Tsujoi Posts
Tsujoi
Social Media Manager
kotaku wrote...
Erotic game and upcoming Xbox 360 title TimeLeap is at the center of an atomic-bomb-landmark-panty-flashing-dancing-controversy. For one reason or another, two female students from Nagasaki University uploaded a video of themselves dancing to a tune from erotic game TimeLeap in front of the Atomic Dome in Hiroshima. In the clip, the girls briefly flash their underpants.In Japan, the reaction to the clip has been outrage from some: “You’re the shame of Japan!” Obviously dancing to an eroge song in front of the Hiroshima Peace Memorial, a site were people lost their lives does seem tacky. Others in Japan are blasé about the whole brouhaha, commenting: “Why’d they pick the dome anyway?” The girls since have apologized. Hit the jump for the clip.
Tsujoi
Social Media Manager
RaiArashi wrote...
tsujoi wrote...
wow this topic took awhile to get popular. Glad to see people posting though.Did you post your picture in this thread? Because if you did, I did not see it.
Tsujoi
Social Media Manager
wow this topic took awhile to get popular. Glad to see people posting though.
Tsujoi
Social Media Manager
So, it's released next week. If you ordered it from the EA store, you can start to pre-load the game already.
Tsujoi
Social Media Manager
I'll probably go with Disciple of Khaine.
Tsujoi
Social Media Manager
fried, scrambled, boiled, poached, in soups, ect ect
Tsujoi
Social Media Manager
We should chip in some money to fly a big Congrats banner across vegas, lol.
Tsujoi
Social Media Manager
Just got done reading the recent kick-ass issue. Hit-girl needs her own spin-off.
Tsujoi
Social Media Manager
aznstoner wrote...
Fucking Onee-chan made me post, now I'm a damn Elder. I thought I was I gonna go for an epic delay, and then become Elder at another time. Pretty anti-climatic.
Tsujoi
Social Media Manager
Ow, hope you are recovering quickly.
Tsujoi
Social Media Manager
https://www.fakku.net/viewtopic.php?t=6632&start=60
Tsujoi
Social Media Manager
sogn is dead, quit it guis
Tsujoi
Social Media Manager
Fuck you Hibia.
Tsujoi
Social Media Manager
For PS3, update 2.5 brings screengrabs apparently.
Tsujoi
Social Media Manager
Kotaku wrote...
Quantic Dream's David Cage walked us through a Heavy Rain demo at Games Convention last week, giving us a taste of how the game actually plays. While much of the presentation touched on facets of Heavy Rain's "rubber band" storyline and little things, like motion captured eye movement, Cage paused often to talk up the PlayStation 3 game's control scheme.We've already written about the driving game inspired character control -- the R2 button moves her forward, with the left analog steering her head and shoulders -- so let's focus on how everything else is done.
After discussing how the character walks, Cage showed us how to interact with objects. Outside of the residence that the protagonist was investigating were a pair of metal trashcans and a mailbox. Both could be opened with the right analog stick, using forward and back motions that translated to on-screen movement. Pulling back on the stick fully opened the mailbox door fully, pushing it forward closed it. You may have seen this interactivity showcased in the game's Games Convention trailer, with the character opening a refrigerator with a sweeping arc of the right analog stick.
Heading up to the house's front door, a context sensitive control scheme appeared in the bottom right corner, giving us two options — knock or ring the doorbell. Both could done repeatedly, with a side to side motion of the right stick.
Following that, another context sensitive control option became available, letting the player call out to whomever might be inside. This was done with SIXAXIS control, giving us three dialogue options. This could be done in concert with the knocking/doorbell-ringing for maximum annoyance to whomever might be at home.
As the character walked around the house's right side, we encountered a barrel. It wasn't of the exploding type, just a regular, non-combustible barrel that Cage wanted to use as a step. Pushing the object over with the square button, his controlling assistant pushed it forward with a thrust forward of the SIXAXIS. To right it again, he hit the square button.
Heavy Rain also gives players access to internal dialogue. Using the L1 button, we can listen to the main character's thoughts, giving players helpful clues about how to progress or simply to learn her opinion about the pros and cons of the current situation. There were two options when deciding whether to break and enter the house, one "daring", one "cautious."
Much of what we saw in the house was controlled via these methods, with brief Quick Time Events requiring randomized button presses. One, triggered by bumping into an overturned bottle, simply required a quick push of the triangle button.
Perhaps the most interesting implementation of the PlayStation 3 controller was during one of the stealth-action sequences. Forced to hide from the killer during the demo, the protagonist sneaked behind an open door, something that required the player hold X, then the R1 button, then the triangle button.
Another version of this sort of finger Twister game occurred when she sought shelter in a large wardrobe, requiring four consecutive button presses. We didn't actually see anyone from Quantic Dream fail at this, but it added a nice bit of tension to the scene.
Some of these control methods have been featured in Quantic Dream's previous games, but Heavy Rain looks to bring them all together into a cohesive package that feels thoroughly well implemented. We definitely look forward to going hands-on with the PlayStation 3 controller whenever Sony decides that's something it wants us to do.
Tsujoi
Social Media Manager
baka-updates
anime-source
boxtorrents
tokyotosho
-----
stores:
justmanga
rightstuf
anime-source
boxtorrents
tokyotosho
-----
stores:
justmanga
rightstuf