The last of us
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Kind of Important
A ray of Tsunlight.
If it wasn't a PS3 exclusive, I'd be all over it. I don't have one, and really don't want one.
Be pretty damn cool exploring a zombie apocalypse version of a city I live right down the road from. It especially looks like they'll do their best to make the human interactions as realistic as possible. If there was a game that could get me to buy a PS3, this'll be it. Have to see how it plays out on a buddies system first.
Be pretty damn cool exploring a zombie apocalypse version of a city I live right down the road from. It especially looks like they'll do their best to make the human interactions as realistic as possible. If there was a game that could get me to buy a PS3, this'll be it. Have to see how it plays out on a buddies system first.
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Game actually seems interesting might try to buy it if I wasn't so poor. Besides never really understood the hype of zombies :/ they eat your dick off when you face fuck em anyway.
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Sounds pretty good. I may consider buying this since it peaks my interest as a survival, horror, whatever other categories it is in. Now all I need is a PS3.
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thank you Greg Miller for posting the new trailer.
http://www.ign.com/articles/2012/05/15/the-last-of-us-new-trailer-new-ellie
http://www.ign.com/articles/2012/05/15/the-last-of-us-new-trailer-new-ellie
1
Enemies react specifically to what's happening, and the friendly A.I. comes in and helps you out too.
The gameplay looks both beautiful and engaging. Naughty Dog has done it again.
The gameplay looks both beautiful and engaging. Naughty Dog has done it again.
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yurixhentai wrote...
HYPEDSpoiler:
I seriously cannot wait for this game.
Take notes Capcom, because holy shit; the sounds and the ambiance and atmosphere in this game looks flawless. It's creepy, and those gargling noises those creatures produce send chills down my spine.
Hype can not even begin to describe how much I look forward to buying this game.
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Tsujoi
Social Media Manager
The moaners and clickers are soooo much creepier with no music playing in the background. I'm glad ND did that. Can't wait to shove my money into their hands for this game.
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SKIP TO 3:37
I would also suggest watching part two, which is in an annotation.
I'm actually surprised ND pulled it off. This demo allayed my fears that the game would be a casualized shitfest. My main complaint is the existence of the ever pervasive "cheat vision." However, it's a nice way to make casualizing the game optional, meaning less dumbing-down elsewhere. It also seems like quite a lot of effort was put into making this game immersive and feel authentic. The characters interact with their environment, the sound design is superb, the infectecunts are genuinely off-putting, the lead characters are interesting, and their conversations with one another make them seem more human. I also noticed that ND has significantly improved their multi-character animation triggering. In Uncharted 3 (which was not well polished), if you engaged in melee combat Drake would teleport from the end of one animation to the starting position of the next. Now the transitions are more fluid and inconspicuous, preserving immersion.
Honestly, if there aren't any major fuck ups and the story, characters, and gameplay remain great throughout most of the game, then I'll likely consider this my new GOTY. Bioshock Infinite cannot win on great story and art direction alone with competition like this.
I would also suggest watching part two, which is in an annotation.
I'm actually surprised ND pulled it off. This demo allayed my fears that the game would be a casualized shitfest. My main complaint is the existence of the ever pervasive "cheat vision." However, it's a nice way to make casualizing the game optional, meaning less dumbing-down elsewhere. It also seems like quite a lot of effort was put into making this game immersive and feel authentic. The characters interact with their environment, the sound design is superb, the infectecunts are genuinely off-putting, the lead characters are interesting, and their conversations with one another make them seem more human. I also noticed that ND has significantly improved their multi-character animation triggering. In Uncharted 3 (which was not well polished), if you engaged in melee combat Drake would teleport from the end of one animation to the starting position of the next. Now the transitions are more fluid and inconspicuous, preserving immersion.
Honestly, if there aren't any major fuck ups and the story, characters, and gameplay remain great throughout most of the game, then I'll likely consider this my new GOTY. Bioshock Infinite cannot win on great story and art direction alone with competition like this.
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Rbz wrote...
This demo allayed my fears that the game would be a casualized shitfest.
That was also one of my fears. I would have really been pissed of if this had become an "easy mode" survival game.
It seems kind of linear but... hell, we'll see.
I would have really liked something in the lines of "I am Alive" on a much greater scale and with more depth to come out of this game but I guess you can't ask for that much.
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Cruz
Dope Stone Lion
I wasn't impressed by the demo or the multiplayer footage.
I mean it looks alright, but to say it looks good or that I'm hyped in any way is a stretch.
I mean it looks alright, but to say it looks good or that I'm hyped in any way is a stretch.