Street Fighter 4?
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Hakan - I love my daughters they are so pretty.
Lolicon Dad, obsessed with oil and rapes Street Fighters male and female. He's the character I'll be using!
Famitsu scan
Lolicon Dad, obsessed with oil and rapes Street Fighters male and female. He's the character I'll be using!
Famitsu scan
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I don't know if anyone else may find this useful, but here is the Final SSF4 Build impressions off of SRK.
Wouldn't it be nice if someone who cared about what SRK wants to know could spend some time with Super Street Fighter 4's final build, and then tell us what he saw? Wish granted, apparently. Joey "MrWizard" Cuellar got to spend most of yesterday playing the retail build, and he got permission to talk to the press about it! Good thing he chose Shoryuken.com as his preferred press outlet! I got the chance to talk with Joey for a couple of hours last night about all the changes he saw to the old characters, and see how some of the new ones were shaping up. If you want to read his brutally honest opinions, you need only click the "read more" button.
Joey started off by noting that changes to old characters are pretty minimal. He said that all characters seem to hit lv2 focus faster, other than Seth, so that makes Focus Attacking universally faster unles you are naked. He then did a character by character breakdown for me. Here are my notes from what he said. (Note that U1 and U2 are refering to Ultras 1 and 2 respectively)
Ryu - Ryu's medium and hard dragon punches hit twice now. Damage is down on it, but if you FADC, you only get one hit from it, so damage is down even farther. Trades to ultra from DP are gone, and most trades into ultra from SF4 are gone, but not all. Puts you in a floaty state, and you cant combo afterwards.
Ken - He is not looking good. They didnt give him much. He cannot FADC to Ultra2 normally. He didnt get crazy kicks from previous SF games. They slightly improved his fireball.
Chun li - She got 'infinitely better'. U2 combos easily all day. The upkicks target combo goes into U2, as well as EX legs anywhere on the screen. Its very dangerous. U2 gets all 20 hits every time, if it whiffs for a while and you get hit by the very end of it, you still take the full damage.
Guile - He seems to have been given nothing. Sonic Hurricane, his U2 is not good. Super into U2 is the only known combo into it. Down+Taunt puts on glasses, but doesnt give him any buffs or advantages.
Zangief - Very similar. He could lariat trade into U2 in earlier builds, but he cannot anymore. Rufus and tall characters can block his lariat low and punish with a crouching RH.
Rose - She can juggle off soul reflect into air throw or U1 or ex fireball. U2 is very good. Can corner juggle into orbs. Each orb can hit once before it dissipates, including on block. They do about 20% damage each on full ultra. Wiz noted that he needs to check what happens when projectiles hit them. When the orbs activate, there is a delay before you can do special moves again, including throw. They delay felt like 3-4 seconds. Orbs cross up very easy. Rose seemed powerful.
Blanka - Seemed the same, new ultra isnt that great, can get thrown out of it.
Honda - Noticed no changes, cant jump on reaction to U2.
Dhalsim - He seemed the same. U2 hit box is prttty small. Super hard to hit.
Balrog(Boxer) - U2 jumpable on reaction to activation. His U2 is bad, it has terrible range. Seemed too hard to land to be worth giving up U1.
Vega(Claw) - Seemed the same. His Claw stays on a lot longer now, though. Ex dive off the wall doesnt go through opponent anymore.
Sagat - He does marginal less damage overall. Scar-uppercut does double damage, nothing more. If you do scar move, you cant do it again until you uppercut, but you can store the powered up state the entire round if you want. forward + RH still juggle state.
Bison(Dictator) - J.Strong into U2 works. Its not a charge motion so its very handy. U2 is a blockable stomp attack, and it can crossup! It hits hard, too! No known nerfs.
Rufus - Ex messiah kick is not as good, but still good. A few frames less on invincibility, and less damage. EX snake strike damage is way down. U2 doesnt seem to combo well. U2 is good anticrossup or antiair, but thats about it. Has to work for wins now
Fuerte - Fuerte's normals are all faster now. U2 is extremely good.
Viper - No notable changes. She can U2 off EX seismo if you are fast. The recovery from U2 is ok. Rumors of mp thunder nerf are untrue or reversed, if its slower its only a frame or two.
Abel - He has a faster c.hk. U2 cant combo but its fast and has armor if you hold the button, it looks to be very good.
Guy - Feels slow. Has cool chain combos into super. EX spin kick is vertical. EX shoulder is his best move, super fast.
Cammy - Cannon drill 'got a little better'. Uppercut damage nerfed pretty hard. U2 is terrible. U2 can be broken by using breaker.
Fei - Changes not apparent. Counter ultra can be broken by a breaker.
Gouken - No known nerfs. U2 still blockable, but backthrow into 5 hits of it into wallbounce into more fun works.
Sakura - Her crossup j.mk is back. Very good crossup. Makes her feel more like sakura again. U2 is the best choice. Its two ultras in one, okay damage, easy to combo, can aim it up or forward. EX hurricane to ultra is simple as hell.
Dan - Dan is secretly way better now, he got what he needed. Uppercut fadc U2 is strong. His fireball goes 60% of the screen now. The rest seems untouched, but this is 'all he needed' to be a contender.
Akuma - no known nerfs. Many of the nerfs from earlier builds were reverted. Infinite is gone, but you can still combo after s.hk. Jab cannot link to HK anymore, so you cant loop it. Lv2 focus into new ultra wiffs, but works from Lv3 focus. EX airfireball into U2 works.
Gen - Only nerfs found so far, no chain combos, no mk .kick to hands at all. ex wall dive lost some invincibility.
Seth - Everything is the same, except his focus attack takes longer to hit lv2 now. Its not very good. U2 can combo anywhere you could combo stomps and does good damage.
Juri - Kara throw is good with HP. Wiz could only find a 5 hit Custom Combo in U1 mode without FADC. U1 mode is really long in duration. EX wheelkick seems nearly instant startup. Hitpoints seemed close to Ibuki's, but it was hard to tell.
T.Hawk - Hawkdive is his armor breaker. Hawk Upper cannot be FADCed at all, ever, at any point. U2 is bad, very very hard to hit. Feels slower than Zangief but stronger. His normals are very good.
Adon - He seems very weak. Both ultras are hard to use. Jaguar Tooth and Jaguar Kick are both unsafe on block. Air Jag-kick might be safe. EX jag kick is safe. Has a very good overhead though, one of the best.
Deejay - He seems decent. Nothing too bad, nothing too good. Reminds you of ST in that way.
Cody - He can only FADC tornado on first hit and the tornado wont come out. He cannot combo ultra after it. Has 3 levels of charge on his Zonk Knuckle, and its really really good and annoying. He says BINGO everytime he does it. You can combo into Zonk. HK ruffian is good.
Dudley - Not much to add to JWong's video, but he is probably #1 in the game.
Makoto - EX grab has 1 hit of armor! Outside of this, nothing to add to JWong's video.
Ibuki - Slide does not go under fireballs, air knife doesnt cancel out fireballs.
Hakan - Seems OK at first. Looks like hellboy red and is kinda fat. Has spiky hair. Has a 360 move where he puts you in his arms and sqeezes you out with oil slicked body. you fly across the screen at a 45 degree angle. He can slide along the ground face first and hit punch during for a followup (only when oiled up). Has an air grab where he belly flops. DP+K puts on more oil.
He takes out both hands and dumps oil on himself and it looks funny. He then glows white. When he has oil, he is 200% better. putting oil on takes half a second, and its duration based. EX oil lasts a long time. In non-oil mode, he is like gief. When he is in Oil Mode, he can chain everything, like c.lk x4 into mp. Moves in oil mode have more range, including 360. Front and backdash are better in oil mode too. All of his pokes have neutral and toward versions. Has a 'trap' ultra, where he lays down, and if you step on him, he grabs you. You cannot touch him at all, even if not attacking. You slip on his stomach like its ice. Then he 69s you as you slide along the ground and you fly out his buttocks.
The 2nd ultra is comedy as well. 720 motion, throws you up in the air and you board the OIL COASTER. You ride him going around his body till you are ejected into a wall at the end.
His super is double fireball with kick. Its a leaping grab thats crouchable, like Alex DDT he leaps at you.
This is just a quick overview and not the complete list of changes, so just remember that it should be taken with a grain of salt.
Wouldn't it be nice if someone who cared about what SRK wants to know could spend some time with Super Street Fighter 4's final build, and then tell us what he saw? Wish granted, apparently. Joey "MrWizard" Cuellar got to spend most of yesterday playing the retail build, and he got permission to talk to the press about it! Good thing he chose Shoryuken.com as his preferred press outlet! I got the chance to talk with Joey for a couple of hours last night about all the changes he saw to the old characters, and see how some of the new ones were shaping up. If you want to read his brutally honest opinions, you need only click the "read more" button.
Joey started off by noting that changes to old characters are pretty minimal. He said that all characters seem to hit lv2 focus faster, other than Seth, so that makes Focus Attacking universally faster unles you are naked. He then did a character by character breakdown for me. Here are my notes from what he said. (Note that U1 and U2 are refering to Ultras 1 and 2 respectively)
Ryu - Ryu's medium and hard dragon punches hit twice now. Damage is down on it, but if you FADC, you only get one hit from it, so damage is down even farther. Trades to ultra from DP are gone, and most trades into ultra from SF4 are gone, but not all. Puts you in a floaty state, and you cant combo afterwards.
Ken - He is not looking good. They didnt give him much. He cannot FADC to Ultra2 normally. He didnt get crazy kicks from previous SF games. They slightly improved his fireball.
Chun li - She got 'infinitely better'. U2 combos easily all day. The upkicks target combo goes into U2, as well as EX legs anywhere on the screen. Its very dangerous. U2 gets all 20 hits every time, if it whiffs for a while and you get hit by the very end of it, you still take the full damage.
Guile - He seems to have been given nothing. Sonic Hurricane, his U2 is not good. Super into U2 is the only known combo into it. Down+Taunt puts on glasses, but doesnt give him any buffs or advantages.
Zangief - Very similar. He could lariat trade into U2 in earlier builds, but he cannot anymore. Rufus and tall characters can block his lariat low and punish with a crouching RH.
Rose - She can juggle off soul reflect into air throw or U1 or ex fireball. U2 is very good. Can corner juggle into orbs. Each orb can hit once before it dissipates, including on block. They do about 20% damage each on full ultra. Wiz noted that he needs to check what happens when projectiles hit them. When the orbs activate, there is a delay before you can do special moves again, including throw. They delay felt like 3-4 seconds. Orbs cross up very easy. Rose seemed powerful.
Blanka - Seemed the same, new ultra isnt that great, can get thrown out of it.
Honda - Noticed no changes, cant jump on reaction to U2.
Dhalsim - He seemed the same. U2 hit box is prttty small. Super hard to hit.
Balrog(Boxer) - U2 jumpable on reaction to activation. His U2 is bad, it has terrible range. Seemed too hard to land to be worth giving up U1.
Vega(Claw) - Seemed the same. His Claw stays on a lot longer now, though. Ex dive off the wall doesnt go through opponent anymore.
Sagat - He does marginal less damage overall. Scar-uppercut does double damage, nothing more. If you do scar move, you cant do it again until you uppercut, but you can store the powered up state the entire round if you want. forward + RH still juggle state.
Bison(Dictator) - J.Strong into U2 works. Its not a charge motion so its very handy. U2 is a blockable stomp attack, and it can crossup! It hits hard, too! No known nerfs.
Rufus - Ex messiah kick is not as good, but still good. A few frames less on invincibility, and less damage. EX snake strike damage is way down. U2 doesnt seem to combo well. U2 is good anticrossup or antiair, but thats about it. Has to work for wins now
Fuerte - Fuerte's normals are all faster now. U2 is extremely good.
Viper - No notable changes. She can U2 off EX seismo if you are fast. The recovery from U2 is ok. Rumors of mp thunder nerf are untrue or reversed, if its slower its only a frame or two.
Abel - He has a faster c.hk. U2 cant combo but its fast and has armor if you hold the button, it looks to be very good.
Guy - Feels slow. Has cool chain combos into super. EX spin kick is vertical. EX shoulder is his best move, super fast.
Cammy - Cannon drill 'got a little better'. Uppercut damage nerfed pretty hard. U2 is terrible. U2 can be broken by using breaker.
Fei - Changes not apparent. Counter ultra can be broken by a breaker.
Gouken - No known nerfs. U2 still blockable, but backthrow into 5 hits of it into wallbounce into more fun works.
Sakura - Her crossup j.mk is back. Very good crossup. Makes her feel more like sakura again. U2 is the best choice. Its two ultras in one, okay damage, easy to combo, can aim it up or forward. EX hurricane to ultra is simple as hell.
Dan - Dan is secretly way better now, he got what he needed. Uppercut fadc U2 is strong. His fireball goes 60% of the screen now. The rest seems untouched, but this is 'all he needed' to be a contender.
Akuma - no known nerfs. Many of the nerfs from earlier builds were reverted. Infinite is gone, but you can still combo after s.hk. Jab cannot link to HK anymore, so you cant loop it. Lv2 focus into new ultra wiffs, but works from Lv3 focus. EX airfireball into U2 works.
Gen - Only nerfs found so far, no chain combos, no mk .kick to hands at all. ex wall dive lost some invincibility.
Seth - Everything is the same, except his focus attack takes longer to hit lv2 now. Its not very good. U2 can combo anywhere you could combo stomps and does good damage.
Juri - Kara throw is good with HP. Wiz could only find a 5 hit Custom Combo in U1 mode without FADC. U1 mode is really long in duration. EX wheelkick seems nearly instant startup. Hitpoints seemed close to Ibuki's, but it was hard to tell.
T.Hawk - Hawkdive is his armor breaker. Hawk Upper cannot be FADCed at all, ever, at any point. U2 is bad, very very hard to hit. Feels slower than Zangief but stronger. His normals are very good.
Adon - He seems very weak. Both ultras are hard to use. Jaguar Tooth and Jaguar Kick are both unsafe on block. Air Jag-kick might be safe. EX jag kick is safe. Has a very good overhead though, one of the best.
Deejay - He seems decent. Nothing too bad, nothing too good. Reminds you of ST in that way.
Cody - He can only FADC tornado on first hit and the tornado wont come out. He cannot combo ultra after it. Has 3 levels of charge on his Zonk Knuckle, and its really really good and annoying. He says BINGO everytime he does it. You can combo into Zonk. HK ruffian is good.
Dudley - Not much to add to JWong's video, but he is probably #1 in the game.
Makoto - EX grab has 1 hit of armor! Outside of this, nothing to add to JWong's video.
Ibuki - Slide does not go under fireballs, air knife doesnt cancel out fireballs.
Hakan - Seems OK at first. Looks like hellboy red and is kinda fat. Has spiky hair. Has a 360 move where he puts you in his arms and sqeezes you out with oil slicked body. you fly across the screen at a 45 degree angle. He can slide along the ground face first and hit punch during for a followup (only when oiled up). Has an air grab where he belly flops. DP+K puts on more oil.
He takes out both hands and dumps oil on himself and it looks funny. He then glows white. When he has oil, he is 200% better. putting oil on takes half a second, and its duration based. EX oil lasts a long time. In non-oil mode, he is like gief. When he is in Oil Mode, he can chain everything, like c.lk x4 into mp. Moves in oil mode have more range, including 360. Front and backdash are better in oil mode too. All of his pokes have neutral and toward versions. Has a 'trap' ultra, where he lays down, and if you step on him, he grabs you. You cannot touch him at all, even if not attacking. You slip on his stomach like its ice. Then he 69s you as you slide along the ground and you fly out his buttocks.
The 2nd ultra is comedy as well. 720 motion, throws you up in the air and you board the OIL COASTER. You ride him going around his body till you are ejected into a wall at the end.
His super is double fireball with kick. Its a leaping grab thats crouchable, like Alex DDT he leaps at you.
This is just a quick overview and not the complete list of changes, so just remember that it should be taken with a grain of salt.
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Just here to say that I am actually pleasently surprised at Hakan's turn out. I am glad that he isn't some stupid looking idiot, with a dumb fighting style. I really like how his moves make use of his oiled body; very creative. Also, I have been listening to his theme in the video for soo long now. I've watched/listened to it at least twenty times now. I can't wait to use Juri though!
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mrprince04 wrote...
Just here to say that I am actually pleasently surprised at Hakan's turn out. I am glad that he isn't some stupid looking idiot, with a dumb fighting style. I really like how his moves make use of his oiled body; very creative. Also, I have been listening to his theme in the video for soo long now. I've watched/listened to it at least twenty times now. I can't wait to use Juri though!Prince you HAVE to get this on your xbox, so I can crush play against you.
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Guilty Guardian wrote...
mrprince04 wrote...
Just here to say that I am actually pleasently surprised at Hakan's turn out. I am glad that he isn't some stupid looking idiot, with a dumb fighting style. I really like how his moves make use of his oiled body; very creative. Also, I have been listening to his theme in the video for soo long now. I've watched/listened to it at least twenty times now. I can't wait to use Juri though!Prince you HAVE to get this on your xbox, so I can crush play against you.
Haha~ Sorry, but, even if I did get it on the xbox, I wouldn't be able to because I don't use xbox live. I would love to play you though~^^ Who do you plan on maining, anyway?
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mrprince04 wrote...
Guilty Guardian wrote...
mrprince04 wrote...
Just here to say that I am actually pleasently surprised at Hakan's turn out. I am glad that he isn't some stupid looking idiot, with a dumb fighting style. I really like how his moves make use of his oiled body; very creative. Also, I have been listening to his theme in the video for soo long now. I've watched/listened to it at least twenty times now. I can't wait to use Juri though!Prince you HAVE to get this on your xbox, so I can crush play against you.
Haha~ Sorry, but, even if I did get it on the xbox, I wouldn't be able to because I don't use xbox live. I would love to play you though~^^ Who do you plan on maining, anyway?
Dee jay, sakura, and adon
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Hakan looks retardedly awesome!
He looks like a thing that you would see in a Disney produced snuff film.
If anything, Hakan has an AWESOME theme song. That being said, I like him. SF in general already has its fair share of "serious business" characters, so might as well have some fun. Also, Hakan's a family man! How bad could he be? :P
My only real complaint here being that I have no idea what that thing on his head actually is. A shower cap? A katamari? Or god forbid, his ACTUAL hair?
He looks like a thing that you would see in a Disney produced snuff film.
If anything, Hakan has an AWESOME theme song. That being said, I like him. SF in general already has its fair share of "serious business" characters, so might as well have some fun. Also, Hakan's a family man! How bad could he be? :P
My only real complaint here being that I have no idea what that thing on his head actually is. A shower cap? A katamari? Or god forbid, his ACTUAL hair?
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Guilty Guardian wrote...
mrprince04 wrote...
Guilty Guardian wrote...
mrprince04 wrote...
Just here to say that I am actually pleasently surprised at Hakan's turn out. I am glad that he isn't some stupid looking idiot, with a dumb fighting style. I really like how his moves make use of his oiled body; very creative. Also, I have been listening to his theme in the video for soo long now. I've watched/listened to it at least twenty times now. I can't wait to use Juri though!Prince you HAVE to get this on your xbox, so I can crush play against you.
Haha~ Sorry, but, even if I did get it on the xbox, I wouldn't be able to because I don't use xbox live. I would love to play you though~^^ Who do you plan on maining, anyway?
Dee jay, sakura, and adon
Oh cool, Adon. I'm actually interested in seeing Adon and Dee Jay in this; although I won't be using them.
I plan on maining Ibuki, Dudley, and Juri.
As for Hakan's head... thing... I'm not sure what it is but it seems to turn into his moustache so I might be hair~ XD
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Dee jay in super street fighter 2 was EXTREMELY DIRTY, so I want to try him out in this game, sakura just because she's my waifu, and I might drop adon and go with hakan or bison.
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Haha Well, I look forward to seeing how Hakan fights. Adon looks very interesting in this; I have been tempted to trying my hand at him.
But I really want to use Juri; she looks like so much fun and I love her specials~! I just hope that this one doesn't turn out to be like SFIV where I play it for a bit and just get tired of it a week or two later... Hopefully Juri will fix that~ :3
But I really want to use Juri; she looks like so much fun and I love her specials~! I just hope that this one doesn't turn out to be like SFIV where I play it for a bit and just get tired of it a week or two later... Hopefully Juri will fix that~ :3
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mrprince04 wrote...
Haha Well, I look forward to seeing how Hakan fights. Adon looks very interesting in this; I have been tempted to trying my hand at him.But I really want to use Juri; she looks like so much fun and I love her specials~! I just hope that this one doesn't turn out to be like SFIV where I play it for a bit and just get tired of it a week or two later... Hopefully Juri will fix that~ :3
It's called championship mode
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http://iplaywinner.com/news/2010/3/11/first-look-at-new-super-street-fighter-4-alternate-costumes.html
New Alt costumes and other images.
New Alt costumes and other images.