Touhou Game Club
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brok3n butterfly wrote...
Kagamin wrote...
My latest productFull size please
It's in my pixiv. Including the whole process leading up to it. Come on, give me a click >=3
EDIT: I just realized that it seems to be a little unfocused... I guess that's because of the in-built resizer here.
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Kagamin wrote...
brok3n butterfly wrote...
Kagamin wrote...
My latest productFull size please
It's in my pixiv. Including the whole process leading up to it. Come on, give me a click >=3
EDIT: I just realized that it seems to be a little unfocused... I guess that's because of the in-built resizer here.
Its looks great thus far. Are you planning on doing a detailed background?
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brok3n butterfly wrote...
Kagamin wrote...
brok3n butterfly wrote...
Kagamin wrote...
My latest productFull size please
It's in my pixiv. Including the whole process leading up to it. Come on, give me a click >=3
EDIT: I just realized that it seems to be a little unfocused... I guess that's because of the in-built resizer here.
Its looks great thus far. Are you planning on doing a detailed background?
No, it took me way too long to color it, despite using the "conventional methods"... I guess they were not all so conventional after all, since some say they could do this in an hour or two, while it took me... a little longer.
But I will be drawing more for practice, but not so much coloring. Sooner or later I'll have to make a Manga cover though and if I watch some more tutorials, it might become easier for me and then it will be more likely that I won't find it a huge waste of time to color instead of drawing new stuff.
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My memory is not the most reliable thing in store, but I believe my reply to Gambear wasn't the first of the latest page by yesterday. Did we get sent to the past to rectify whatever mistake we ever did to humanity?
What deja vu. Not too long ago, our local butterfly also had problem with his sound card.
You are right. I did read the story for HM and DDC on wiki already. Games are defined by good gameplay only. I dont usually play with sound, even on consoles these days, and graphics are subjective. Gameplay makes me come back for replaying the game. Controls, abilities, rhythm, and difficulty make a game worth playing over and over from sunrise to moonset.
Ah, the recognition I need to stay alive. Your life will be filled with flowers.
Why do you mute your games? I'm not saying sounds are terribly important, but it's still essential to set the proper mood for story-oriented games, assuming you play one.
Zandorf wrote...
Especially when your sound card just decided to quit on you and you can't even enjoy the lovely music anymore.What deja vu. Not too long ago, our local butterfly also had problem with his sound card.
brok3n butterfly wrote...
JenGod wrote...
You are right. I did read the story for HM and DDC on wiki already. Games are defined by good gameplay only. I dont usually play with sound, even on consoles these days, and graphics are subjective. Gameplay makes me come back for replaying the game. Controls, abilities, rhythm, and difficulty make a game worth playing over and over from sunrise to moonset.
Ah, the recognition I need to stay alive. Your life will be filled with flowers.
Why do you mute your games? I'm not saying sounds are terribly important, but it's still essential to set the proper mood for story-oriented games, assuming you play one.
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Old - Jenkins wrote...
Why do you mute your games? I'm not saying sounds are terribly important, but it's still essential to set the proper mood for story-oriented games, assuming you play one.Sometimes I game in computer labs where silence is expected. At home it depends on the game, sometimes its on sometimes its not. Theres no real reason to play on mute, just preference. Music doesnt influence the story for me and I dont play for story on the first playthrough of a game.
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brok3n butterfly wrote...
Music doesnt influence the story for me and I dont play for story on the first playthrough of a game. Does this concept apply for all kind of games? RPG is not a thing people would play more than once or twice unless a specific obsession is included. All this time, I've only known Silent Hill as the only game that managed to influence my mood and perception for its solid choice of suitable background musics. But after playing Persona 3 recently, my opinion in regard to 'good' BGMs kinda got redefined.
Good games become better if all 4 essential elements, Gameplay - Story - Graphic - Sounds, are put perfectly.
It's not like I demand you to start listening to Sounds from on, or as far as calling your concept wrong, it's just I feel it would be unfortunate for that you might miss one of game's [probable] strong points due to your preference.
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Old - Jenkins wrote...
Does this concept apply for all kind of games?In general yes.
Miko + Byakuren HM clear check. Now Futo, Ichirin and Nitorin are available. Mamizou continues to be the hardest to deal with.
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brok3n butterfly wrote...
Mamizou continues to be the hardest to deal with.Only Mamizou's final spellcard actually does something to me (lost 2 lives on that), but everything else of her is just easy. Hata no Kokoro is harder, especially the one where she puts on the fox mask and jumps at you from the top of the screen.
And my PC died on me when I was on her last spellcard with Marisa yesterday... I don't want to anymore ;__;
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Kagamin wrote...
brok3n butterfly wrote...
Mamizou continues to be the hardest to deal with.Only Mamizou's final spellcard actually does something to me (lost 2 lives on that), but everything else of her is just easy. Hata no Kokoro is harder, especially the one where she puts on the fox mask and jumps at you from the top of the screen.
And my PC died on me when I was on her last spellcard with Marisa yesterday... I don't want to anymore ;__;
The fox-mask jumping spell is too easy with Reimu and Byakuren. Reimu's border jumping makes it child's play and Byakuren's speed makes it similarly simple. Anyone really slow is in trouble for it though. I find Mamizou's last spell to be a pain if you dont cast during it with a melee character. With ranged playables like Miko, Marisa and Futo it gets easy to deal with.
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brok3n butterfly wrote...
The fox-mask jumping spell is too easy with Reimu and Byakuren. Reimu's border jumping makes it child's play and Byakuren's speed makes it similarly simple. Anyone really slow is in trouble for it though. I find Mamizou's last spell to be a pain if you dont cast during it with a melee character. With ranged playables like Miko, Marisa and Futo it gets easy to deal with.I noticed too, that it's quite easy to dodge it... but I can only timeout that spellcard, since I barely ever hit her with ranged.
Also, my PC died again on her when I was playing Futo, on her last spellcard... is that a known problem or is my graphics card messing up?
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*appear*
Now then, since i decided for something different from the usual this was supposed to be Zan present for his b-day, but not being satisfied with the outcome, it will be this instead
*disappear*
Now then, since i decided for something different from the usual this was supposed to be Zan present for his b-day, but not being satisfied with the outcome, it will be this instead
Spoiler:
*disappear*
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Harune wrote...
*disappear*Ohho, no you don't. It seems Zandwarf disappeared as well. Consider using PM in case it's necessary, Haru.
Kagamin wrote...
Also, my PC died again on her when I was playing Futo, on her last spellcard... is that a known problem or is my graphics card messing up?Random crash often happens, but nothing specific, like your case, has ever mentioned as far as I know. Try to update your graphic driver in case you haven't. It might help.
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Old - Jenkins wrote...
Random crash often happens, but nothing specific, like your case, has ever mentioned as far as I know. Try to update your graphic driver in case you haven't. It might help.It's on the latest update, but the graphics card is always messing up, in other games and sometimes older games, too.
I finished the game with everybody, even Koishi (that was seriously... ugh), except for Kokoro. She has neither special moves nor Spellcards, so I don't even... I'll wait for a possible update or something, since I don't see how it's possible to do the story without any hard-hitting moves.
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Kagamin wrote...
I finished the game with everybody, even Koishi (that was seriously... ugh), except for Kokoro. She has neither special moves nor Spellcards, so I don't even... I'll wait for a possible update or something, since I don't see how it's possible to do the story without any hard-hitting moves.You're not the only one who loathes using Koishi. What moves does emotionless-heart-chan have? Anything ranged? If so you can spam to wins like with Marisa and Miko. Slightly harder with melee but still possible, Ichirin and Byakuren do it well.
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There is always a jack of all stats in every game. Koishi might be not the best at either ranged or melee, but I believe her set is made for trickery purpose instead of the usual straightforward one. That being said, she requires a special approach to make use of her potential properly.
...I talked big, but I've only ever used her for some casual VS CPU matches.
As of currently, the game still lacks further character customizations, spellcards in this case, like in Hisoutensoku and Scarlet Weather Rhapsody. Hopefully Tasofro would realize that the game is so going down without it.
...I talked big, but I've only ever used her for some casual VS CPU matches.
As of currently, the game still lacks further character customizations, spellcards in this case, like in Hisoutensoku and Scarlet Weather Rhapsody. Hopefully Tasofro would realize that the game is so going down without it.
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Old - Jenkins wrote...
Ohho, no you don't. It seems Zandwarf disappeared as well. Consider using PM in case it's necessary, Haru.
Take it easy ze, it's not that i really disappear (except for when the connection die), i'm this place watchdog.
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brok3n butterfly wrote...
You're not the only one who loathes using Koishi. What moves does emotionless-heart-chan have? Anything ranged? If so you can spam to wins like with Marisa and Miko. Slightly harder with melee but still possible, Ichirin and Byakuren do it well.She doesn't have any ranged attack that covers the whole field, like direction lasers or flying projectiles. Her only ranged attacks are that blue wave and throwing her three masks. The latter does little damage and the former keeps her for too long, making her unable to dodge or graze.
Old - Jenkins wrote...
There is always a jack of all stats in every game. Koishi might be not the best at either ranged or melee, but I believe her set is made for trickery purpose instead of the usual straightforward one. That being said, she requires a special approach to make use of her potential properly. ...I talked big, but I've only ever used her for some casual VS CPU matches.
As of currently, the game still lacks further character customizations, spellcards in this case, like in Hisoutensoku and Scarlet Weather Rhapsody. Hopefully Tasofro would realize that the game is so going down without it.
Customization aside, I think Koishi is better for Human vs. Human than Human vs. PC, since the PC can predict your moves better and block/graze them, as well as counter them, if they have longer chargeup times.
As it stands, Hatano Kokoro still needs to be completed in an update, since she is clearly an incomplete character.
EDIT: I just did a run with Kokoro on Normal without continues... lost 3 lives, one on each of the last three stages. Even without the heavy attack (on C), spellcards or ranged variations, I actually managed to pull through by spamming and dodging a lot and giving up damaging chances. Took me longer than normal, but it worked out.
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Fantasy Kaleidoscope 2 has been translated
http://www.dailymotion.com/video/x10by7t_fantasy-kaleidoscope-episode-2-subbed_shortfilms#.UajZY2JH4dW
http://www.dailymotion.com/video/x10by7t_fantasy-kaleidoscope-episode-2-subbed_shortfilms#.UajZY2JH4dW
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Harune wrote...
Fantasy Kaleidoscope 2 has been translatedIs there one with better resolution? For something in that level, I would rather pick 720p if possible.
Kagamin wrote...
As it stands, Hatano Kokoro still needs to be completed in an update, since she is clearly an incomplete character.EDIT: I just did a run with Kokoro on Normal without continues... lost 3 lives, one on each of the last three stages. Even without the heavy attack (on C), spellcards or ranged variations, I actually managed to pull through by spamming and dodging a lot and giving up damaging chances. Took me longer than normal, but it worked out.
You said Kokoro has neither special moves or spellcards; what is her specialty then? Are her ordinary attacks powerful?
