Mass Effect 3
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Rbz wrote...
Kaimax wrote...
Rbz wrote...
My fucking face when the majority of people play the shittiest class of them all:Spoiler:
It's probably because Human Soldier is recognized as the most "standard" class for beginners. Even I started with a Human Soldier, since in every ME I play as a Soldier.
It's also the default quickplay char in ME1. Ffs, it's a goddamn sci-fi game and people pick the most bland class ever. Once you realize the infiltrator also has time dilation, but with more "scoped and dropped," the soldier becomes effectively useless.
Images from Final Hour app:
Spoiler:
When it comes to EDI, I will admit that she's one of the hottest females Bioware ever made. Never before have I wanted to bang a robot so bad; good thing she has that camel toe.
More interesting images:
Spoiler:
Is the last pic legit?
Lol at that last pictures cause its true (The council thing)
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Spoiler:
I agree with RBZ on this. To me, there's little reason to be a soldier anymore now that you have free reign of the armory this time around. However, I personally prefer being an Infiltrator or an Engie for their sheer practicality.
Hell, in multiplayer, soldiers are rarely little more than glorified meat-shields. Inversely, the Infiltrator's tactical cloak makes them useful for the role of the team's "White Mage", to revive teammates without being lit up by the enemy. I also found the cloak to be valuable to capture terminals without having to worry too much about exposure.
That said, my favorite class is easily the Human Engineer due to how adaptable they are in a given situation. Enemies have shields/barriers? Use overload to wipe them out and possibly stun them. Armor a problem? Light them on fire with incinerate. Got too much attention on you? Send out your combat drone to distract your enemies.
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Is any one else getting this I went to the brightness settings it say change it till the "N" and "7" are both visible but the "7" is never visible.
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Just for future reference: I still haven't played the game because of the boycott, so I'm ignorant about the multiplayer (for the most part) and the body of the main game.
That said, my favorite class is easily the Human Engineer due to how adaptable they are in a given situation. Enemies have shields/barriers? Use overload to wipe them out and possibly stun them. Armor a problem? Light them on fire with incinerate. Got too much attention on you? Send out your combat drone to distract your enemies.
Wow, you actually make the engineer sound appealing. I play the Jedi Master class, so the only issue I can imagine is having to deal with shieldfags.
Warp.
Singularity the fucks for stagger.
Er, singularity the fucks for stagger and try to pick off their shield with an smg.
Awesome developments happening in Bioland; more on that later after I get myself up to speed.
psbox362 wrote...
Hell, in multiplayer, soldiers are rarely little more than glorified meat-shields. Inversely, the Infiltrator's tactical cloak makes them useful for the role of the team's "White Mage", to revive teammates without being lit up by the enemy. I also found the cloak to be valuable to capture terminals without having to worry too much about exposure.That said, my favorite class is easily the Human Engineer due to how adaptable they are in a given situation. Enemies have shields/barriers? Use overload to wipe them out and possibly stun them. Armor a problem? Light them on fire with incinerate. Got too much attention on you? Send out your combat drone to distract your enemies.
Wow, you actually make the engineer sound appealing. I play the Jedi Master class, so the only issue I can imagine is having to deal with shieldfags.
psbox362 wrote...
Armor a problem?Warp.
psbox362 wrote...
Got too much attention on you?Singularity the fucks for stagger.
psbox362 wrote...
Enemies have shields?Er, singularity the fucks for stagger and try to pick off their shield with an smg.
Awesome developments happening in Bioland; more on that later after I get myself up to speed.
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psbox362 wrote...
Spoiler:
I agree with RBZ on this. To me, there's little reason to be a soldier anymore now that you have free reign of the armory this time around. However, I personally prefer being an Infiltrator or an Engie for their sheer practicality.
Hell, in multiplayer, soldiers are rarely little more than glorified meat-shields. Inversely, the Infiltrator's tactical cloak makes them useful for the role of the team's "White Mage", to revive teammates without being lit up by the enemy. I also found the cloak to be valuable to capture terminals without having to worry too much about exposure.
That said, my favorite class is easily the Human Engineer due to how adaptable they are in a given situation. Enemies have shields/barriers? Use overload to wipe them out and possibly stun them. Armor a problem? Light them on fire with incinerate. Got too much attention on you? Send out your combat drone to distract your enemies.
I agree, why use time dilation as a soldier skill when the Infiltrator class already has it as a passive skill and weapon mod? Can soldiers cloak? No. Can soldiers hack synthetic enemies? No. Can soldiers shoot fireballs? No. All they have are adrenaline rush and ammo skills most of which are useless.
Just cloak and snipe them in the head. Guaranteed kill for most enemies.
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I know this
this is a clip from Mass effect 3
If I remember correctly he's a sniper in Big Ben holding off while waiting for Alliance reinforcements
this is a clip from Mass effect 3
If I remember correctly he's a sniper in Big Ben holding off while waiting for Alliance reinforcements
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oneshott wrote...
Mello wrote...
Fuck what everyone else says. I'm having fun with the game (just broke off 12 hours straight play) and I don't appreciate it when others try to ram down my throat how 'bad' a game is and then quickly proceed to call me 'retard'. Losers. :PIf I listened to half what critics say I wouldn't be playing The Old Republic, too. This game is a great work, though I haven't tried the online yet, after this long playing and taking my time with everything I've yet to be disappointed. Now, back into it.
You'll change your tune when you finish the game. Everything before the end is executed perfectly. I won't deny it. Because I'm Garrus Vakarian and this is now my favorite place on the Citadel.
The ending is the biggest steaming pile of shit to ever disgrace a story. Ever. I cried at the end. Because this was the end. 5 years of fantastic memories, absolutely crushed by 5 minutes of bullshit. I mean that literally too; in 5 minutes Mass Effect 3 went from the most fantastic game I've ever played to wishing I could gouge my brain out so I could never remember this moment.
Dohohoho, I just logged in to say that I found this post over google, while searching for the places where my video had been linked. Thanks for doing so! :3
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IGN editor insults people for wanting a different ending:
http://www.youtube.com/watch?v=DqgRP5_YKu0
IGN Poll telling him he is wrong - ending still sucks:
https://www.facebook.com/questions/10150639359051633/
http://www.youtube.com/watch?v=DqgRP5_YKu0
IGN Poll telling him he is wrong - ending still sucks:
https://www.facebook.com/questions/10150639359051633/
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All the endings were a result of reaper indoctrination and a continuation will come out, and for those who complain about multiplayer still then there is a new DLC to let you become batarian and geth according to reddit, Facebook, 4chan, tumblr, et cetera.
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Spoiler:
The Overload power is crazy OP in ME3. Not only does it now take down barriers in addition to originally wiping out shields, but it's been merged with Neural shock and can chain to nearby enemies if properly upgraded. It's the priority power to level up, if you're playing an engie. Bonus points if you can manage using only one weapon and drastically speed up your recharge to the point that you can put enemies in a stun loop until they die.
IneededAusername? wrote...
All the endings were a result of reaper indoctrination and a continuation will come out, and for those who complain about multiplayer still then there is a new DLC to let you become batarian and geth according to reddit, Facebook, 4chan, tumblr, et cetera.That's all just speculation until BioWare says otherwise. And unfortunately, they've been remarkably tightlipped since the game's release. I still feel that if the indoc. theory turns out to be right (and I hope it is), it simply means that BioWare shipped an incomplete game and that this is all some big marketing ploy that has horribly backfired.
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neko-chan wrote...
Spoiler:
That mostly covers everything.
Here's a comprehensive list of quotes from the devs before release. I suggest playing this in the background while reading. (It auto repeats.)
psbox362 wrote...
That's all just speculationLots of it. From everyone. Lots.
psbox362 wrote...
indoc. theoryI refer you to this post. If they release an indoctrination ending, it'll be because they were pressured to; it sure is better than any space magic ending.
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Sprite wrote...
You know, I still haven't seen the ending where the reapers win.It's the one that says "Critical Mission Failure".
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I do love this game--it was an epic journey and I'm not disappointed at the endings themselves, only the seemingly rushed/lazy implementation and animation.
Space godkid/AI made sense. The red and blue endings made a whole lot of sense to me. The green ending did not make a lick of sense to me, but sci-fi IS full of space magic and plot holes, so I was sort of expecting something like that.
Spoilery side note: I didn't like the blue ending initially, but after reading this fanfic, I was like omg, this totally makes sense in that sort of creepy dystopian way. I can totally imagine Shepard becoming the new Catalyst.
I mean, of course other people are entitled to say "omg it sucks WORST ENDING EVER" but to me, it was fine and didn't really warrant the levels of nerd rage it's getting.
My fucking face when the majority of people play the shittiest class of them all:
I know, right? Soldier, eugh. I usually play as Femshep Vanguards/Sentinels. Tried Sheploo as a soldier and I had to stop because 1) couldn't stand the voice acting and 2) soldier class is boring. Engineer is easily the best class, but with the way I play it's a bit OP.
Space godkid/AI made sense. The red and blue endings made a whole lot of sense to me. The green ending did not make a lick of sense to me, but sci-fi IS full of space magic and plot holes, so I was sort of expecting something like that.
Spoilery side note: I didn't like the blue ending initially, but after reading this fanfic, I was like omg, this totally makes sense in that sort of creepy dystopian way. I can totally imagine Shepard becoming the new Catalyst.
I mean, of course other people are entitled to say "omg it sucks WORST ENDING EVER" but to me, it was fine and didn't really warrant the levels of nerd rage it's getting.
Rbz wrote...
My fucking face when the majority of people play the shittiest class of them all:
Spoiler:
I know, right? Soldier, eugh. I usually play as Femshep Vanguards/Sentinels. Tried Sheploo as a soldier and I had to stop because 1) couldn't stand the voice acting and 2) soldier class is boring. Engineer is easily the best class, but with the way I play it's a bit OP.
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Nekohime wrote...
I do love this game--it was an epic journey and I'm not disappointed at the endings themselves, only the seemingly rushed/lazy implementation and animation. Space godkid/AI made sense. The red and blue endings made a whole lot of sense to me. The green ending did not make a lick of sense to me, but sci-fi IS full of space magic and plot holes, so I was sort of expecting something like that.
Spoilery side note: I didn't like the blue ending initially, but after reading this fanfic, I was like omg, this totally makes sense in that sort of creepy dystopian way. I can totally imagine Shepard becoming the new Catalyst.
I mean, of course other people are entitled to say "omg it sucks WORST ENDING EVER" but to me, it was fine and didn't really warrant the levels of nerd rage it's getting.
Eh, I understand the idea and symbolism behind each ending, but I hated the lack of closure and how each ending seemed out of character for Shepard. I kept thinking at some point I'd get a chance to tell the creepy godchild to shove it and that I'm commander shepard and this is my favorite spot on the citadel as of right now so beat it kid!
Each ending seemed like you were imposing some god like will on people. And why? Because some godchild who's logic was entirely wrong.
Ghostkid:"Synthetics and humans can't co-exist and -"
Shepard: "But... the geth and quarian"
Ghostkid: "AND AS I WAS SAYING, you'd destroy all life so you have to - "
Ghostkid: "But the Geth are nice and EDI is - "
Ghostkid "AND SO YOU HAVE TO PICK A COLOR..."
That is my main gripe. Throw out self determination, throw out Anderson's "There is always another way...!", throw out Shepard's indomitable will and never say die attitude. Instead, the ending shows a nihilistic view that says, "Yeah... in the end, you don't really have a choice about what happens in the universe beside the smallest details."
I also get annoyed thinking about how
Spoiler:
But mostly, I hate how Mass Effect's main theme of "choice and self-determination" - which was repeated over and over by both the story, characters, and Bioware team members - was suddenly trampled on. I could not believe my Shepard, who would overcome impossible odds, who could unite people, who had stood against the tide in every situation would suddenly say, "okay godchild, I accept your logic. I will now make a forced choice." Even more horrible is the few choices you do have ALSO contradict the themes of self-determination. The "green" end is the worst offender - and it is the one that is supposed to be the "best" ending and is the hardest to get.
Sorry hime, but I can't stand it. I hate seeing my favorite video game series ever end horribly, so I can't help but be upset, even if it makes me look like I'm nerd raging.
Even with the red ending - the one I assume you got - I am left wondering, "what the hell joker? Garrus? You just left me here!? Not cool guys..."
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So, just finished the game.
Now back to Planescape Torment, which seems to be jinxed for me. Have been unable to finish it for a decade. Something always causes me to lose the progress...
Spoiler:
Now back to Planescape Torment, which seems to be jinxed for me. Have been unable to finish it for a decade. Something always causes me to lose the progress...
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neko-chan wrote...
Sorry hime, but I can't stand it. I hate seeing my favorite video game series ever end horribly, so I can't help but be upset, even if it makes me look like I'm nerd raging.
Dat feel when someone says they actually liked the ending. Yesterday, at my friend's house, I saw that his brother bought the PC version of ME3. As he passed by me, I asked him if he finished the game, anticipating rage. He mentioned that the deus ex machina pissed him off, but the ending itself was all right. After laughing at him for giving money to BiowEAr—considering Bioware's douchebaggery related to ME3—I gave him a response equivalent to "nigga, please."
Since he didn't stick around, some trolling was in order: I took his rubik's cube, made one side have columns of red, green and blue, then set it on top of a piece of paper (sticking out of the ME3 case) that said, "pick your favorite color." (The cube was sitting on the phrase "ME3 in a nutshell.") I didn't see his reaction, but I think his jimmies were rustled.




