Blazblue: Calamity Trigger
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KawaiianPunch
relic
...?
What's the point of V13 when Lambda is a nerfed version with everything she has o_O
What's the point of V13 when Lambda is a nerfed version with everything she has o_O
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Nu as DLC confuses me. That being said, hopefully she will just be an alternate/Unlimited version Lambda. Here's hoping for Kokonoe!
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KawaiianPunch wrote...
...?What's the point of V13 when Lambda is a nerfed version with everything she has o_O
Cause V13 = Yandere and Lambda not so much.
Poor poor Ragna

*edit*
If you're all wondering what Mu (μ-12) plays like here you go.
Mu (μ-12) vs Lambda (Λ-11)
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nah, i picked it up.
it just seems like theres been a slow down on the videogame
forum with familiar names for those who play fighting games :/
it just seems like theres been a slow down on the videogame
forum with familiar names for those who play fighting games :/
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i rented it from gamefly and it confirmed that its not worth buying
1. 2 new characters. i would say 3 but it seems to just be a re-skin of nu. what the fuck is the point of that. cmon guys if youre going to do goddamn re-release put more than 2 characters in. i didnt think ssfiv was worth buying either but its a hell of a lot more attractive than bb:cs
2. legion mode is boring
3. didnt play story but who cares about the story in a fighting game? blazblue's is better and more in-depth than any other fighting game but thats still not really saying a lot.
hazama was cool tho. overall there was no reason all of this couldnt have just been 15 dollar DLC or something.
1. 2 new characters. i would say 3 but it seems to just be a re-skin of nu. what the fuck is the point of that. cmon guys if youre going to do goddamn re-release put more than 2 characters in. i didnt think ssfiv was worth buying either but its a hell of a lot more attractive than bb:cs
2. legion mode is boring
3. didnt play story but who cares about the story in a fighting game? blazblue's is better and more in-depth than any other fighting game but thats still not really saying a lot.
hazama was cool tho. overall there was no reason all of this couldnt have just been 15 dollar DLC or something.
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Jeff Goldblum Fan wrote...
3. didnt play story but who cares about the story in a fighting game? blazblue's is better and more in-depth than any other fighting game but thats still not really saying a lot.
i think story mode was the one reason to by continuum shift. its the only fighting game that had a story that didnt have some stupid tournament to bring the fighters together and made more sense than all the other fighting games stories.
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KawaiianPunch
relic
Significant rebalancing and changing of game mechanics (CS is much improved game than CT by leaps and bounds), along with new characters added, along with modes and a completely new story mode is enough for the $40 asking price, really.
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KawaiianPunch wrote...
Significant rebalancing and changing of game mechanics (CS is much improved game than CT by leaps and bounds), along with new characters added, along with modes and a completely new story mode is enough for the $40 asking price, really.it really isnt, sorry. rebalancing could be done entirely with DLC. there was absolutely no reason for this to be a full disc release and so expensive.
It was somewhat acceptable for old Street Fighter and Guilty Gear games, since DLC didn't exist then, but there's no reason for this kind of bullshit now.
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for those that don't know, BB:CS has DLC characters that have already been confirmed, 3 of them to be exact; not to mention Mu-12 is unlock able in the console version of CS, making for a grand total of 6 new playable characters (not including lambchops). not impressive compared to SVIV or KOXIII but its at least 3x the amount of new playable characters from the arcade release of CS
new story, new stages, totally revamped characters, new voices, new modes, new challenges, new artwork, new music, and new sprites. sadly, this is all worth a new disc, whether it seems like it or not. its a brand new game, not an expansion.
new story, new stages, totally revamped characters, new voices, new modes, new challenges, new artwork, new music, and new sprites. sadly, this is all worth a new disc, whether it seems like it or not. its a brand new game, not an expansion.
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KawaiianPunch
relic
darcmistespilon wrote...
new story, new stages, totally revamped characters, new voices, new modes, new challenges, new artwork, new music, and new sprites. sadly, this is all worth a new disc, whether it seems like it or not. its a brand new game, not an expansion.
This. Not only that, ASW has already stated that the game can and will get rebalance patches down the line, but when you start adding new characters, gotta remember that people are being hired and have to be paid for doing the art, sprites, voices, programming, and so on.
But then again, people saw everything SSFIV added and complained because it wasn't free and that they bought SFIV over a year ago, so its to be expected I guess.
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I bought it. Not really good at it, since I picked it up and skipped the first one. Score attack mode is brutal...I'll probably buy certain Unlimited characters only because I can't get past Carl with Rachel. :/ Btw I picked up Rachel, but her damage output and the fact that she soaks damage like a sponge doesn't help...
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KawaiianPunch
relic
Rachel nerfs are the entire reason why I was willing to boycott this game to begin with lol :(
Really though, the game is diverse enough in a way that nothing really carries over. Even if you played her in CT, you'd probably be confused, lost, and possibly angry at what they did to her in CS.
Switched over to Hazama coming from CS, pretty much having to re-learn EVERYTHING due to the mechanic changes.
Really though, the game is diverse enough in a way that nothing really carries over. Even if you played her in CT, you'd probably be confused, lost, and possibly angry at what they did to her in CS.
Switched over to Hazama coming from CS, pretty much having to re-learn EVERYTHING due to the mechanic changes.
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i didnt play CT that much didnt really like it. but starting on CS
i dont feel left out or bothered by the new changes or character balancing. im
just mad how some attacks get interrupted so easily.
also, why does everyone bum rush me when i taunt them? its not like it does anything
i dont feel left out or bothered by the new changes or character balancing. im
just mad how some attacks get interrupted so easily.
also, why does everyone bum rush me when i taunt them? its not like it does anything
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darcmistespilon wrote...
for those that don't know, BB:CS has DLC characters that have already been confirmed, 3 of them to be exact; not to mention Mu-12 is unlock able in the console version of CS, making for a grand total of 6 new playable characters (not including lambchops). not impressive compared to SVIV or KOXIII but its at least 3x the amount of new playable characters from the arcade release of CSnew story, new stages, totally revamped characters, new voices, new modes, new challenges, new artwork, new music, and new sprites. sadly, this is all worth a new disc, whether it seems like it or not. its a brand new game, not an expansion.
cool if only they had actually put the content on the goddamn disc instead of charging extra BEYOND the already over-priced disc. get bent, arc system works. i bought all the revisions of guilty gear but theres no excuse for this shit now.
the new story stuff ill give you if youre really into that. the characters arent TOTALLY revamped. theyve been tweaked, everyone basically acts the same way as before. new artwork? ok? what, like character portraits and stuff? who gives a shit? new music is ok but not vital, most of the time youre just hearing the screams from the characters anyway. new sprites? i didnt notice any, unless youre just talking about the new characters again.
guess what, if the characters have largely the same moves, and there are 2 new characters out of, what, 12? it is NOT a brand new game. blazblue was a brand new game from guilty gear. this is an expansion of blazblue, just like all the XX#reload accent core whatevers were of GG.
so no its not worth it and you are literally retarded if you think so.
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KawaiianPunch
relic
SeriousSAM wrote...
also, why does everyone bum rush me when i taunt them? its not like it does anything
Because you're pretty much standing there painting a "HIT ME, I'M FREE" target on yourself by doing so? Not to mention some find it disrespectful.
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KawaiianPunch wrote...
SeriousSAM wrote...
also, why does everyone bum rush me when i taunt them? its not like it does anything
Because you're pretty much standing there painting a "HIT ME, I'M FREE" target on yourself by doing so? Not to mention some find it disrespectful.
they have no sense of fun. they should taunt back then we could start form square one in the round
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SeriousSAM wrote...
also, why does everyone bum rush me when i taunt them? its not like it does anythingBecause they want to win and see a potential free hit?
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SeriousSAM wrote...
KawaiianPunch wrote...
SeriousSAM wrote...
also, why does everyone bum rush me when i taunt them? its not like it does anything
Because you're pretty much standing there painting a "HIT ME, I'M FREE" target on yourself by doing so? Not to mention some find it disrespectful.
they have no sense of fun. they should taunt back then we could start form square one in the round
So are you playing to fight or are you playing to taunt?