SC2 isn't going to be like the SC that we all know and love, that's for sure. They've put a shitload of new units, new commands, and new abilities. Rushes are now a sure thing, like a squad of Reapers jumping over cliffs and shit, much like the roving Colossuses that also have the same ability. It makes ramp choking a thing of the past. And Protoss, with the ability to warp in units from anywhere through a pylon's psi field or that movable pylon, it gets rid of the arbiter's recall ability and adds a pretty dangerous yet handy element to the game. Also, SC2 does restrict grouping to 12 units, which now I pretty glad they did because that was annoying, selecting 12 units at a time to attack.
SC2 is going to be wild, but I don't it'll be as beloved as SC ever was and still is.
@nacho: I did think Tanks ran faster than healthy humans, except sometimes he catches up to me and sometimes he doesn't... now I know that rapid rate fire slows the Tank down. (But the chances of the Tank actually showing up in the field of fire of a minigun is low from what I've experienced.) As for the Tank damage, I usually go for the chest region and back like you, and occasionally I'd hit the shoulders/arms. I remember backpedaling away from a Tank and firing point-blank in its face with a full barrel of shells from the auto-shotgun - it survived that and proceeded to whack me over 5 meters away.
@Tsujoi: lighting a Tank on fire makes it run faster?? Whoa, that's a new one, but thanks for the tidbit.
To all users that want to know about Chuu, us older members can say a lot on that matter. Nevertheless, all you need to know that he was a troll, and posted creepy threads and posts, and basically his moral compass was completely fucked up (like loli raping in real life or taking revenge on a queen bitch etc.). Unlike others, I was able to tolerate him since we discussed Gundam to great lengths, like the only thing we were able to discuss things in a civil manner. Other than that, I have to admit he was one big troublemaker at FAKKU, and since he like the hentai so much that he created four accounts to stay.
Regarding FreeNadia, I've seen his "dastardly deeds" on this forum, and I have to admit that he's pretty damn annoying. However, I just ignore his posts so to me I guess it doesn't really matter. I don't even -rep anymore, nor do I feel like derepping him either. I do believe that he deserves a warning since his posts derails threads, and that, in my eyes, is good reason to take some sort of action. Jacob pointed out Waar earlier, but there is a big difference between the way Waar and FreeNadia act, and even that's self-explanatory through Waar's # of posts and rep. I say we give FreeNadia a couple more weeks, and if his behavior continues without change, a temp ban might be required.
Oh shit! This series looks totally awesome! I mean, rabbits with guns, plues topnotch CG and voice acting, I feel like this series would be awesome. Can't wait for it, though I wonder why it's called Cat shit when all I see are bunnies.
@Klorofolun: Thanks for the tip. I'm hoping it hasn't been fixed yet.
@Tsujoi: Those are places that I've never heard of... I oughta take note of that.
Obviously when the Tank comes, everyone bails out to kill the Tank collectively, though I've heard that headshots don't do squat compared to a bodyshot, and some people say that headshots do more damage than body shots. Anybody's opinion on that little conundrum?
And while we're talking about Tanks, I'll mention one interesting experience with a Tank and Hunter. In No Mercy before the gas station and the ladder post-climatic scene, there was a Tank behind the truck trailer. Somehow, I was able to dodge the Tank and kept circling backwards, which let me avoid the Tank completely. A Hunter from beyond the fence oustide the cafe/restaurant decided to join the fun and tried to get me... hehe, apparently me circling backwards also warded the hunter off too since the sucker couldn't catch me. Since it was Normal, I killed them off pretty easy, though was unable to get the Man Vs. Tank achievement. (Maybe it's just me, but even in full green health, I couldn't outrun a Tank except by circling it.)
I've finally watched Dragonabll Evolution. Least to say, it didn't fail my expectations of being a massive failure of a movie. It was dumb and totally cheap. The guy who did that review in the ANN link I posted earlier was totally right.
#1 grossing movie in Asia? Fuck that shit, that's just marketing strutting its thing - I don't think for a minute that people in Asia were any more amused by this movie than others.
I'm not sure about the lack of a minigun on Blood Harvest. Apparently there are tactics such as closet-bunkering and holding out in one of the bedrooms. A lot of other players also like holding out in the barn since the infected can only come through the hole in the roof and the ladder. Of course, when the tank comes, everyone bails out to take out the Tank in the open.
What are some other peoples' tactics to survive the campaign finales?
I've listed a few Blood Harvest finale tactics, and I only know of a few others.
On Death Toll, there are three places I know of:
1. the rock ledge all the way to the right of the boathouse - apparently zombies and Tanks can't get up there. Smokers are a big concern though. However, I still haven't gotten the hang of jumping onto the damn rock.
2. a secluded spot right by the river all the way to the left of boathouse. I've never tried it before, but apparently the infected can't reach you there.
3. Closet-bunkering.
On Dead Air, there are two places I know of:
1. I've heard that you melee the gatling gun and jump - you then get on top of the plane itself - I've never tried it, but it's possible that such glitch has been fixed. I dunno about this.
2. Apparently there's a hill on the outskirts, and it becomes easy to defend from that position since the infected pop out from two places and the special infected take forever to get there. I've never tried this one before.
On No Mercy, there are two places I know of:
1. The Jesus room - I don't know how to access it, but apparently it's like 100% likely to succeed. Tank won't find you there. However, it's possible that Valve might've fixed it, so I don't know the details.
2. Instead of the gatling gun roof, go further up to the place with the antenna and yellow ladder. Apparently you can hold out there pretty nicely.
Not having this Death Note-like power would circumvent many moral/ethical issues that are being discussed here. However, it is true that because of Kira, he did wipe out a good portion of criminals regardless of means or motives. I think it would be better off if such power didn't exist. A society based on fear wouldn't amount to anything except imminent doom.
Hey, ZeriamoftheNight, I'd like to request a wife motivational poster as well. Knowing me, it's gotta have bondage, and I found a great picture to go with it:
Spoiler:
I'll definitely +rep you if you make this motivator. Gotta love FFX-2 girls.
As long as Sunrise can assert their opinion of what "quality" is, then I wouldn't mind a live-action movie of Cowboy Bebop - I can already imagine the movie in my head. As long as it isn't shitty like Dragonball Evolution, then it shouldn't be too bad. Cowboy Bebop is live-action doable. Dragonball is not.
Well, lemiel, your source of anger was also one of my many sources of anger as well, hence my push for forum improvement over by the feedback and suggestions section.