Bioshock Infinite
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I love how our character finally is not an "everyman".
I think the best line is there is "Thats just making him angry!" "HE WAS ALREADY ANGRY!"
I think the best line is there is "Thats just making him angry!" "HE WAS ALREADY ANGRY!"
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I was already certain that I was getting this game before I heard the announcement, but when they said at E3 that it would come with the first Bioshock I was filled with bliss. Not only will I finally be getting it for my PS3, but it will be a free PS3 exclusive. (Assuming Bioshock: Infinite will cost the standard $60.)
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Well right after I saw that 15 minute demo I saw one thing that ain't consider an easter egg. But it an tight game one of the first bioshock game ill ever play.
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What do you think of the new Bioshock?
New trailer:
Old Trailer:
More info on the game,
Ps. I hope it doesn't suck story wise like Bioshock 2!
New trailer:
Old Trailer:
More info on the game,
Spoiler:
Ps. I hope it doesn't suck story wise like Bioshock 2!
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GONNA BE FUCKIN AWESOME!!!!!
the story is done by the original Bioshock team, bioshock 2 was made by an different team.
the story is done by the original Bioshock team, bioshock 2 was made by an different team.
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Hahaha can't wait to play it ^^ I wanted to play the first two titles because i like shooter with supernatural powers but was scared as fuck because of the setting so I dumped them
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I will admit, nothing in my opinion can stand up to Bioshock 1, 2 was a kind of letdown, so I will leave an open spot for this but not expect much from it.
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KLoWn wrote...
https://www.fakku.net/viewtopic.php?t=49304[size=0]khjkh hjk hjkh hj khj[/h]
Old topic, decided to make a new one!
Update:
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Might be a necro bump but I want to make sure the gamers on this site see this.
read the spoiler after watching
read the spoiler after watching
Spoiler:
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I find it hilarious that Elizabeth's character can be described EXACTLY like the female heroine of Disney's Tangled.
Tomboyish girl trapped in a tower all her life under supervision, who has so much free time she picks up odd talents and a less than feminine-like personality. But deep down, she really is just a girl wanting the opportunity to act like one.
No spoilers in the content I posted. I literally have 2 hours of game-play down.
So far, this game is absolutely amazing, although it's a bit annoying that I can only carry two weapons at a time.
Tomboyish girl trapped in a tower all her life under supervision, who has so much free time she picks up odd talents and a less than feminine-like personality. But deep down, she really is just a girl wanting the opportunity to act like one.
No spoilers in the content I posted. I literally have 2 hours of game-play down.
So far, this game is absolutely amazing, although it's a bit annoying that I can only carry two weapons at a time.
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Excellent review from Rock, Paper, Shotgun. Can anyone else confirm that the oft advertised, bad muthafucka songbird is just some prop who you can't even fight against and whose sole existence is to go, "I've gotta take a massive dump on a windshield, but first, I troll u." Is the thing even explained? No spoilers, please.
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Rbz wrote...
Excellent review from Rock, Paper, Shotgun. Can anyone else confirm that the oft advertised, bad muthafucka songbird is just some prop who you can't even fight against and whose sole existence is to go, "I've gotta take a massive dump on a windshield, but first, I troll u." Is the thing even explained? No spoilers, please.It's the fact that the Songbird is over-advertised and is a lame version of Nemesis from the impressions I read from other people.
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I just beat bio shock infinate and incase you guys havent played it yet the crow power is a little like the bee swarm except rather than haveing bees crawl around your hands and the pwers lingering like in 2 and 1 they fade in and out the crow power also can be upgraded to the point where you can have a crow pecked enemy tht dies by crow turns intoa crow trap.also the skylines are cool however one downside to the game is you canonly carry 2 guns at a time and you can only have two selected powers ata time.Id also like to let all the fans know there are no longer any little sisters or big daddys however the song bird took over the big daddy aspect of columbia the song bird is protective of Elizabeth the Handymen are more like the Brutes from 2 i think
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Haven't gotten that far yet in Bioshock, but I'm currently working on a 'favor' for the Vox.
So far, this game is amazing. You only get two weapons, but you can take guns off your enemies. Typically it's littered with Machine Guns, but you run into the occasional shotgun.
I've taken a shine to the pistol, Sniper Rifle, Carbine, and my god the shotgun is so freaking useful.
I only have one issue, and it's Bucking Bronco Vigor. Plasmids are called 'Vigors' in this, but Bucking Bronco works more like a stampeding bull. It sends a shockwave that launches all it passes into the air and renders them immobile. I literally think this is broken as hell. Playing on hard-mode this Vigor makes the game so easy.
Other than that, this game is amazing. If you have any doubts about it, get rid of them. This is too good to pass up.
So far, this game is amazing. You only get two weapons, but you can take guns off your enemies. Typically it's littered with Machine Guns, but you run into the occasional shotgun.
I've taken a shine to the pistol, Sniper Rifle, Carbine, and my god the shotgun is so freaking useful.
I only have one issue, and it's Bucking Bronco Vigor. Plasmids are called 'Vigors' in this, but Bucking Bronco works more like a stampeding bull. It sends a shockwave that launches all it passes into the air and renders them immobile. I literally think this is broken as hell. Playing on hard-mode this Vigor makes the game so easy.
Other than that, this game is amazing. If you have any doubts about it, get rid of them. This is too good to pass up.
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Rbz wrote...
Excellent review from Rock, Paper, Shotgun. Can anyone else confirm that the oft advertised, bad muthafucka songbird is just some prop who you can't even fight against and whose sole existence is to go, "I've gotta take a massive dump on a windshield, but first, I troll u." Is the thing even explained? No spoilers, please.I haven't read the review yet because I'm planning on writing one myself, but I have finished the game (on hard), and no you don't get to fight it. But, minor spoilers, you do get to fight with it, and it is an important plot point in Elizabeth's arc. More disappointing are the horn-headed thingies which only appear a few times at the end of the game.
The initial similarities to Tangled struck me too; there's literally a scene after the initial rescue where she runs off to dance to Irish folk music. But the story then transitions to some Spec Ops esque mindfuckery, so that is somewhat impressive.
Overall impressions: combat is heavily weighted towards weapons rather than powers and occasionally a bit of a grind, the game is harder than the original, plot is a slow-burner but the ending sequence is fucking sublime.
John Teti has an interesting opinion..
Obligatory pretty screenshot:
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doswillrule wrote...
Spec Ops esque mindfuckery, so that is somewhat impressive. Overall impressions: combat is heavily weighted towards weapons rather than powers and occasionally a bit of a grind, the game is harder than the original, plot is a slow-burner but the ending sequence is fucking sublime.
So far the only real flaw of the game that I could discern is the two weapon limitation. Alec Meer claims that the setting takes a backseat and most of the focus is put on Elizabeth. I don't know if that's a criticism rather than just a simple observation, but that's fine. This doesn't need to be Bioshock 1 all over again. As long as there are subtle or explicit details being fed to the player about Columbia throughout the game, all is well. Alec does claim the environment is rich with detail, so I'll be taking my time with the game.
Speaking of which, alternative box art master race, reporting in:
Spoiler:
I didn't vote for it, but it was one of the two I found acceptable, so a big middle finger to the pricks in the marketing department for making cover flipping a necessity. The PS3 version also comes with the first Bioshock, so I finally have the complete collection.
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Most people have said two weapons is a positive development; I found it left me hamstrung when bosses popped up and I didn't have the weapons to deal with them. Had to turn the difficulty down to normal three times because I was dying so much. Obviously if you keep dying until you run out of money, you respawn at the start of the chapter and can collect more suitable weapons, but fuck that.
To briefly expand on my weapons criticism, gun upgrades are 6x cheaper than powers, so I ended up prioritising them far more. The sniper rifle is a must have, yet all of the Vox weapons are terrible. I also found powers to be useless against bosses with the exception of a short stun, since their 'weak points' consist of one area to shoot at; nor did I like how you unlock some of the powers very late on with no real incentive to experiment with them. The only power I upgraded properly was the Devil's thingy, as the fireball with chain effect was good for taking out clusters of minions.
To briefly expand on my weapons criticism, gun upgrades are 6x cheaper than powers, so I ended up prioritising them far more. The sniper rifle is a must have, yet all of the Vox weapons are terrible. I also found powers to be useless against bosses with the exception of a short stun, since their 'weak points' consist of one area to shoot at; nor did I like how you unlock some of the powers very late on with no real incentive to experiment with them. The only power I upgraded properly was the Devil's thingy, as the fireball with chain effect was good for taking out clusters of minions.
