LEFT 4 DEAD II
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Fuck, that trailer was awesome, though Ellis seems to get the worst of it in the video. Just preordered my Left 4 Dead 2 copy today, and the demo's coming out tomorrow... fuck yea.
edit: OMFGWTFBBQ!?!?!? First the demo is delayed by two days, then I go through a series of Steam updates and restarts, and if that wasn't bad enough, I have to wait over a friggin hour for the goddamn Steam client to "Decrypt" my fucking files...
Makes you wanna steam like mad.
edit: OMFGWTFBBQ!?!?!? First the demo is delayed by two days, then I go through a series of Steam updates and restarts, and if that wasn't bad enough, I have to wait over a friggin hour for the goddamn Steam client to "Decrypt" my fucking files...
Makes you wanna steam like mad.
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Finally! I've been waiting for someone to post so that I could post. The demo is out, and lemme tell you that the gameplay is totally different. Some of the things highlighted for Campaign mode/single player, but you guys might know this already:
General gameplay:
The Infected:
The Weapons:
I hope this helps L4D players.
General gameplay:
Spoiler:
The Infected:
Spoiler:
The Weapons:
Spoiler:
I hope this helps L4D players.
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Played the demo on Steam. Fun shit. I found the Jockey to be especially annoying. He's tiny and fast, and can really fuck up your rhythm if he gets on one of your teammates.
Zombies with riot gear are also a pain. Not too crazy about melee weapons, I still prefer pistols. But I've only tried a few.
Edit: If anyone's interested, throw up your steam ID and the time you'll be playing; I'll tag along.
Zombies with riot gear are also a pain. Not too crazy about melee weapons, I still prefer pistols. But I've only tried a few.
Edit: If anyone's interested, throw up your steam ID and the time you'll be playing; I'll tag along.
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I'm loling a bit from my first impression of this game. If you shove the armor zombies they turn around 180 degrees and fall forward. Really?
I also like how the shotgun sound bug from L4D is still present in thirdperson mode.
I also like how the shotgun sound bug from L4D is still present in thirdperson mode.
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I played the demo, and it's fun. Especially the new guns and infected. But seeing as I bought the first game I still can't bring myself to buy this one for the price their charging for it.
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What did you guys feel about the new and various weapons? I personally prefer the magnum over dual pistols, and dual pistols over melee weapons since I'm primarily a shotgun user. But, the new Combat rifle is awesome at precision aiming but the downside is that you can't spray it like the M16.
SteamID is Islidox on the FAKKUZA steam group page.
SteamID is Islidox on the FAKKUZA steam group page.
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g-money wrote...
What did you guys feel about the new and various weapons? I personally prefer the magnum over dual pistols, and dual pistols over melee weapons since I'm primarily a shotgun user. But, the new Combat rifle is awesome at precision aiming but the downside is that you can't spray it like the M16.SteamID is Islidox on the FAKKUZA steam group page.
I love the way the new weapons look and feel, especially the new tier 1 shot gun. Melee is a lot more fun than I expected it to be, love using the pan, its what I would do :P
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The new melee weapons are fun, but all the blunt weapons lack the gore value that the ones like machete has.
Damn Jockey pisses me off, but I can't wait to use him in Versus. I hope that the Charger is a little more balanced. He's quite powerful and I hope that he's like semi-rare in versus mode to get.
Damn Jockey pisses me off, but I can't wait to use him in Versus. I hope that the Charger is a little more balanced. He's quite powerful and I hope that he's like semi-rare in versus mode to get.
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LD
Soba-Scans Staff
Granth wrote...
I played the demo, and it's fun. Especially the new guns and infected. But seeing as I bought the first game I still can't bring myself to buy this one for the price their charging for it.That's what I thought. It's fun but it feels like an expansion pack that costs $15-20 more than it should cost. I'm hearing this from several different people so I think the game won't sell as well as they want.
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lollercookiez wrote...
I hope that the Charger is a little more balanced. He's quite powerful and I hope that he's like semi-rare in versus mode to get.Quickly "balance" (Read: nerf to death.) something that's powerful (Read: dropping dead before reaching anything without even requiring good firepower.) before something in that game could be a challenge.
More detailed demo impression:
Weapons:
L4D2 uses the shoving exhaust mechanic from L4d versus - that's good, except that it's compensated with melee weapons which serve the exact same purpose but with the side effect that you now can kill tanks with it. The game gets even easier than the first game.
Infected:
Jockey is cool because it might create situations where you actually have to aim for a small moving target, the only instance in both the L4D games where I'd actually have to look at the screen while shooting. What makes it the most dangerous is the fact that it gets free damage in the time where you switch from melee weapon to a gun (Because you have no possible other reason to use one.)
Spitter is too idiot proof, both where she spits and where she dies have huge delay of when the damage actually starts to kick in. The fact that I ran up to her from half a mile away, having her spit at me and then slashing her to death and getting away without taking a single point of damage made me sigh. She might be a interesting anti-camping mechanic, but why would you camp in a corner against horde rushes if you run around with katanas and frying pans with ridiculously huge areas of effect - now if they replaced all of the time survival events with some kind of gauntlet I don't see anything great about such an infected. If not, having her in maybe one or two situations in the whole campaign where you actually have to recognize that she's even there is obviously not enough.
Armor zombies get just as knocked away from shots and melee as every other zombie and are therefor not the slightest threat, it just might happen that they're the last one standing after you tear through a horde.
General:
I like the graphic changes and the general theme so far, I'm also curious about the other campaigns. L4D at first gave me the impression of Valve trying too hard with their survival horror. It took me five minutes of carefully treading and approaching until I went "hoookay I'm just gonna rush this now.". L4D2 takes the ugly and mixes in something of the funny right away and I like it.
I had quite a bunch of problems with L4D and I also have them now with L4D2, that was to be expected - nonetheless it's a great game in terms of entertainment because it's a four player co-op shooter and that's what makes it interesting. In the end I'll rather put my money into Borderlands though, because while L4D2 is good in terms of being a sequel, it let me down big time in terms of being a stand-alone game.
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Xil
Norse God of Sawdust
g-money wrote...
Finally! I've been waiting for someone to post so that I could post. The demo is out, and lemme tell you that the gameplay is totally different. Some of the things highlighted for Campaign mode/single player, but you guys might know this already:General gameplay:
Spoiler:
The Infected:
Spoiler:
The Weapons:
Spoiler:
I hope this helps L4D players.
Sweet review, G. Thanks for the info, I have a much better idea of the game now.
It has gone from my 'No Way in Hell' list to my 'Quite Possibly' list.
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LD Translations wrote...
I'm hearing this from several different people so I think the game won't sell as well as they want.The game already has more pre-orders than any other Valve game. That means more than HL2. So the game will sell.
A lot of people were pissed about it though, and so was I. But I want it bad enough to justify buying it.
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LD
Soba-Scans Staff
StrayDog wrote...
The game already has more pre-orders than any other Valve game. That means more than HL2. So the game will sell.A lot of people were pissed about it though, and so was I. But I want it bad enough to justify buying it.
Hmm, damn, can't argue with numbers. It's weird though, none of my friends are enthusiastic about this game at all, despite how much we played L4D1.
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I love the game so far. The new AI system had great in game effects like weather spawining hordes and special infected so far I sold.
Note: already reserved and paid for.
I hope to play with you guys when its released
Note: already reserved and paid for.
I hope to play with you guys when its released
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nacho wrote...
More detailed demo impression:Spoiler:
With the Jockey, it's a Hunter that moves. I don't think FF is dealt when shooting the Jockey off, but I have heard that there is FF now. As for the Spitter, it takes time for the acid to spread, and after a second or so of spreading, the damage starts to pile in. I don't really use melee weapons, so I prefer to shoot her at a distance rather than closing in with a melee weapon. I have to agree that the Special Infected in my opinion (other than the Charger) were ill-conceived and useless in my opinion. A Hunter is more usefull in Versus because of its stunning pounce and deals more damage than a Jockey. I rather trade shots and get damaged by the shots to get the Jockey off than have a Hunter tearing my guts out. As for the Armored infeceted, shooting them point-blank won't stop them or make them stumble. Usually a melee is good and it falls to the ground, leaving it for a simple shot to side or back. In a horde rush, meleeing these suckers are key.
As for the melee weapons, you're right that they have huger radius of damage, but there are blind spots (within a certain range inside your damage radius) and sometimes the main attack will altogether miss the zombie, leaving you open for an attack from the normal zombie. I've seen it happen on the videos. And it won't kill the zombies in back of the one in front as a drawback no matter how close they are. There has to be a balance of melee and slashing for the melee weapon to be truly effective.
As for your impression that L4D2 is not really a stand-alone game, I totally agree.
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The thing I do like about the game is the fact that the guns actually feel and sound like they can do some damage, which wasn't that potent in the last game IMO. The new infected are a blast, especially the Jockey. However I find the new characters rather bland and not as varied as the last 4, but that could just be me being reluctant about a new group.
However I'm still not too keen about paying full price for this, I'll have to think in through before I decide whether to buy this or not. But Valve's been known to deliver good service and updates for their games, so I wouldn't mind contributing to that cause.
However I'm still not too keen about paying full price for this, I'll have to think in through before I decide whether to buy this or not. But Valve's been known to deliver good service and updates for their games, so I wouldn't mind contributing to that cause.
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11 days till zombie apocalypse! This shit's going to be epic.
And I really do miss the old cast. Not really digging the new characters. They're pretty much just your usual southern stereotypes. Some of the new weapons seem kind of bland too. But all in all, probably a game I'll be playing for quite a while.
And I really do miss the old cast. Not really digging the new characters. They're pretty much just your usual southern stereotypes. Some of the new weapons seem kind of bland too. But all in all, probably a game I'll be playing for quite a while.
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lollercookiez wrote...
Not really digging the new characters. They're pretty much just your usual southern stereotypes. Some of the new weapons seem kind of bland too. But all in all, probably a game I'll be playing for quite a while.I agree with you on that one, I miss Zoey, ah well, as for the weapons, so far my fav is the machete, can't wait to try out the other weapons though, the bile bomb is kinda interesting, plus I'm kinda liking the sniper rifle, also can't wait to play it once it's out