Defense of the Ancients 2
0
bad3ip420 wrote...
anyone have extra key? the wait for an invitation is killing me, it's about a month now since i sent an applicationhttp://www.reddit.com/r/shareDotA2/
If you have a reddit, lurk around the "new" section and try to be the fastest dude to reply. Chances are, you'll get one
0
bad3ip420 wrote...
anyone have extra key? the wait for an invitation is killing me, it's about a month now since i sent an applicationJust buy an invite. Its $30 and you get an extra invite for a friend.
0
bad3ip420 wrote...
anyone have extra key? the wait for an invitation is killing me, it's about a month now since i sent an applicationTell me your steam and i will send you a Dota 2 Gift
0
You guys can add me too, http://steamcommunity.com/id/kengan/
I usually play a couple of games per day on US West with 2-4 friends. If you're in very high lvl MMR and would like to play together, let me know.
I usually play a couple of games per day on US West with 2-4 friends. If you're in very high lvl MMR and would like to play together, let me know.
0
Come hang out in my stream if you want. You can also add me if you wanna play.
http://sv.twitch.tv/nyantez
I prefer US east and EU!!
http://sv.twitch.tv/nyantez
I prefer US east and EU!!
0
Badguy wrote...
i am almost good enough to beat the easiest botsalmost
You'll beat'em someday. Actually, you're lucky you have bots today
*puts on old man guise*
Back in my day, you had to learn to play DotA by getting your ass kicked every single day for the next 200+ games before you become even decent enough to learn that Tangos are a better alternative than Boots early game.
Or was it Salves? I can't recall. Bah Humbug!
0
I had the experience of running into a guy who RQ'd 1 min into the game because his teammate bought boots as a first item. Oh battle net... fun times.
0
Yeah, more like 6months to learn it during wc3/battlenet times.
lol all of my 5 id got banned that time.
noob times, noob times hahaha
lol all of my 5 id got banned that time.
noob times, noob times hahaha
0
Uzumaki101 wrote...
Badguy wrote...
i am almost good enough to beat the easiest botsalmost
You'll beat'em someday. Actually, you're lucky you have bots today
*puts on old man guise*
Back in my day, you had to learn to play DotA by getting your ass kicked every single day for the next 200+ games before you become even decent enough to learn that Tangos are a better alternative than Boots early game.
Or was it Salves? I can't recall. Bah Humbug!
well actually I already managed to beat hard bots lol, was just joking. I know that's no accomplishment. I've watched a few videos and learned to start with salves, tangos and a few iron branches. The reason I haven't jumped in head first against real people is because I have little knowledge of the heros and I play each champion until I remember them. At least I will feed less this way by the time I do head into a real game. Unlike going into a game and dying to bloodseeker because I don't know how his ult works and run like mad instead of tp'ing out. So I am learning at a steady pace. :p
on another note, everytime I think I found a new hero that I like, I find another hero that I like more. This time it's outworld destroyer.
Spoiler:
edit: Night stalker is the new new hero that I like
0
Badguy wrote...
Uzumaki101 wrote...
Badguy wrote...
i am almost good enough to beat the easiest botsalmost
You'll beat'em someday. Actually, you're lucky you have bots today
*puts on old man guise*
Back in my day, you had to learn to play DotA by getting your ass kicked every single day for the next 200+ games before you become even decent enough to learn that Tangos are a better alternative than Boots early game.
Or was it Salves? I can't recall. Bah Humbug!
well actually I already managed to beat hard bots lol, was just joking. I know that's no accomplishment. I've watched a few videos and learned to start with salves, tangos and a few iron branches. The reason I haven't jumped in head first against real people is because I have little knowledge of the heros and I play each champion until I remember them. At least I will feed less this way by the time I do head into a real game. Unlike going into a game and dying to bloodseeker because I don't know how his ult works and run like mad instead of tp'ing out. So I am learning at a steady pace. :p
on another note, everytime I think I found a new hero that I like, I find another hero that I like more. This time it's outworld destroyer.
Spoiler:
edit: Night stalker is the new new hero that I like
That's good to hear, lol. Although I do not appreciate you making me pull out my old man guise for nothing. That costume's specially made for veterans!
Anyway, the only Int heroes that you need to remember that relies heavily on stacking Intelligence are Outworld Destroyer and Silencer, since they both have attacks that scale with Intelligence.
Other Int heroes, you can diverse efficiently to any role that you see fit.
0
Badguy wrote...
Uzumaki101 wrote...
Badguy wrote...
i am almost good enough to beat the easiest botsalmost
You'll beat'em someday. Actually, you're lucky you have bots today
*puts on old man guise*
Back in my day, you had to learn to play DotA by getting your ass kicked every single day for the next 200+ games before you become even decent enough to learn that Tangos are a better alternative than Boots early game.
Or was it Salves? I can't recall. Bah Humbug!
well actually I already managed to beat hard bots lol, was just joking. I know that's no accomplishment. I've watched a few videos and learned to start with salves, tangos and a few iron branches. The reason I haven't jumped in head first against real people is because I have little knowledge of the heros and I play each champion until I remember them. At least I will feed less this way by the time I do head into a real game. Unlike going into a game and dying to bloodseeker because I don't know how his ult works and run like mad instead of tp'ing out. So I am learning at a steady pace. :p
on another note, everytime I think I found a new hero that I like, I find another hero that I like more. This time it's outworld destroyer.
Spoiler:
edit: Night stalker is the new new hero that I like
Lol I'm really bad at int heroes too, the only ones I've been successful with so far are Enchantress because she can basically support and carry at the same time, Windrunner, and strangely enough Pugna.
I've been trying to pick out a few heroes of each attribute to play depending on what my team needs. I go Centuar for strength(I'm a fucking beast with centuar, 2 kills short of my first rampage last night with him). Drow Ranger or Luna for AGI. And usually enchantress if we have absolutely no support.
When you do play real games, the only advice i can give is not to pick a straight hard carry on your first game ever, and try to play defensively when you first start and focus on staying alive while still contributing to team fights and such, youll probly get a few angry overly aggressive mexicans yelling at you in spanish for not predicting that they were going to tower dive at level 3, but you get used to that.
0
Personally, I think it's actually better for people to be playing hard carries (with escape skills) when they first start out.
If they have no MMR/ELO ratings, they will be matched with similar beginners who will most likely have no idea what they're doing. They won't be able to push or defend as a 5 man effectively, thus causing the game to stretch for a longer duration of time. If you play a hero like am or void, all you have to do is literally get uncontested last hits for much of the mid game, back when the lanes are too pushed, and blink/time walk out of danger. Even if you're auto attacking, you should still be able to get better GPM than the other players running around the map. They'd still need a good team/lane composition though.
If you play squishy hard supports like CM, Venge, etc, you'll be a huge target for the entire duration of the game. Once heroe with multiple nukes maxes out their active burst damage at around lvl 8~, you'll be an easy target for the rest of the game. Without proper warding and lane control, you won't be able to do anything. Heroes like NA can just burst you down every team fight/gank.
If you can't last hit well, then maybe playing support is a better option. Playing support means buying courier/wards, baby sitting your carry, pulling/stacking, and rotating to other lanes if needed. Don't ever steal the last hits/kills from your carry unless they won't be able to get it otherwise.
If they have no MMR/ELO ratings, they will be matched with similar beginners who will most likely have no idea what they're doing. They won't be able to push or defend as a 5 man effectively, thus causing the game to stretch for a longer duration of time. If you play a hero like am or void, all you have to do is literally get uncontested last hits for much of the mid game, back when the lanes are too pushed, and blink/time walk out of danger. Even if you're auto attacking, you should still be able to get better GPM than the other players running around the map. They'd still need a good team/lane composition though.
If you play squishy hard supports like CM, Venge, etc, you'll be a huge target for the entire duration of the game. Once heroe with multiple nukes maxes out their active burst damage at around lvl 8~, you'll be an easy target for the rest of the game. Without proper warding and lane control, you won't be able to do anything. Heroes like NA can just burst you down every team fight/gank.
If you can't last hit well, then maybe playing support is a better option. Playing support means buying courier/wards, baby sitting your carry, pulling/stacking, and rotating to other lanes if needed. Don't ever steal the last hits/kills from your carry unless they won't be able to get it otherwise.
0
Is it just me or Trueshot Aura (Drow Ranger's third skill) is slightly OP?
She can push 3 lanes with turning on her aura on creeps. Lvl 11 with Agi PT is like giving double damage to ranged creeps :/
*still waiting for Christmas event / new heroes, sigh*
She can push 3 lanes with turning on her aura on creeps. Lvl 11 with Agi PT is like giving double damage to ranged creeps :/
*still waiting for Christmas event / new heroes, sigh*
0
scrubmycar wrote...
Personally, I think it's actually better for people to be playing hard carries (with escape skills) when they first start out. If they have no MMR/ELO ratings, they will be matched with similar beginners who will most likely have no idea what they're doing. They won't be able to push or defend as a 5 man effectively, thus causing the game to stretch for a longer duration of time. If you play a hero like am or void, all you have to do is literally get uncontested last hits for much of the mid game, back when the lanes are too pushed, and blink/time walk out of danger. Even if you're auto attacking, you should still be able to get better GPM than the other players running around the map. They'd still need a good team/lane composition though.
If you play squishy hard supports like CM, Venge, etc, you'll be a huge target for the entire duration of the game. Once heroe with multiple nukes maxes out their active burst damage at around lvl 8~, you'll be an easy target for the rest of the game. Without proper warding and lane control, you won't be able to do anything. Heroes like NA can just burst you down every team fight/gank.
If you can't last hit well, then maybe playing support is a better option. Playing support means buying courier/wards, baby sitting your carry, pulling/stacking, and rotating to other lanes if needed. Don't ever steal the last hits/kills from your carry unless they won't be able to get it otherwise.
Just to fix several misconceptions you have that greatly contributes to the level of terrible play in DotA 2.
One. If everybody picks a carry, there would not be enough farm for everyone, and since carries are meant to carry late the game is most likely going to drag past 50 minutes. Most games do go past that point, but 5 carries 99% will drag past that time period. Boring.
Two. Crystal Maiden and Vengeful Spirit are one of the absolute best supports/gankers with their utility, and their role is to protect + feed the carry, make ganks, and die for the team. Every time you are targeted by the enemy team instead of your carry, you are winning the game. I have NO idea why you don't want to die (positively) for the team when playing as those heroes.
Three. Unlike League of Legends, there is no gp/10 items that could increase your gold, and every time you die your gold count is reset. Then you also have to consider the fact that the enemy will deny creeps. To remain useful, you HAVE to farm at least a certain amount of gold and acquire basic items like Boots/Wards/Wands + 1 escape/utility item if possible. Thus, your job is to ensure that you harass either the enemy heroes out of lane, or at least secure the creep kill before the enemy could take it, by combining your hits with your carry. There is no need to worry that your carry would not get sufficient farm (and quite frankly, if a carry could not last hit better than the support even though those type of heroes usually have strong basic attacks, the gold might be better on you instead) as there will be a blank period of time about 10 ~ 15 minutes where they will get to farm without hindrance. Assuming the enemy isn't completely steamrolling you of course.
0
I think it's better to pick a "simple" heroes than carry heroes for dota2 starters. Heroes with simple skills and role like Sniper, Bone Clinkz, Zeus, Lifestealer, Phantom Assassin, or Night Stalker and let the newbies learn the hero's role.
Seriously I think it will be a disaster if some first-timers tried to play FV and messed up his ulti during teamfight.
Seriously I think it will be a disaster if some first-timers tried to play FV and messed up his ulti during teamfight.
0
Zolnir wrote...
scrubmycar wrote...
Personally, I think it's actually better for people to be playing hard carries (with escape skills) when they first start out. If they have no MMR/ELO ratings, they will be matched with similar beginners who will most likely have no idea what they're doing. They won't be able to push or defend as a 5 man effectively, thus causing the game to stretch for a longer duration of time. If you play a hero like am or void, all you have to do is literally get uncontested last hits for much of the mid game, back when the lanes are too pushed, and blink/time walk out of danger. Even if you're auto attacking, you should still be able to get better GPM than the other players running around the map. They'd still need a good team/lane composition though.
If you play squishy hard supports like CM, Venge, etc, you'll be a huge target for the entire duration of the game. Once heroe with multiple nukes maxes out their active burst damage at around lvl 8~, you'll be an easy target for the rest of the game. Without proper warding and lane control, you won't be able to do anything. Heroes like NA can just burst you down every team fight/gank.
If you can't last hit well, then maybe playing support is a better option. Playing support means buying courier/wards, baby sitting your carry, pulling/stacking, and rotating to other lanes if needed. Don't ever steal the last hits/kills from your carry unless they won't be able to get it otherwise.
Just to fix several misconceptions you have that greatly contributes to the level of terrible play in DotA 2.
One. If everybody picks a carry, there would not be enough farm for everyone, and since carries are meant to carry late the game is most likely going to drag past 50 minutes. Most games do go past that point, but 5 carries 99% will drag past that time period. Boring.
Two. Crystal Maiden and Vengeful Spirit are one of the absolute best supports/gankers with their utility, and their role is to protect + feed the carry, make ganks, and die for the team. Every time you are targeted by the enemy team instead of your carry, you are winning the game. I have NO idea why you don't want to die (positively) for the team when playing as those heroes.
1) Where did I say that everyone should be picking carries? I even said that they need a good team composition, meaning not just pick carries.
2) When you're at a low MMR, do the supports die "positively" for their team?
Misconceptions? I think you're the one who read my post wrong, or simply you don't have a good grasp of how the game works. The point of my post was: it's easier to play a carry with escape mechanics than a squishy support who can be easily picked off due to poor position/map awareness/lack of vision.
Sanada-Kun wrote...
Is it just me or Trueshot Aura (Drow Ranger's third skill) is slightly OP?She can push 3 lanes with turning on her aura on creeps. Lvl 11 with Agi PT is like giving double damage to ranged creeps :/
*still waiting for Christmas event / new heroes, sigh*
Drow has been a pub stomper ever since she got buffed, her dps needs a nerf imo.