WideEyedMan Posts
I think they would have to TRY and ruin Bayonetta at this point, even if the story is garbage I'm pretty sure the game's other areas will make it a WiiU must-have.
So Destiny Alpha is up for PS4 and people are saying it's great.
Here's some gameplay of a random encounter from a Halo proleaguer, he's streamed a video where he's found content that's not fully implemented in the alpha yet including a Hive Ogre and various new types of Fallen. According to him around 80% of the map for Earth is only implemented in the alpha and it's still massive.
Here's some gameplay of a random encounter from a Halo proleaguer, he's streamed a video where he's found content that's not fully implemented in the alpha yet including a Hive Ogre and various new types of Fallen. According to him around 80% of the map for Earth is only implemented in the alpha and it's still massive.
cruz737 wrote...
It hasn't been a week yet and I already have tons of squid girl porn.Thanks Nintendo!
Okay in all seriousness, it looks like a fun chaotic mess. I don't think I'll buy it day one, but I do hope is has multiple maps and modes, all available online.
I didn't believe it until I saw this image
Spoiler:
I don't really plan on getting the game but I like the paint mechanics.
PumpJack McGee wrote...
Show's become popular enough that it has a line of figures made by McFarlane.To be frank the models are poor for that absolutely atrocious price, the type of stuff a little kid fusses over in a convenience store.

I love the shirt though, nice reference to Calvin and Hobbes.
Hentanize wrote...
Or until I hear more about that supposedly FF killer exclusive sony is working on.[size=5]ff versus?[/h]
blinkgirl211 wrote...
Ok nintendo we get it you are getting more mature now lol.Nintendo has been mature. Eternal Darkness: a game where your head could explode from losing your sanity and you fought lovecraftian horrors resident evil style.
Callonia wrote...
artificial academy 2Damn this might be the first reasonable Illusion game in a long time, thanks for the link. Can't wait for the modding community to hit full swing.
Oh bite-sized pastries, not what I whiffed earlier but not bad at all. They are bit burnt and flaky though.
Spoiler:
Zolnir wrote...
Let's really hope we don't see anything too gory for the last few episodes.Hehehehehehehehehehehehe
Zolnir wrote...
I know what you are saying is true, but it bugs the HELL out of me that everything about Neunzehn is now fuzzy to me. So I'm definitely replaying BS1&2 to make sure I'm on top of things.
On another note Steins;Gate when. A good portion of Fakku community has already leaped on board so give into peer pressure already.
Misaki_Chi wrote...
I'm feeling like this is going to leave us with a cliff hanger or a wtf kinda feeling.I've felt like that ever since I saw Ayano's brown hair and the feeling only intensified when I consider the most recent episode. Washing it out with the mvs helps.
artcellrox wrote...
There is a way to find out how the show might end: it all depends on the title of the finally. Will it be Outer Science? Or will it be Summertime Record?I want to see the finale have a blank title just so they can troll people who have watched the mvs.
Spoiler:
I kept sticking to this game for a while, focusing on it's strong points but now I give up because the bloody thing started bluescreening me(an error I thought is long dead with this age). I mean later down the line they will fix this but frankly that was enough to solidly convince me (among numerous other things) that the game isn't worth my time.
Probably the worst montage. Absolutely hideous 3D, the montage scenes had a disconnect to the lyrics, the best part is missing and I feel like the scene was there just to follow the theme of "we need a song every episode". On the other hand everything else was pretty damn good with much needed exposition, people who are confused with the series should be set on the right track now.
Good exposition, I can't really complain about this episode besides the war economy theme that's done to death but who knows I could be completely wrong.
Spoiler:
Odamust wrote...
We got trolled everywhere by red herrings, but you know what they were fucking good red herrings.
Spoiler:
3 EPISODES LEFT.
Zolnir wrote...
Spoiler:
Yeah BsZ2 gameplay is better than BsZ. Actually I leaned heavily on melee against most bosses, I usually baited an attack then just charged straight in and the outcome would be decided in the next minute. There were only a few situations where I had to soften up the enemy with range that would be the flame-patterned simulacrum with maces who stunlock, Mei who can stack poison wells and the Eiji&Goodman optional boss fight. In BsZ ranged is a lot stronger because most enemies won't dodge ranged attacks, ranged attacks scale better and you can shoot while jumping which dodges most of the dangers in the game. With the exception of better ranged scaling, I feel like deriving it's strength from the inability of the AI to be competent is less than optimal.
Spoiler:
Finished Baldr Sky Zero 2.
Well..I can't say the prequel is a complete wreck but it's still pretty bad. One of the biggest bug bears is poor gameplay design: automatic target switching when engaging enemies flubs up combos, many of the movesets are jerky and unresponsive, enemy variety is lamentable, hitboxes are inaccurate on some moves, the animation quality is horrible, level design is poor, experience curve is poor the list goes on.
So many asspulls that the story telling crapped itself, a majority of moments where a character is in peril a side character suddenly swooped in unannounced to save them or a traitor double crosses the enemy. It's repetitive, predictable and robs many action scenes of their worth before they've even started. Baldr Sky Zero forgets context constantly, many times after something tragic occurs a comedy skit runs or an H-scene occurs which ruins the value of the previous scene. Some scenes drag on too long, the true route dragged on incessantly after building incredible momentum with it's major plot twist and just ruined the end-game rush. On the other hand, BsZ did deliver as a prequel to BS and started prepping for the events of BS which was nice. Many of the characters were genuinely interesting, some were incredibly shallow and cliched but that's the minority. Frankly my problems with the title are critical but BsZ accomplished it's goal as a prequel and it would be a dirty lie to say it didn't have it's moments.
Well..I can't say the prequel is a complete wreck but it's still pretty bad. One of the biggest bug bears is poor gameplay design: automatic target switching when engaging enemies flubs up combos, many of the movesets are jerky and unresponsive, enemy variety is lamentable, hitboxes are inaccurate on some moves, the animation quality is horrible, level design is poor, experience curve is poor the list goes on.
So many asspulls that the story telling crapped itself, a majority of moments where a character is in peril a side character suddenly swooped in unannounced to save them or a traitor double crosses the enemy. It's repetitive, predictable and robs many action scenes of their worth before they've even started. Baldr Sky Zero forgets context constantly, many times after something tragic occurs a comedy skit runs or an H-scene occurs which ruins the value of the previous scene. Some scenes drag on too long, the true route dragged on incessantly after building incredible momentum with it's major plot twist and just ruined the end-game rush. On the other hand, BsZ did deliver as a prequel to BS and started prepping for the events of BS which was nice. Many of the characters were genuinely interesting, some were incredibly shallow and cliched but that's the minority. Frankly my problems with the title are critical but BsZ accomplished it's goal as a prequel and it would be a dirty lie to say it didn't have it's moments.
Zolnir wrote...
Spoiler:
