Walking the Planes: The Magic the Gathering Club
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Holoofyoistu wrote...
Longevity wrote...
So does anyone know a way I can use Mana Severance, and return the cards to the battlefield?Dimensional Breach, and thats the only one i can find, hope that helps. I like that card in a storm deck, cause if you probe thier hand and they are dry on anything that can shut your deck down, it lets you go off without worrying about hitting all your land drops
I am wondering if there is a way to move exiled cards to the graveyard, if you could then I'd say Yawgmoth's Will could be great.
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sakabato24
World Warrior
Anyone know good places to play MtG in the Philippines? More specifically it Quezon City area? Sure I can look for DCI sactioned stores, but trying to find reputable ones in tge area. Thanks.
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sakabato24
World Warrior
CrimsonShade95 wrote...
You wouldn't like the decks me and my father made they are brutalSo... What is in it? Power 9? Show and Tell? Delver?
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Holoofyoistu
The Messenger
CrimsonShade95 wrote...
You wouldn't like the decks me and my father made they are brutalThrow them up here, i play modern, standard, and legacy, lets see what they're made of ;)
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Holoofyoistu wrote...
CrimsonShade95 wrote...
You wouldn't like the decks me and my father made they are brutalThrow them up here, i play modern, standard, and legacy, lets see what they're made of ;)
I will the next time I'm off
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Modern 1:
Modern 2:
Standard:
Elder Dragon Highlander:
I welcome comments...
Spoiler:
Modern 2:
Spoiler:
Standard:
Spoiler:
Elder Dragon Highlander:
Spoiler:
I welcome comments...
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Holoofyoistu
The Messenger
Zandorf wrote...
Modern 1:Spoiler:
Modern 2:
Spoiler:
Standard:
Spoiler:
Elder Dragon Highlander:
Spoiler:
I welcome comments...
You should check out become immense for the infect deck, its a delve card that gives +6+6, kind of scary when you can cast it for 1 green
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Holoofyoistu wrote...
Zandorf wrote...
Modern 1:Spoiler:
Modern 2:
Spoiler:
Standard:
Spoiler:
Elder Dragon Highlander:
Spoiler:
I welcome comments...
You should check out become immense for the infect deck, its a delve card that gives +6+6, kind of scary when you can cast it for 1 green
I've been told that before, but my problem is that whenever I play my infect deck, I can't seem to be able to play anything. I don't know how I get into those situations, but my luck has never ran very well whenever I play it.
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sakabato24
World Warrior
It's a bit easier to cast Become Immense in UG infect over Mono G Infect because of Fetch Lands and Noble Hierarch. The smallest things make a IMMENSE difference. :D
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Holoofyoistu
The Messenger
sakabato24 wrote...
It's a bit easier to cast Become Immense in UG infect over Mono G Infect because of Fetch Lands and Noble Hierarch. The smallest things make a IMMENSE difference. :Dthat is true, but i still feel like that, as well as the cnchantment from inistrad that gives +3+3 when its targeted are two cards that need to see more play, they are so strong
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Longevity wrote...
Holoofyoistu wrote...
Longevity wrote...
So does anyone know a way I can use Mana Severance, and return the cards to the battlefield?Dimensional Breach, and thats the only one i can find, hope that helps. I like that card in a storm deck, cause if you probe thier hand and they are dry on anything that can shut your deck down, it lets you go off without worrying about hitting all your land drops
I am wondering if there is a way to move exiled cards to the graveyard, if you could then I'd say Yawgmoth's Will could be great.
Pull From Eternity is the only card I know of, Dimmensional Breach will only return it's own exile pile to play. Yawgmoth's Will won't help with the lands since you may only play 1 land a turn(unless specified).
Planar Birth will get all your lands from your graveyard, into play.
Now if anyone knows how to play an infinite amount of Pull From Eternity's in one or so turns, that'd be great.
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sakabato24
World Warrior
Holoofyoistu wrote...
sakabato24 wrote...
It's a bit easier to cast Become Immense in UG infect over Mono G Infect because of Fetch Lands and Noble Hierarch. The smallest things make a IMMENSE difference. :Dthat is true, but i still feel like that, as well as the cnchantment from inistrad that gives +3+3 when its targeted are two cards that need to see more play, they are so strong
It's seen as a SB option, especially for any decks running red. Thry don't MB it due to the 3 CMC and doesn't work against decks that can run Abrupt Decay, Path, Malstorm Pulse, and the likes that can get around it. Rather MB Spellskites over it. Better protection overall.
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hi I'm new here i play mostly casual and currently have three main decks but ones in the middle of renovation so i'm just going to put one two up here now and the other later:
mono-black vampire
mono-black vampire
Spoiler:
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Holoofyoistu
The Messenger
ebonzekken wrote...
hi I'm new here i play mostly casual and currently have three main decks but ones in the middle of renovation so i'm just going to put one two up here now and the other later:mono-black vampire
Spoiler:
tribal decks are so much fun, i played almsot this exact deck in standard back in the zendi block. This deck in particular has some amazing trade potential, the only thing i would change is to cut the hexmages, but only because i feel like it lacks targets, and there are better two drops that could take its slot that do the same thing. i was thinking spellskites main, and if you still need the counter removal, hex parasites in board. other than that it looks super strong, black tempo is really strong, especially when you get those blade of the bloodchiefs rolling on a nighthawk
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thanks for the feed back but i don't have spellskite and am trying to keep it vampire only
here is the second deck
mono-black zombie
here is the second deck
mono-black zombie
Spoiler:
