Final Fantasy versus 13 (PS3 Exclusive)

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Players can drive around in a car


fuck yea?
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Kaimax Best Master-San
So, basically this is the "non-linear version" of FF XIII now? lol

This one is going to sell like hot cakes. SERIOUSLY
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Indeed

Versus XIII is an open world game




It really relieves me hearing that after playing FFXIII.
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Cero! It has been to long...

If I knew one was linear and the other was open world, I would of enjoyed FFXII more. I can't explain it exactly but thats the way I feel...
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Well then, ive researched a shit loads of this game and scrounched up as much info as i possibly can.

It wont come to the 360 unless you want to have 15 DVDs to play with =3 and interchange all 15 as you explore the world. what this means is: No, wont happen.

Final Fantasy XIII was a much bigger project, but ALOT of content has to be cut down (creating a more crappier rushed storyline) because they were having trouble to fit it into DVD format (coincidential how the "open world" only opens up in chapter 11 onwards? ;P they cant find a way to open it up earlier without having Xbox 360 players having to switch DVDs everytime they go from area to area).

versus 13 is meant to be purely seamless and with a much higher graphics quality. This means that the only media capable of holding it at this point is time, is the blu-ray disc.

On a side note, as much as I like tragedies, hearing that FFv13's story is gonna be one is quite... iono ;_; i dont wanna see Stella hurt..... Nomura jokingly stated in an interview that we would all "still be crying about it a week after we finished the game", and also, all the Shakespear quotes in the trailers hint at that: most, if not all of shakespear's famous works are tragedies.

I'm quite sure that Stella would be my most favourite Final Fantasy heroine of all time though xD from the information revealed at interviews and famitsu magazines.

Stella ~<3
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For me FF13 is a game that had so much potential but failed. Why? Because of the missing ingredient all the other FFs had, and that's an open world. Now FF13vs would be able to cure that problem and have the same potential as FF13 then I'm sure it will garner more success than its predecessor. Although some sacrifices will be needed such as the 360... BUT OH WELL 360 fans your sacrifices will be remembered.
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Hentanize wrote...
Indeed

Versus XIII is an open world game




It really relieves me hearing that after playing FFXIII.



Oh my god thank the Square gods.
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truthfully speaking, i blame the multi-platform move that screwed up FFXIII. If they wanted multi-platform, cut down on the graphics so they can have more game content >>; unless they suffer 15 DVDs.

there was a famitsu article some time ago about quite a few areas that were planned to be in the game. But once the game was released it wasnt even there, its obvious they were cut out. Not to mention the dialogue and the story feels like theres something in between each and every cutscene thats missing, like you jumped a couple of days in the future everytime there's a cutscene o.o;; cheapened the storyline alot imho. Its a real pity as the story was really intriguing and had alot of potential.
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yeah, screw multiplatform.
Final fantasy is only playable on Playstation
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wilstreak wrote...
yeah, screw multiplatform.
Final fantasy is only playable on Playstation


I fully support this.
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I've decided to keep my expectations insanely low ever since FFXIII hit. It was such an uneven game that I can't really trust Square-Enix in the same way that I used to. This might be good though. The Kingdom Hearts team haven't failed me yet.
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There's no other FFXIII, only this one.
If there was already one I would already have it in my collection, but I don't.
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Cero_13 wrote...
There's no other FFXIII, only this one.
If there was already one I would already have it in my collection, but I don't.


Cheeky bastard, i totally see what you did there. But i agree completely.


TenderGuy wrote...
I've decided to keep my expectations insanely low ever since FFXIII hit. It was such an uneven game that I can't really trust Square-Enix in the same way that I used to. This might be good though. The Kingdom Hearts team haven't failed me yet.


Ya, pretty much this.
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Kaimax Best Master-San
well, there's still Agito XIII for the PSP. lol
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Kaimax wrote...
well, there's still Agito XIII for the PSP. lol


I bet people have to look this up because this is the first time seeing that Title or have forgotten.
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Cero_13 wrote...
Kaimax wrote...
well, there's still Agito XIII for the PSP. lol


I bet people have to look this up because this is the first time seeing that Title or have forgotten.


I'm the latter, i remember hearing about this back when they announced a tri-release of some sort for 3rd gen stuff. I'll need to look up some stuff on it and see if it's worth picking up in the future.
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im looking forward to agito, said to be really brutal and makes the player see the true horror of war.

However, im looking forward to versus 13 even more because of the major improvements ive heard about it. It's going to be a masterpiece, unless they rush it, or content gets cut down (ala FFXIII).
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Onime-no-Enishi wrote...
im looking forward to agito, said to be really brutal and makes the player see the true horror of war.

However, im looking forward to versus 13 even more because of the major improvements ive heard about it. It's going to be a masterpiece, unless they rush it, or content gets cut down (ala FFXIII).


God i hope that doesn't happen... really looking forward to having another solid Open world RPG from Square D=
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just thought id post this up here too

Fact:
Gameplay:
- BATTLES AND EXPLORATION WILL BE COMPLETELY SEAMLESS!!!!!! (awesome as hell, i know), but if you go from a major area to another, it will have load times, but its really good anyway. Tetsuya Nomura is trying to get the team to find ways to make it even more seamless.
- the world is open ended, where you can travel to everywhere you can see except for the mountains. Even if theres a set of stairs in a building or on the sign boards (where people use to replace the pictures on the boards) which are insignificant, you can just go up there for the heck of it, or for the view maybe ;D its THAT open.
-you can use a car, but its only limited to some areas, as the rest of the world isnt as developed.
- there will be an airship in the game that you can use in the open world.
- Battle system will be like Kingdom Hearts, but with a mix of final fantasy (no idea what that means)
- Battle system is said to be unbelievably cool (I assume thanks to animation and destructible environments)
- Environments are destructible (to a limit i believe)
- Game is being developed mainly by the KH and FF7: Advent Children team, with Tetsuya Nomura directing it.
- Party members will be AI controlled (possibly like KH)
- enemies are shown in the world and you engage in combat seamlessly, however, there are invisible enemies that do appear out of nowhere to ambush you (making it partially random battles too)

Graphics/sound:
- Visuals will use dynamic lighting as seen in:
The Elder Scrolls IV: Oblivion (earlier version)
Crysis
Fallout
- Thanks to dynamic lighting, environments and graphics will look SUPER realistic
- Places around the world will replicate real-life places, shinjuku is modelled in noctis's kingdom, and in a screenshot an oil-station in america (Dont ask me which, i've not been to america) was modelled in the game.
- Clouds will use real physics calculations (i assume smoke from explosions and fires as well, or it might just be limited to clouds in the sky)
- dynamic lighting means very realistic and awesome looking scenery and enemies during the night or sunset.
- Music will be done by: Yoko Shimamura, the composer for KH series as well as the earlier Parasite Eve games. I have high hopes for the music =p
- In-game graphics at the moment are close to cutscene quality, and nomura says that the team is fully focused on making it even better.

Character:
- Character designer is Tetsuya Nomura, who has been designing characters for Square since Final Fantasy VII (where he made a major success) and has been designing characters for all final fantasies since then; he also directed kingdom hearts and FFVII: Advent Children.
-Noctis Lucis Caelum:
--- Tetsuya Nomura stated that Noctis is actually a shy but kind-hearted guy. He tries to compensate for his shyness by acting cool (as seen in the trailer when he was talking to stella).
--- No, he isnt anywhere close to some emo boy that the trailers seem to depict, hes much more deeper than that.
--- can summon swords/spears/etc. Blue rune appears when he summons his weapons.

-Stella Nox Fleuret:
--- Will be the first heroine to stand out amongst all previous FF female heroines
--- Extremely wealthy, shes the heiress of her country, a princess.
--- Despite wealth and status, she is modest, kind, and polite; but she has a strong will and is very direct, a hint at her proper upbringing (I wuv her ~<3)
--- Seems to have the same powers as Noctis, but her rune is bright golden. Her main weapon is a flueret, a type of rapier.

Story:
--- Nomura stated, unlike previous final fantasies where the story focuses on the world, in this final fantasy, the story is more human. It focuses on the characters, their relationships, their emotions, their experiences, etc.
--- This will end as a tragedy, as hinted by all the shakespear quotes in the trailers (where most if not all his famous stories are tragedies). e.g: "There is nothing good or bad, thinking makes it so" a quote from Hamlet: Act 2, Scene 3 (if i remember right)
--- Nomura stated that this story will be somewhat like Romeo and Juliet. He joked that we will all still be crying about the ending 1 week after completing the game
--- Nomura also stated that he did not make the story a tragedy for the sake of it, its because it is the only way the story could be told. He doesnt want the gamers to regret playing the game ;_;

Speculation (this is NOT fact):
- By shakespearan tragedy, i believe either Noctis, Stella or both will die at the end (Noooooo)
- The battle system is probably KH style with Final fantasy attack names/summons, and FF7: Advent children animation. Maybe destructible environments can be used as weapon.
- I believe when nomura said that stella would be the first to stand out as compared to previous FF heroines is probably that she is the only heroine that will never be the player's ally, OR will just be a boss fight but may be an ally at parts of the story or at the end. <=== self speculation
- Whether or not this game will hit the Xbox360 is UNCONFIRMED, but i wish it wont. Not because im a PS3 fanboy, but because I dont want FFvXIII to get cut down because of space issues (ala FFXIII) and ruin it completely. Yes, i hate you 360, give me back my final fantasy 13. If they do not intend to cut down on content and yet release it on the 360, enjoy switching between 15 DVDs while exploring the world/progressing through the game, so much for seamless gameplay

Screenshots!
Spoiler:
Forum Image: http://img.photobucket.com/albums/v516/hitokirienishi/24-06-10.jpg

Copy the above image URL and open a new window for it. After the server upgrade the image seems to be screwed up

Spoiler:
Forum Image: http://img.photobucket.com/albums/v516/hitokirienishi/versusgameplay01.jpg

You can tell that lighting is dynamically renderred in this behemoth fight. Its at night so the rest of the behemoth's body is pitch black, you can only see the face and the fore-legs because of the lamp post (which probably can be destroyed, rendering both of you blind xD)

Spoiler:
Forum Image: http://img.photobucket.com/albums/v516/hitokirienishi/versusgameplay02.jpg

thats the scenery in the game world, and thats a gas station right there xD graphics look beautiful to me atm, and they still intend to improve on it.

DISCLAIMER: screenshots shown above didnt have the UI shown or any party members. They are ALREADY in teh game, but square enix decided to remove the UI and party members and everything that wasnt previously formerly announced before the interview was held. Thus, the actual game would have more UI and well, party members =p