Starcraft 2: Heart of the Swarm
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KLoWn wrote...
Aw c'mon, now you two are sounding like those doucebag koreans that blamed every korean loss in the TSL3 on lagg (even though most of them knew MC was in finland when he played his match against ThorZain), highly disrespectful [img]http://img.photobucket.com/albums/v200/-KLoWn-/Smilies/ShakeHead.gif[/imgI don´t blame you. I am just sayin that he was unlucky. LUCK is also a part of Starcraft 2.
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Boa~ wrote...
I don´t blame you. I am just sayin that he was unlucky. LUCK is also a part of Starcraft 2.?????????
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it's a first day buy for me; Right now I'm re-playing the campaign on Brutal again and cleaning up some missed achievements.
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Added the art panel Q&A video from the most recent Blizzcon, they show some early concept art from HotS as well as some pretty awesome in-game footage of the Bunker Beast.
Most people have probably seen it already, but for the ones that hasn't.
Most people have probably seen it already, but for the ones that hasn't.
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KLoWn wrote...
Added the art panel Q&A video from the most recent Blizzcon, they show some early concept art from HotS as well as some pretty awesome in-game footage of the Bunker Beast.Most people have probably seen it already, but for the ones that hasn't.
The Bunker beast looks pretty cool, but it looks like it'll only be limited to the single player campaign since it looks like it requires a full bunker with only marines inside to create one.
Also, Terran ftw :)
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KLoWn wrote...
TSL3 3rd rate league
GSL is all where the real stuff is at.
On a serious note, i like Genius Protoss play more than MC (Losing to Alicia in the first round of the super tournament lulz). And i like MarineKings Terran play more than ThorZain (or any other marines) He's much younger than a lot of other players, so he's going to be godly in 1-2years
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Yushi wrote...
KLoWn wrote...
TSL3 3rd rate league
GSL is all where the real stuff is at.
On a serious note, i like Genius Protoss play more than MC (Losing to Alicia in the first round of the super tournament lulz). And i like MarineKings Terran play more than ThorZain (or any other marines) He's much younger than a lot of other players, so he's going to be godly in 1-2years
The foreign scene will crush the koreans soon enough

Some cool Jinro vs Idra fanart from the wall full of cheerfuls at GSL:
Spoiler:
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More info
http://kotaku.com/5806131/hands-on-with-starcraft-ii-heart-of-the-swarm-now-with-more-rpg-and-space-yetis
http://kotaku.com/5806131/hands-on-with-starcraft-ii-heart-of-the-swarm-now-with-more-rpg-and-space-yetis
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Read the Kotaku and saw the preview. There are many questions that need to be answered, but I am liking the new gameplay mechanic.
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some more info I picked up
Kerrigan is allowed to die! No longer do we have to worry about losing the mission on hero death. When she dies, her DNA is used to revive her, and then you get to place her back on Creep when the cooldown is up.
Zerg Evolutions
Zergling
Metabolic Boost - Move speed +33%
Posthumous Mitosis - 20% chance to spawn 2 Broodlings on death
Rapid Genesis - Instantly produce Zerglings
Raptor - Leaps at enemies and +10hp
Swarmling - Hatches 3 Zerglings instead of 2, for no extra cost
Baneling
Vicious Discharge - Goo sprays at and slows enemies by 25%
Centriugal Hooks - Move speed +25%
Rupture - Splash radius on death +25%
Splitterling - Splits into 2 smaller Banelings, twice, dealing less damage
Gorgeling - Reduces Units/Structures into collectible resources
Roach
Chitinous Plating - +1 armor
Bile Ducts - +2 damage
Organic Carapace - +2 life regeneration
Prowler - Move while burrowed
Leech - +10 life per kill (up to 6) and heals more rapidly while burrowed
General/Lore:
There won't be any Cerebrates, instead there are Brood Mothers. Cerebrates all wanted the Overmind!
Raynor will side with Tosh and the Protoss from WoL.
There will be 20ish new missions in HotS.
There will be new Multiplayer units. They may also change or remove WoL Multiplayer units.
There will be a Multiplayer Beta again, that will last somewhere between 3-5 months.
Mapping:
They're talking about doing a Co-Op Campaign, eventually.
The Map Marketplace will come either alongside, or shortly before Heart of the Swarm.
More work on the Popularity System will be done, but the features coming with the Map Marketplace should help our problems a bit.
They can and may roll out Ladders and their Matchmaking System with certain Custom Games in the near future.
The UI Editor is coming around HotS, as well as a lot more new features/changes/additions.
Adding a Water mechanic is something they're talking about, but currently have no plans for.
Adding a way to have different colored creep is something they're talking about, but currently have no plans for.
There are no plans to support maps bigger than 256x256.
Kerrigan is allowed to die! No longer do we have to worry about losing the mission on hero death. When she dies, her DNA is used to revive her, and then you get to place her back on Creep when the cooldown is up.
Zerg Evolutions
Zergling
Metabolic Boost - Move speed +33%
Posthumous Mitosis - 20% chance to spawn 2 Broodlings on death
Rapid Genesis - Instantly produce Zerglings
Raptor - Leaps at enemies and +10hp
Swarmling - Hatches 3 Zerglings instead of 2, for no extra cost
Baneling
Vicious Discharge - Goo sprays at and slows enemies by 25%
Centriugal Hooks - Move speed +25%
Rupture - Splash radius on death +25%
Splitterling - Splits into 2 smaller Banelings, twice, dealing less damage
Gorgeling - Reduces Units/Structures into collectible resources
Roach
Chitinous Plating - +1 armor
Bile Ducts - +2 damage
Organic Carapace - +2 life regeneration
Prowler - Move while burrowed
Leech - +10 life per kill (up to 6) and heals more rapidly while burrowed
General/Lore:
There won't be any Cerebrates, instead there are Brood Mothers. Cerebrates all wanted the Overmind!
Raynor will side with Tosh and the Protoss from WoL.
There will be 20ish new missions in HotS.
There will be new Multiplayer units. They may also change or remove WoL Multiplayer units.
There will be a Multiplayer Beta again, that will last somewhere between 3-5 months.
Mapping:
They're talking about doing a Co-Op Campaign, eventually.
The Map Marketplace will come either alongside, or shortly before Heart of the Swarm.
More work on the Popularity System will be done, but the features coming with the Map Marketplace should help our problems a bit.
They can and may roll out Ladders and their Matchmaking System with certain Custom Games in the near future.
The UI Editor is coming around HotS, as well as a lot more new features/changes/additions.
Adding a Water mechanic is something they're talking about, but currently have no plans for.
Adding a way to have different colored creep is something they're talking about, but currently have no plans for.
There are no plans to support maps bigger than 256x256.
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Dreamhack Summer Finals, live right now
http://www.teamliquid.net/video/streams/Day%5B9%5D
Huk vs Moon.
http://www.teamliquid.net/video/streams/Day%5B9%5D
Huk vs Moon.
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MLG Anaheim about to begin
Red stream
http://www.teamliquid.net/video/streams/MLG_Anaheim_Red
Blue stream
http://pro.majorleaguegaming.com/live/starcraft_2_blue
Sht is gonna be crazy.
Red stream
http://www.teamliquid.net/video/streams/MLG_Anaheim_Red
Blue stream
http://pro.majorleaguegaming.com/live/starcraft_2_blue
Sht is gonna be crazy.
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Fruid
Lurker of Threads
Dejitaru Ryuu wrote...
The UI Editor is coming around HotS, as well as a lot more new features/changes/additions.
This.

