Fakku Art Study Group

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Current Group Participants (Click on the Names to go to their Artwork!)
Spoiler:

iviajoi2n
Maeve
Ammy
mangaka350
GracefulDiscension
Lakai
@e-L33T
Dapper8008
Fayte87
Gism88
Xanon
Merriment]
Excyis
high_time
Juggle
FreakyChan
Yogen Fury
kitten-in-heat
Bl4Ck



So what is this?
We made a skype study group for the artists of Fakku. This isn't just for people trying to make it a career, hobbyists are welcome as well.

1. Encouragement, keep pushing each other to not stagnate.

2. Sharing information with one another

3. Providing a safe environment to link artwork you might not want to show in too public of a place. Maybe some doodles or less finished pieces of work.

4. Give constructive criticism and helpful advice to other peers. you can freely link your artwork in the Skype study group.

5. Potentially collaborate on some projects


Enough talk! how do i get started!
Any work associated with the assignments can be put here, it should go without saying that assignments will never be completed, so do them in any order and as many times as you'd like. [color=red]There is also a Skype Group you can PM me your Skype to be added into the Skype Group.[/color]


[color=olive]Try to comment and provide constructive criticism to all Art and assignments posted in the thread by other users.[/color]

That being said, here is a very good post from someone from Conceptart.org on constructive criticism.
Spoiler:

[size=19]The Art of the Critique:[/h]
[i]Don't take it personally, just take it seriously.


I think the main thing to remember when giving or receiving a critique is that it is not about the person giving the critique, or the person receiving the critique. It is SOLELY about the art in question.


I am writing this thread because I think it is important for people to understand the critique process to avoid possible fights and hurt feelings. I will be coming back and adding to it from time to time. If any of you feel that you have suggestions that could make it better, please post them and I might add them.

I hope people find it helpful.

--The most important thing when getting a critique is to be open to what is being said and not get your feelings hurt if you get a bad one. In most situations, hearing something awful about a piece that you put so much time into and so much of yourself into can be pretty crushing and that is understandable. However, listening openly to those bad critiques will make you so much better as an artist than the critiques which tell you only what is good about the piece.

--Remember that critiquing is not only about learning what is wrong with the piece, it is also largely about learning how to SEE what is wrong with the piece so as to understand how to avoid that type of problem in the future. Beyond fixing a piece, it is about growing as an artist.

--Insulting someone just because they dismissed your art is petty and immature. If you think that person needs to improve areas in their own art, then go to that person's sketchbook or critique thread and give them tips on how to do that. {PuppyKitten - syntax change}

--It is really important for artists to get over the need for every piece to be amazing and learn to be willing to throw out bad art. Artists will go through MANY iterations of a piece, frequently throwing out elements of pieces, or sometimes even whole pieces that they really like but are just not working.

--When going into a critique where you have specific points you want addressed, it isn't always the best thing to point them out right away. Telling people ahead of time of what you think might be an issue will definitely draw attention to those problems, but it might also distract the person giving the critique from addressing problems that you hadn't seen.

--DO NOT THINK ONE CRITIQUE WILL CUT IT! Many times artists will only tell what they feel are the most important and immediate problems when going over a piece. After those problems are addressed, then would be the time to move on to lesser problem areas. After you work the problem, upload an updated version and get more advice. There is a lot of work to get a nice, refined, successful piece.

--It's important to know what you're trying to do with this piece and weigh the critique you get appropriately. You wouldn't want to change something in your piece that detracts from the mood or theme just because someone said it needs to be changed. My mantra usually is:

Critically consider critique.

--Know what you want to make, be open to changing your image if it does not impede your vision. Things such as anatomy, form and lighting are general principles that will generally apply to every image. {Jason Rainville}

--Finally (for now) remember that critiquing a piece can take a lot of time, and the person giving it is volunteering their time to help you improve. Be open to what is said, even if you don't agree with it and be thankful for the time and effort given. Just because you don't agree with what is said doesn't mean you should be impolite or unthankful.

--Please, please, please remember what it was like to put your art up on the chopping block... especially the first few times.

--It is easy to change a piece. It is much harder to help fix it. Anyone can offer the advice, "If I were doing it, I would"... Well, you aren't doing it. Try to understand what the artist is going for instead of arbitrarily changing the style, message, etc. to what you like. Critiquing is helping an artist make their piece better, not making their piece yours. This is one of the hardest aspects of critiquing and one that always bothered me about how some people critique (especially with story critiques).

--When looking at a piece, do not assume that piece represents either the artist's actual level of skill or their style. This one is especially hard because if that one piece is all we see, we have no other frame of reference. Don't think “this person sucks” if they offer up an embarrassingly bad piece, just address the problems that you see. They could only be trying out a new style/program/technique. I know many a wonderful watercolor artist that sucks at oil painting.

--When giving a critique, if possible offer a paint-over / red-line. Many times it will get the message across much easier and clearer than a large explanation.




[color=blue][size=20]Assignments of the Art Group
[/color][/h]
[color=red]No assignments have a deadline, this is all casual. you can do them in any order and at any pace you wish. New assignments will go out ... randomly and whenever we feel like we need something new! enjoy.[/color]

Outside of Assignments, draw whenever you can. It doesn't have to be at a desk, or with a bunch of fancy tools in front of you. Draw on the back of math tests, at work, on napkins. Just keep your hands moving, every little bit will help. Even drawing cubes and circles on the bus.

[size=21]Assignment 0 - Influence Map[/h]
Spoiler:

as an introduction you can make a Influence Map. It's your way as an artist to greet us and show us what you're about. Here is the Template for an Influence Map. Post it here so we can all see what inspires you!
http://fox-orian.deviantart.com/art/Influence-Map-Template-174550753

Notes: Add anything which influences your art, ANYTHING at all.

Here are examples of Influence maps, from other sources
Forum Image: http://img134.imagevenue.com/loc28/th_824509390_Influence_Map_Novbert_001copy_123_28lo.jpg Forum Image: http://img260.imagevenue.com/loc149/th_824514587_influences_123_149lo.jpg Forum Image: http://img202.imagevenue.com/loc517/th_824517596_PlisskensInfluenceMap_123_517lo.jpg



[size=21]Assignment 1 - Gesture Drawings[/h]
Spoiler:

"The primary purpose of gesture drawing is to facilitate the study of the human figure in motion. This exploration of action is helpful for the artist to better understand the exertions of muscles, the effects of twisting on the body, and the natural range of motion in the joints.

The artist who undertakes gesture drawing also receives the benefits of self-training their drawing ability. This kind of very rapid drawing of the figure builds (through the act of frequent repetition) an instinctive understanding of human proportions which may aid the artist when executing more extended works.
" - Quoted from Wikipedia

Notes: Gesture drawings are supposed to be fast, don't get caught up in anatomy to much. focus on the motion and action; about a minute to three minutes maximum on one figure.
Here is some excerpts from [color=blue]Michael Hampton's Figure Drawing[/color] you can get the full book on Amazon.com
Forum Image: http://thumbnails26.imagebam.com/16846/02f330168452513.jpg Forum Image: http://thumbnails46.imagebam.com/16846/7a2a27168452520.jpg Forum Image: http://thumbnails56.imagebam.com/16846/1d780b168452528.jpg Forum Image: http://thumbnails56.imagebam.com/16846/0234e1168452530.jpg Forum Image: http://thumbnails67.imagebam.com/16846/24fc82168452535.jpg Forum Image: http://thumbnails47.imagebam.com/16846/0f6968168452538.jpg Forum Image: http://thumbnails49.imagebam.com/16846/25c829168452540.jpg Forum Image: http://thumbnails66.imagebam.com/16846/a1848b168452545.jpg Forum Image: http://thumbnails33.imagebam.com/16846/9fece9168452549.jpg
Forum Image: https://www.fakku.net/image-404/images/801449-G0675UR.jpg



[size=21]Assignment 2 - Basic Figures[/h]
Spoiler:

Seeing as the last thing we tackled was Gesture, we'll follow on that same path and move into refining the form some more.

Part 2 - Figure Drawing
-These will be full body drawings! that means draw them from head to toe.
-Avoid clothing, A lot of Artists will use thick layers of clothes or armor to hide mistakes. We also want to focus this segment on the figure, not folds or clothing textures.
-This isn't anatomy, not yet. We're working on refining figures more, we'll tackle anatomy later on.
-[color=red]Draw at least 20, in different poses. Male or female, whichever you want. Feel free to do more.[/color]

http://mjranum-stock.deviantart.com/gallery/
http://www.posemaniacs.com/?pagename=thirtysecond
http://fullbodyshots.deviantart.com/gallery/

Forum Image: http://thumbnails57.imagebam.com/16925/3c79c8169244669.jpg Forum Image: http://thumbnails62.imagebam.com/16925/270bfa169244675.jpg Forum Image: http://thumbnails44.imagebam.com/16925/56a049169244681.jpg Forum Image: http://thumbnails58.imagebam.com/16925/96c10a169244692.jpg Forum Image: http://thumbnails62.imagebam.com/16925/29f50b169244698.jpg Forum Image: http://thumbnails44.imagebam.com/16925/d382e3169244706.jpg Forum Image: http://thumbnails38.imagebam.com/16925/66d939169244711.jpg Forum Image: http://thumbnails56.imagebam.com/16925/bd1eb9169244717.jpg Forum Image: http://thumbnails53.imagebam.com/16925/98ca6a169244723.jpg

____________________________________



[size=21][color=#006600]References & Inspirations[/color]
[/h]
[color=blue]Photo References[/color]
Posemaniacs
Ugly Bugs

[color=blue]Online Tutorials (Traditional)[/color]
Still Life Tutorial - Zippo Lighter
Oil Painting - William Whitaker
Figure Studies & Anatomy, Josh Reed

[color=blue]Online Tutorials (Digital)[/color]
Ctrl-Paint

[color=blue]Online Books available for download or free viewing.[/color]
Andrew Loomis - Available for Free DL
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Yup, this definitely works, now just to get everyones attention about it.
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Antw0n Remember me?
Hooray for the FAKKU ART STUDY GROUP!
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We're going to be talking a bit about gestures later, gonna give dudes time to figure out if they want to join or not.
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is there a place for a person whose talents does not exceed the stick man art?
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Always, whats your skype?

Also going to do an Influence Map since i suggested it as the first intro assignment, and i'd be a loser if i didn't do it myself. (Ixallus is the art name i use by the way)

Forum Image: https://www.fakku.net/image-404/images/801355-UMRIIGE.jpg
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This is a really good idea. I kind of want to join but.. I sort of maybe suck. ([size=10]yes I have pretty low confidence in my art abilities[/h]) Also I don't have a skype.
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First assignment!
Lets do this!
EDIT: skill level doesn't matter, whatsoever. If you don't have a skype, just make one. Its free.... Thats why we have it.
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First one guys, lets really have fun. Post it in this thread so we can see it or on skype, or on both. Some people may only be participating on the forums.

Week 1 - Gesture Drawings and Introductions
Spoiler:

"The primary purpose of gesture drawing is to facilitate the study of the human figure in motion. This exploration of action is helpful for the artist to better understand the exertions of muscles, the effects of twisting on the body, and the natural range of motion in the joints.

The artist who undertakes gesture drawing also receives the benefits of self-training their drawing ability. This kind of very rapid drawing of the figure builds (through the act of frequent repetition) an instinctive understanding of human proportions which may aid the artist when executing more extended works.
" - Quoted from Wikipedia

Notes: Gesture drawings are supposed to be fast, don't get caught up in anatomy to much. focus on the motion and action; about a minute to three minutes maximum on one figure.
Random Example
Forum Image: https://www.fakku.net/image-404/images/801449-G0675UR.jpg
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Sounds fun, ill try to draw when I can and upload it here.
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I'd advise that when you do the gesture drawings, draw from life. Draw strangers at school or at a mall or outdoors or use your friends as models, they can stay clothed, or not, whatever they are comfortable with. Drawing from life in general is highly highly recomended if you want to be good at drawing period. Yes its frustrating, but its rewarding if you stick with it. Its all about trial and error, and you have to fail a lot before you succeed. No easy path- blah blah. But you if you have paper, and a pencil or pen you can practice even if its just drawing your own hand, or shoes. Well I didn't intend to write this much, but its exciting to see a group of people excited about drawing :) Cheers!
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Join us!
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These two are from today, random gesture quickies.

Forum Image: http://thumbnails67.imagebam.com/16827/7acebb168268734.jpg Forum Image: http://thumbnails45.imagebam.com/16827/fa84ff168268738.jpg
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Geebus, we're on assignment2 already?
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Adding them whenever we feel like it, don't rush though. do these at your own pace, heh. I based Assignment 2 off of the thing you proposed about asking people to draw 1 picture as a baseline.


EDIT: I read a very helpful article on CA. You can be building your skill in a multitude of ways, doodle on the bus, draw on a napkin. Even looking around the place and looking at how shadows form, how people move, the features of that dog. The world is your Reference photo, take visual notes of everything.

EDIT2: Also not going to release another assignment for awhile so it gives dudes time to do the current ones.
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gonna join. Can i???
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Spoiler:
Forum Image: https://www.fakku.net/image-404/images/802557-A9M2NIW.jpg

When doing a gesture drawing, you are quickly recording data about your subject. What angles are the limbs pointing at. What is the distance between the forms, like the head and knee in my example. The purpose is to quickly get a feel for proportions and the pose. It won't be perfect after only a short time spent on it so dont stress out about that. Also, I think it is helpful to draw while moving the whole arm (for broad strokes in gestures). Think before you stroke, then confidently make a smoothe flowing movement. Lastly, to have confidence while drawing think only in the moment. Don't worry whether you made a mistake a second ago, don't worry if you will run out of time. Think only about what line you are going to draw, execute it. Then the next line, and so on.

ADDED gestures from imagination:
Spoiler:
Forum Image: https://www.fakku.net/image-404/images/803996-EGEMIV1.jpg
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Spoiler:
Forum Image: https://www.fakku.net/image-404/images/802776-435P9I4.jpg

There my contribution to the gestures drawings.
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[color=red]All members of the group are encouraged to critiquing when they can. But it doesn't mean you can't provide thoughtful compliments. Basically put thought into your responses. Also try not to skip over people's posts, i know it's a habit on Fakku, but we want to give everyone attention here.[/color]

@GracefulDescent
You got the actions down for the most part. but try to define the forms a bit more brother. You can use photos or http://www.posemaniacs.com/ as reference.

@Maeve
So far so good, the bottom one looks really nice. Try to do a few more forms, and don't dump to much time into them. 2 - 5 minutes or so on one figure.

@Dapper8008
Glad to have you with us Dapper. Come in and give us critiques when you want, i'm not sure how much you plan on participating. Your lines are clean, really dig the confidence you're showing in your strokes. can you do a few gestures from imagination as well, i wanna see em!

_____________________________

Assignment 2 (From Imagination)
This is for assignment 2, i'm doing some basic thumbs so i can figure out what kind of pose i want to do. I'm using Tegumi as the subject, but i'll be adding some imagination to it. I guess this counts as Gesture too? heh.
Spoiler:

Forum Image: https://www.fakku.net/image-404/images/802810-DEGL41L.jpg
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