Mortal Kombat 9
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KawaiianPunch wrote...
You can lead a horse to water, but you cant make it drink.An appropriate analogy. Well said.
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Funny joke:
*Kratos kills Zeus*
Liu Kang: I heard he hates thunder gods.
Raiden: FFFFFFUUUUUUU!
Thor: Good thing i'm only in marvel vs. capcom 3
-LOL
Anyways does anybody have the new DLC content? If so how is it?
*Kratos kills Zeus*
Liu Kang: I heard he hates thunder gods.
Raiden: FFFFFFUUUUUUU!
Thor: Good thing i'm only in marvel vs. capcom 3
-LOL
Anyways does anybody have the new DLC content? If so how is it?
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Ted The Assassin wrote...
Soooooooooooooo.......Anyone seen the new Kenshi trailer yet :OLOoks alright.But how much is it,like 5 dollars just for one character?
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Mr.TifaLockhart wrote...
Ted The Assassin wrote...
Soooooooooooooo.......Anyone seen the new Kenshi trailer yet :OLOoks alright.But how much is it,like 5 dollars just for one character?
Pretty much but I bought a season pass and I also got an assassin's discount.....and by that I mean I robbed someone of 15$ and bought it.....discreetly
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Kaimax
Best Master-San
anti bug spray
Yeah, if they're offering passes, better to buy those ones. and you could always do the "share method" where 5 people pay for one price using a shared account. It's legal, been doing that since a year ago, bought my Rockstar pass for L.A. Noire for a really cheap price.
Yeah, if they're offering passes, better to buy those ones. and you could always do the "share method" where 5 people pay for one price using a shared account. It's legal, been doing that since a year ago, bought my Rockstar pass for L.A. Noire for a really cheap price.
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Mr.TifaLockhart wrote...
Ted The Assassin wrote...
Soooooooooooooo.......Anyone seen the new Kenshi trailer yet :OLOoks alright.But how much is it,like 5 dollars just for one character?
$5 is pretty good for a character, same price for MVC3. BlazBlue is $7.50 per character.
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Oh hey, I remember Kenshi from Deadly Alliance. It's cool that they're bringing him back, and I'm liking his fatalities.
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Kaimax wrote...
Spoiler:
You know what,i took what you said as constructive criticism and stepped it up.I payed attention to their moves and now they are so predictable. Now i can easily defeat Noob , Smoke , Scorpion , Meleena , Sektor ,& Cyrax with johnny cage in no time. The only minor flaw are those people who use Reptile and Ermac. Also those who spam non stop projectiles which make it hard to get close to them other then that once i'm close enough i spam a long combo which takes away 30% health away.Oh yeah and also those fags who love to use X-ray as a last resort. That shit is useless.
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I'm liking how they're releasing free skins (and it seems along with the DLC characters).
Noob and Smoke (with spear) this week!
I have yet to play with Scarlet though, and now I have Kenshi coming out.
can't wait for Rain.
Noob and Smoke (with spear) this week!
I have yet to play with Scarlet though, and now I have Kenshi coming out.
can't wait for Rain.
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Its fun to play against friends but otherwise I hardly play the game. I'll buy it for myself once it is $20-$30. Until then I wait.
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Who's up for a tournament? I need some help working it out though so if you're interested PM me. PS3 only i don't have xbox.
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I downloaded Kenshi today and he's awesome. I may actually bother learning him. I also downloaded Skarlet for no reason. My game just doesn't feel complete without her. I still need to tried her
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So. I'm genuinely curious as to what the gameplay appeal of this game is. It would seem to me that the entire formula for the game can be distilled into learning a character's 30-40% damage juggle combos and throwing in the occasional ranged attack when they are far away from you. It seems to me that every character has roughly the same moveset (uppercut, low kick, a few punching combos, a "mid-close-far" type attack, a projectile, a homing attack and a counter/reflect are basically just recycled through the characters and given slight tweaks and a new paint job)
TL;DR: Could someone tell me what there is to like about this game.
TL;DR: Could someone tell me what there is to like about this game.
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GroverCleaveland wrote...
Spoiler:
TL;DR: Could someone tell me what there is to like about this game.
The bloody game play, the characters , and the story for me. Everybody shares the same basic moves but combos and the way they handle is all different. If you're looking towards playing any mortal kombat game the best one i can recommend is MK:Deception. That one actually took skill to play unlike MK:9 where all you need to do to win is spam projectiles and teleport.
Azuran wrote...
I downloaded Kenshi today and he's awesome. I may actually bother learning him. I also downloaded Skarlet for no reason. My game just doesn't feel complete without her. I still need to tried herMe and you lets go.
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Mr.TifaLockhart wrote...
GroverCleaveland wrote...
Spoiler:
TL;DR: Could someone tell me what there is to like about this game.
The bloody game play, the characters , and the story for me.
MK:9 where all you need to do to win is spam projectiles and teleport.
But the bloody gameplay is practically just a gimmick, the characters are mostly similar and the story is patently ridiculous.
PROTIP: If your game's story includes the word "Soulnado" seriously at any point and for any reason whatsoever. Kill yourself and kill the project.
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GroverCleaveland wrote...
So. I'm genuinely curious as to what the gameplay appeal of this game is. It would seem to me that the entire formula for the game can be distilled into learning a character's 30-40% damage juggle combos and throwing in the occasional ranged attack when they are far away from you. It seems to me that every character has roughly the same moveset (uppercut, low kick, a few punching combos, a "mid-close-far" type attack, a projectile, a homing attack and a counter/reflect are basically just recycled through the characters and given slight tweaks and a new paint job) TL;DR: Could someone tell me what there is to like about this game.
Of course. The only thing is that you have to work have to get those juggles to work on your opponent. The entire point of the game is to open them up and unleash hell. That's always been the way fighting games with juggles work. At least it's not as bad as Tekken where you can lose the round in one juggle combo.
But the bloody gameplay is practically just a gimmick, the characters are mostly similar and the story is patently ridiculous.
PROTIP: If your game's story includes the word "Soulnado" seriously at any point and for any reason whatsoever. Kill yourself and kill the project.
PROTIP: If your game's story includes the word "Soulnado" seriously at any point and for any reason whatsoever. Kill yourself and kill the project.
The character are not similar... at all. Anyone who has played this for more than 5 minutes will quickly attest to that.
Of all the dumb things in the game, you're gonna complain about the soulnado? Seriously? Since when do people take the story of MK seriously anyways? I'm pretty sure Mr. Boon and company are happy with the millions of sales they got from this. Soulnado be damned.
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Azuran wrote...
The character are not similar... at all. Anyone who has played this for more than 5 minutes will quickly attest to that.Of all the dumb things in the game, you're gonna complain about the soulnado? Seriously? Since when do people take the story of MK seriously anyways? I'm pretty sure Mr. Boon and company are happy with the millions of sales they got from this. Soulnado be damned.
The characters are actually pretty similar. Not in the technical aspects of how to get good with them, but that once you are good and know a few characters' juggles they all play pretty much identically in a match.
>Wait until there's an opening
>Use juggle combo
>Spam ranged attacks when they're far away
>Repeat once or twice
>Match over
Different characters may have different ways of making/taking advantage of certain openings, but that's the only difference I see. I played the game for two weeks or so since my brother seems to love it and I felt that it just had very little depth for experimentation or creativity in the gameplay. Just learn juggles and use them. Seems to be just so much memorization.
Also, I was not implying that anyone take MK's shitty story seriously or as a big fault in the game since it has no pretensions of claiming to have a deep story. It knows exactly what it's story is: An excuse to have you fight as many characters as possible with as many different characters as possible. I was merely commenting on how strange it was for one of Tifa's things he liked about the game to be the ridiculous story.
Also:
>Implying sales mean quality AT ALL.
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GroverCleaveland wrote...
Azuran wrote...
The character are not similar... at all. Anyone who has played this for more than 5 minutes will quickly attest to that.Of all the dumb things in the game, you're gonna complain about the soulnado? Seriously? Since when do people take the story of MK seriously anyways? I'm pretty sure Mr. Boon and company are happy with the millions of sales they got from this. Soulnado be damned.
The characters are actually pretty similar. Not in the technical aspects of how to get good with them, but that once you are good and know a few characters' juggles they all play pretty much identically in a match.
>Wait until there's an opening
>Use juggle combo
>Spam ranged attacks when they're far away
>Repeat once or twice
>Match over
Different characters may have different ways of making/taking advantage of certain openings, but that's the only difference I see. I played the game for two weeks or so since my brother seems to love it and I felt that it just had very little depth for experimentation or creativity in the gameplay. Just learn juggles and use them. Seems to be just so much memorization.
Also, I was not implying that anyone take MK's shitty story seriously or as a big fault in the game since it has no pretensions of claiming to have a deep story. It knows exactly what it's story is: An excuse to have you fight as many characters as possible with as many different characters as possible. I was merely commenting on how strange it was for one of Tifa's things he liked about the game to be the ridiculous story.
Also:
>Implying sales mean quality AT ALL.
I agree, but those are the pitfalls of a juggle/combo game system. Obviously 1 or 2 combos are obviously gonna be better than the rest so there's no point in learning unnecessary fluff. The main game is just about opening your opponents up. Pretty simple. Is more accessible than other fighting games so you can see why people like it. I usually hate simple fighting game, but my videogame time is somewhat limited these days so I don't really mind it this time. MK also get a break from me for purely nostalgia reason. It's also simple fun most of the time, and that's all I ever want from a video game.
As for the money thing, I didn't imply that at all. I just said that if they killed themselves for coming up with the soulnado, they wouldn't be swimming in money right now.
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This game OMG the gayness. I had it alright i meet a couple of fags who mastered the spamming of all teleporter characters and just right now i had a good game with a spammer. This fucking guy he was so predictable i was trying not to make fun of him, he hit me hard with scorpion , scarlet , noob , smoke and reptile. i was jumping around, and blocking non stop. thank god for johnny's nut punch because that just opens them up for one big combo. after 7 games he quit out on me. i fucked up his record lol. you should have seen it, it was funny. then i had my bad game. i played with this other guy who spammed with raiden and i beat him but then he choose shiva. this guy mastered her. all he did was ground stomp, fireball, air stomp, grapple and then xray. this guy put that shot so well together that it went like this: air stomp , grapple and repeat. it was so well put together that i didnt have a chance of breathing. that x ray pretty hard to avoid. the only way you can do so is by jumping it. the xray is just a stronger ground stomp so it was hard to tell the difference between the 2. and that little sound that xray is coming is hard to hear due to all the screaming going on from the game. meh, this game will never change.