WideEyedMan wrote...
The biggest problem I have with melee compared to ranged in Baldr Sky is risk, if you miss a rocket from long-range: wait till the heat wears off, boosting now and then to avoid return fire. If you miss a combo then not only are you up to around 20%-70% heat (varying on what high-dmg combo you build) but you are probably being combo'd into what will be a heat-based Force Crush. Which might translate into instant death, I am fine with that sort of risk-taking for high damage output but considering how the only time I have ever come close to death was when I LET the boss come near me I think that ranged is OP simply because of how safe it is. There are also many more AoE friendly options for ranged. There are long range oriented bosses but most of the time they were so slow that I just chain stunned with rocket/shotgun.
Let me tell you just one thing, my dear man.
In Baldr Sky Dive 2, you will never. Ever. Beat the Final boss if you don't melee, in Very Hard mode.
Never. And trust me, I was the ranged specialist due to my own tactical tendencies. I've long since switched to the OP melee then. Besides, I'm not asking you to go pure melee - there are some ranged weapons that has incredibly useful knockbacks.
Now, some complains. Baldr Sky Zero was fun and all, but I really hated that when you tap V repeatedly (twice in a row to be exact, which happens very often in an emergency), you would leap into the air. It bloody sucks especially when you're fighting a boss.
Also, Dash has a delay-before-action now, unlike the previous games, and far less smooth than it was before. I really question if this is a good idea, because it makes combat a lot more clunky that I would've liked, and when comboed with certain skills you just fly to goddamn nowhere (sword slash for example, makes you jump to at very random directions when used with Dash).
The maps especially are dull and uninspiring. This has never happened when during Baldr Sky Dive, but Zero reused its maps a little too much, not to mention its already dull and depressing background. I can't believe how much I miss the Infinity Virtual Ocean - which incredibly is a full patch of black in Zero. Unless my graphic cards are playing games with me, which I believe it's not since the story describes it so too. Another weird anomaly.