, more downtime means more regen and more mana to swap back to human form to birth more baby spiders.
I gotta say I'm real excited for tomorrow/today. Also, permaban Warwick, that fucker is literally the most unfun thing since LeBlanc when she had her silence. Skirmisher's Blade is just as broken as I imagined. WW was like 5/5, Devourer Skirmisher machete, and a Wit's End and he smite+ult+Qs me for 100-0 as an ADC, this shit was a problem even in the PBE.
Finished level 4, 4:10, Extremely healthy WITHOUT A LEASH.
Krugs(S), Razorbeaks, Red (S), Murkwolves, Blue, Grump(S). (S) = Smite
So the optimal way to jungle from my test run just now is that you start small camp and smite that shit ASAP to get the CD back ASAP. Granted this is Elise so expect different optimization routes. Krugs gives you tons of downtime on camps so you can regen back much health. Always let your spiders tank, more downtime means more regen and more mana to swap back to human form to birth more baby spiders.
I gotta say I'm real excited for tomorrow/today. Also, permaban Warwick, that fucker is literally the most unfun thing since LeBlanc when she had her silence. Skirmisher's Blade is just as broken as I imagined. WW was like 5/5, Devourer Skirmisher machete, and a Wit's End and he smite+ult+Qs me for 100-0 as an ADC, this shit was a problem even in the PBE.
Tsujoi wrote...
So, any predictions on which champs will be strong in the new jungle? Seems like sustain is the way to go?Personally I don't think it's sustain right now. The jungle is extremely difficult to clear on the first clear, everything after that is much better. But if I had to take a guess;
Elise
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Shyvana
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Jarvan / Wukong
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Aww shit! The fabled Monohoshi Zao! I've always loved Kojirou Assassin since Fate Unlimited Codes the game because he was broke as fuck. Then I saw Carnival Phantasm's Grand Prix.
I was DYING.
Spoiler:
I was DYING.
So excited to see they're removing spirit stone + Madred's combo. I've literally watched countless Udyr games going to shit because of this particular item combo. Will be a little upset to see the Jungle gold going up to compensate for the loss of conservation, because this means laners WILL BE ACTIVELY taking camps once again even more heavily than before.
Took a test with 10 open answer portions online, answered them based off my notes and they were perfect and I had an hour to spare, and right as I go to answer the 2nd portion of the final question a window is blocking it, then I close a window blocking the question.
...the window was my exam, and I needed to rewrite my whole test with less than 1/2 the time. Fucking A, why is there an "X" button in the first place?
...the window was my exam, and I needed to rewrite my whole test with less than 1/2 the time. Fucking A, why is there an "X" button in the first place?
Part of me hates the fact I actually play ranked. I would be so much happier if I didn't make League work for myself. That being said, I reached my goal and now it's time to go on ranked hiatus for the next 5-6 months until the season stabilizes even slightly.
I was signing in to my college website to take one of my exams and I notice it was posted a day later than it was originally intended to be. I check my mail and there's an apology letter from my professor with a hilarious story attached with an extension to the exam. Extra day to study with a laugh, I get to laugh at him tomorrow in class when he tells it in person.
Asura's Wrath. This game is just so outstanding I have no words for it. It's not complex or anything like that, but the story combined with fantastic JP VO's and emotionally tugging scenes this easily makes my top 10 list of games that make me tear up at the end. If it wasn't for the fact it ran like a piece of shit on consoles, and the extended fact that the TRUE End is PAID DLC, I'd be so much happier with this. I'm already happy with its current state, more stability in the gameplay would just make me even happier.
CyberConnect2 is one of the most "under-the-radar" companies that just make amazing games people don't realize sometimes.
CyberConnect2 is one of the most "under-the-radar" companies that just make amazing games people don't realize sometimes.
As much as I hated keeping up with Naruto and waiting for it to end, I can't say I won't miss it even a little.
Although I REALLY liked chapter 699, I've been telling my friends for weeks that they'll have an incredibly gay and intimate moment before it ends. Hand-holding and reminiscing memories like an old married couple. Nothing more satisfying than calling out a particular scene weeks before it happened. The hand-holding was just icing on the cake for me.
This ending was just so lackluster for me. Also what the fuck happened to Anko? She's HUGE. Too much dango?
I will say Hinata looked fucking dazzling.
Although I REALLY liked chapter 699, I've been telling my friends for weeks that they'll have an incredibly gay and intimate moment before it ends. Hand-holding and reminiscing memories like an old married couple. Nothing more satisfying than calling out a particular scene weeks before it happened. The hand-holding was just icing on the cake for me.
This ending was just so lackluster for me. Also what the fuck happened to Anko? She's HUGE. Too much dango?
I will say Hinata looked fucking dazzling.
WideEyedMan wrote...
Cyndas wrote...
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I worded it a bit poorly with my bad formatting so that may have led to that confusion.
Edit: I just watched it again, I'm fucking stupid because that's exactly what happened.
mibuchiha wrote...
I certainly don't remember much of the fight moves existing in VN but hell this is the kind of deviations I approve of.Ignoring the plot and some characters, this is without a doubt watchable.
For the most part all of them exist.
Hrunting : Hound of the Red Plains
Strike Air : Hammer of the Wind King
Caladbolg II : Fake Helix Sword
What was deviated from the show though was how Strike Air was used and the entire use Caladbolg II.
It's been a while since I played the VN but he only used Caladbolg II vs
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But in this he basically spammed Hrunting. Also, I'm a little confused by how Saber
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Strike Air is a C-rank Noble Phantasm, and Berserker's rejects anything that's not GREATER than A-Rank.
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Not that I'm complaining at all, this is still easily the best produced anime I've seen in production value since Redline and that's pretty bias from me since that was entirely hand-drawn.
Anyways, Episode 4
I was expecting to see even the smallest amount of quality loss in the production values. Guess it's not happening with Ufotable doing this. Another great episode, some detours here and there, but this is definitely catered to those who watched F/Z. But to the readers of the VN, you can smile a bit at how well developed the characters are becoming, and those winter attires.
I hate to ask the obvious, but did you try again several hours later or even today? When PSN gets DDOS'd I know for a fact the PSN store does not load completely, I've had this happen to me before as well, I tried again a day or so later and it worked fine.
BERSERKER GOT SOME MOVES. I always loved Strike Air, and here it is in it's perfection once again, apart from F/Z.
Borderlands the Pre-Sequel. GREAT game as always from Gearbox. Hit level 45 in less than a week. About to get to Ultimate Vault hunter mode, sitting on the brink of the end of True-Vault Hunter.
Requesting a gif of Rin's ass-waggling.
Anyways, I was slightly disheartened when I saw episode 2 was only 21 minutes long, but not in the arrogant, ungrateful way. It would've been too much for my heart if it continued to be 40 minutes long.
Anyways, Saber is so fucking dazzling I swear. I don't think she's ever looked this good.
I loved the church scene. Anyone who's completely new to the series can get a bit of a giggle from this scene if they watched F/Z because much of Kirei's lecture has much more meaning they come across. I think I counted 3-4 references to Kiritsugu during his lecture other than the "direct" references to him.
The YOROKOBE SHOUNEN scene could've been so much better. There's so much significance to that phrase, it's the beginning of everything.
Anyways, I was slightly disheartened when I saw episode 2 was only 21 minutes long, but not in the arrogant, ungrateful way. It would've been too much for my heart if it continued to be 40 minutes long.
Anyways, Saber is so fucking dazzling I swear. I don't think she's ever looked this good.
I loved the church scene. Anyone who's completely new to the series can get a bit of a giggle from this scene if they watched F/Z because much of Kirei's lecture has much more meaning they come across. I think I counted 3-4 references to Kiritsugu during his lecture other than the "direct" references to him.
The YOROKOBE SHOUNEN scene could've been so much better. There's so much significance to that phrase, it's the beginning of everything.
T7 is definitely going in the right direction. It definitely goes without saying, that Tekken or any Namco production has had the best visuals for fighting games ever so far. The issue with their games is that they rely on the "high-low" gimmick style in their games and it's been this way forever and why they're not as popular as Street Fighter. Hell it's probably the least popular of games at tournaments and it really hurts to see that.
The issue with Tekken is that, fundamentally and mechanically, the game has not changed whatsoever in years, and that's it's far to difficult for casuals to pick-up and be good at the game without mashing. The issue is that mashing really works sometimes because there's just far too many skill-lists to remember (At high level Tekken, there's like 1600 sets of frame data, +/- frames on block/hit for just the top tier characters). It's too much for a casual to try to get serious about the game.
I really pray for the success of this game. Namco's always been successful, just not vastly popular like most Capcom fighter titles.
The issue with Tekken is that, fundamentally and mechanically, the game has not changed whatsoever in years, and that's it's far to difficult for casuals to pick-up and be good at the game without mashing. The issue is that mashing really works sometimes because there's just far too many skill-lists to remember (At high level Tekken, there's like 1600 sets of frame data, +/- frames on block/hit for just the top tier characters). It's too much for a casual to try to get serious about the game.
I really pray for the success of this game. Namco's always been successful, just not vastly popular like most Capcom fighter titles.
Unlimited Translation Works picked up this project did episode 00, only releases in 720 though. No idea if they're gonna follow through yet. Praise the gods if they do.
Literally hindering on the border of G2->G1, and I keep getting the biggest retards. People pick Vayne into Lucian and don't realize the first 6 levels will fucking suck.
The funny thing about this game, no matter how much shit I talk about this game, I always end up coming back to it, it really is sad.
The funny thing about this game, no matter how much shit I talk about this game, I always end up coming back to it, it really is sad.
I'm more stoked for when it comes out on Wii U, I'm too uncomfortable with the 3DS scheme. On the otherhand, I'm absolutely in love with Robin, Shulk, Duckhunt(extremely underrated IMO, retarded potential), Lucario, and, Wii Fit Trainer, and Jigglypuff in that order.
There's so many good characters in this game it's hard to stick with one character.
There's so many good characters in this game it's hard to stick with one character.

