Element Wars Chat Thread
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So my former comrades on the darkness clan, what do you think of the new version of this game? Moreover, the invisibility skill was probably removed to lessen the burden of the GM.
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Cinia Pacifica
Ojou-sama Writer
Actually Mibu just removed that and replaced it with a different ability. And well, I don't really mind that, since I see something as cool as Silent Snap, I simply took advantage of all of "secretive" burdens getting taken off the me and decided to join.
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mibuchiha
Fakku Elder
And that's why it was removed; so that anyone who feel like not believing GM's calcs can check himself. Also, since everything can be checked anyway, GM can join too. Preventing bias etc etc.
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Rise-chan wrote...
Actually Mibu just removed that and replaced it with a different ability. And well, I don't really mind that, since I see something as cool as Silent Snap, I simply took advantage of all of "secretive" burdens getting taken off the me and decided to join.Exactly. Don't worry, I won't blame you for anything. In fact, we are grateful that you have been sacrificing your time for this productive(?) game.
The problem that we usually encounter on this game is the "unbalanced strength among the elements", which Girlfountain was always trying to fix out. There are still some others such as "GM's definite time of declaring a new day", and the thing which I mostly don't like which is "the commencement of the game."
We should wait for people to fill up the slots in the game before starting it, as well as the "EXACT" date on when it will start.
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Cinia Pacifica
Ojou-sama Writer
Harontiar wrote...
[quote="Rise-chan"]The problem that we usually encounter on this game is the "unbalanced strength among the elements", which Girlfountain was always trying to fix out. There are still some others such as "GM's definite time of declaring a new day", and the thing which I mostly don't like which is "the commencement of the game."We should wait for people to fill up the slots in the game before starting it, as well as the "EXACT" date on when it will start.
We tried our hardest (mostly Mibu though) at balancing all the elements.
I'm not sure about creating its thread yet for sign ups. Since Mibu said there should be more discussions regarding the game in this place(?).
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mibuchiha
Fakku Elder
Well, the ability listed are by no means set in stone. If there are suggestions, ofc they'll be considered. Who knows someone can give a real cool ability to be added or maybe new rulings to make the game more strategical.
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Rise-chan wrote...
Harontiar wrote...
[quote="Rise-chan"]The problem that we usually encounter on this game is the "unbalanced strength among the elements", which Girlfountain was always trying to fix out. There are still some others such as "GM's definite time of declaring a new day", and the thing which I mostly don't like which is "the commencement of the game."We should wait for people to fill up the slots in the game before starting it, as well as the "EXACT" date on when it will start.
We tried our hardest (mostly Mibu though) at balancing all the elements.
I'm not sure about creating its thread yet for sign ups. Since Mibu said there should be more discussions regarding the game in this place(?).
Yes.
mibuchiha wrote...
Well, the ability listed are by no means set in stone. If there are suggestions, ofc they'll be considered. Who knows someone can give a real cool ability to be added or maybe new rulings to make the game more strategical.Modifications/Suggestions/Revisions of the Element Wars game are considerable. However, after the commencement of the game, there should be no further changes applied. If disagreeable, changes should be kept to a minimum. I strongly believe that we should continue whatever the outcome of the game will be, due to the gameplay.
This is my opinion about the first matter, which is "the GM's announcement of a new day." We should also let the players start a new day whenever the GM is absent at that time. Failure to start a new day on time would disrupt the harmonious flow of the game.
Even people from the stone age knew how to distinguish day from night. In today's society, due to the accumulation of knowledge and progressive development of technology, we are able to learn about clocks and timezones. We can agree on a specific time even with the differences of our location by using a variety of means that are readily available to us.
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mibuchiha
Fakku Elder
Lol that's cool. Since we no longer have any abilities that absolutely require GM to run, it's definitely doable. We can set a time at which a day starts. GM's role is simply "that someone who has the obligation to update stuff" in this case but is not essential to the system itself. That said, a certain degree of responsibility is expected from the GM and s/he should properly communicate in cases where he cant come, barring when he really cant help it ofc.
Yep, changes are definitely unacceptable once the game starts. Which is why we're having this discussion period now. :P
Yep, changes are definitely unacceptable once the game starts. Which is why we're having this discussion period now. :P
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Cinia Pacifica
Ojou-sama Writer
You guys, suggest a pic for the topic pic of the next element wars!
I say this should be it? Go ahead and post a suggestion anyway.
I say this should be it? Go ahead and post a suggestion anyway.
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Rise-chan wrote...
You guys, suggest a pic for the topic pic of the next element wars!I say this should be it? Go ahead and post a suggestion anyway.
I got a suggestion, but not of the pic. Its of the Element "Water". Each of its abilities say "Aqua" instead of "Water". Is this a typo, or did it used to be the Aqua Element, the Water Element?
And Thunder's ability of Discharge Field, it cannot negate the Special Abilities of the elements that have to target themselves, like Undine's Sanctuary, or can it? If so, then that is a way over-powered ability.
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mibuchiha
Fakku Elder
Zandorf wrote...
I got a suggestion, but not of the pic. Its of the Element "Water". Each of its abilities say "Aqua" instead of "Water". Is this a typo, or did it used to be the Aqua Element, the Water Element?Loooool such an elementary mistake. I've corrected it, thanks for pointing it out!
Zandorf wrote...
And Thunder's ability of Discharge Field, it cannot negate the Special Abilities of the elements that have to target themselves, like Undine's Sanctuary, or can it? If so, then that is a way over-powered ability.Nope, only special abilities can affect other special abilities. Discharge Field only negates Mist Cloak and the likes.
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mibuchiha wrote...
Zandorf wrote...
I got a suggestion, but not of the pic. Its of the Element "Water". Each of its abilities say "Aqua" instead of "Water". Is this a typo, or did it used to be the Aqua Element, the Water Element?Loooool such an elementary mistake. I've corrected it, thanks for pointing it out!
Zandorf wrote...
And Thunder's ability of Discharge Field, it cannot negate the Special Abilities of the elements that have to target themselves, like Undine's Sanctuary, or can it? If so, then that is a way over-powered ability.Nope, only special abilities can affect other special abilities. Discharge Field only negates Mist Cloak and the likes.
Next question is about Twilight Zone of the Light Element. Is there a time limit for when Light has to be reduced to 0 rating to be revived to the MP used to cast the spell, or is it where you use it and is in effect until Light dies? If it is the latter, that seems over-powered as well. If there is one member in Light, they can use it the very first day, pay 100 MP, and then just use their abilities when the recoup mana when the next day comes, and when it does come into affect, Light essentially starts over with 100 rating, and what ever mana it has at that time, and can just dominate the late game.
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mibuchiha
Fakku Elder
In the planning stage, yes, it has no time limit. I dont think it is overpowered though because
1) 1 Great Flood and there goes those 100 MP.
2) Even without 1, it's still possible to reduce it to 0 by ganging up on it. Not to mention that without MP it's practically a sitting duck.
Which is why a lot of healing/field abilities does not necessarily self-target; to allow for conspiracies.
1) 1 Great Flood and there goes those 100 MP.
2) Even without 1, it's still possible to reduce it to 0 by ganging up on it. Not to mention that without MP it's practically a sitting duck.
Which is why a lot of healing/field abilities does not necessarily self-target; to allow for conspiracies.
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mibuchiha wrote...
In the planning stage, yes, it has no time limit. I dont think it is overpowered though because1) 1 Great Flood and there goes those 100 MP.
2) Even without 1, it's still possible to reduce it to 0 by ganging up on it. Not to mention that without MP it's practically a sitting duck.
Which is why a lot of healing/field abilities does not necessarily self-target; to allow for conspiracies.
Okay, that makes a little more sense.
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Cinia Pacifica
Ojou-sama Writer
"Aqua" element renamed to "Water".
Silent Snap's wording has been changed.
Silent Snap's wording has been changed.
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Just a minor tweak left, Water has two Special Abilities now. One that targets Water, the other targets Aqua.
I'm just bringing up things, as others probably are thinking it, but are not saying it. ~_~
I'm just bringing up things, as others probably are thinking it, but are not saying it. ~_~